Race Sim Central
Rec.Autos.Simulators Archive

Rally Trophy..

8 posts by 6 people · 26 Jul 2003 17:02 UTC - 27 Jul 2003 21:17 UTC

magnulus 26 Jul 2003 17:02 UTC#60175
... is it just me or is this game too hard, even on novice? Those computer cars post some very fast times? I don't have years experience with driving sims, I've only been playing rally games off and on for a year or so (I'll set up my wheel for a few months, then put it away). I played Rally Trophy before, but mostly arcade and multiplayer. It seems like in Rally Trophy you have to drive "dangerously" fast in order to even place higher than 20th place, so invariably you will get in a big crash somewhere and your times will be screwed. I remember in CMR 2, you only had to drive "moderately" fast, at least on the novice level, and most of the strategy just came down to avoiding accidents. In RT, you can't help but crash. So, anybody beat RT? Is it an easy game, or something I should put off until I have more experience?
I had minimal trouble unlocking every bonus car. I think I won every rally too, maybe I lost a few. Just start on Novice and get a good feel for grip levels, how the car reacts, how the navigator.. uhmm.. navigates. etc. There's places where you can really drive flat out on the edge, but in my opinion, I was fastest when I'd keep a little in reserve. I would have to push it every now and then if I was losing for some reason, but that would be the really fun part of the game. I remember letting it all hang out with Lancia Fulvia (one of the easier cars to drive BTW and plenty fast). I had nothing to do for a few weeks and decided to unlock every car and I started with the Mini. By the time I got to the Lancia Stratos I remember never really having to push it and my times (especially Finland 1) were KILLING the AI even on their toughest level. Now that I think about it, I only really pushed on the first stage or two (because I really knew them the best) and then the rest was just consistency. I also watched almost every replay, and took about 600MB worth of screenshots while watching them. I put my name on the side of every car, and replaced the driver's face with mine and the co-driver's face with my girlfriends (and the pacenotes with a Jane Magazine). Yes, I love this game!! So my only advice is to learn the limits of each car, and only really push it when you have to. Try to get the car across the line without a single incident. Some cars obviously excel more than others. The Fiat can't jump at all... and the Stratos is rock solid on jumps. Maybe start with the FWD cars (Fulvia, etc) and then learn the rear wheel drive cars. GREAT game. Mike http://mikebeauchamp.com "magnulus" <[email hidden]> wrote in message news:XiyUa.2708$[email hidden]... > ... is it just me or is this game too hard, even on novice? Thosecomputer > cars post some very fast times? > > I don't have years experience with driving sims, I've only been playing > rally games off and on for a year or so (I'll set up my wheel for a few > months, then put it away). I played Rally Trophy before, but mostlyarcade > and multiplayer. > > It seems like in Rally Trophy you have to drive "dangerously" fast in > order to even place higher than 20th place, so invariably you will get ina > big crash somewhere and your times will be screwed. I remember in CMR 2, > you only had to drive "moderately" fast, at least on the novice level, and > most of the strategy just came down to avoiding accidents. In RT, youcan't
Quoted text (7 lines)> help but crash. > > So, anybody beat RT? Is it an easy game, or something I should put off > until I have more experience? > > >
Oh yeah, and I dislike the consolish unlocking of cars. What's with European games all having this "feature"? 2 things I notice with many Europen-developed games: 1. They are typicly very hard, much harder than Americans games (Japanese games, on the other hand, if they are hard- which is rarer-, are hard in a tedious way- stop the train within 10cm of this line, drive a perfect racing line, whatever). Not just talking about racing sims here, but all games. Mafia or Hidden and Dangerous, for instance? Both games were impossible for me to finish. 2. 75% of the content is locked away. Not just a few easter eggs or bonuses, but most of the game.
You didn't get to finish Mafia... you really missed out. A very fun game, wtih a good plot and atmosphere. Good ending too... Mike http://mikebeauchamp.com "magnulus" <[email hidden]> wrote in message news:XgGUa.3707$[email hidden]...
Quoted text (7 lines)> > Oh yeah, and I dislike the consolish unlocking of cars. What's with > European games all having this "feature"? > > 2 things I notice with many Europen-developed games: > > 1. They are typicly very hard, much harder than Americans games
(Japanese > games, on the other hand, if they are hard- which is rarer-, are hard in a > tedious way- stop the train within 10cm of this line, drive a perfectracing > line, whatever). Not just talking about racing sims here, but all games. > Mafia or Hidden and Dangerous, for instance? Both games were impossiblefor
Quoted text (9 lines)> me to finish. > 2. 75% of the content is locked away. Not just a few easter eggs or > bonuses, but most of the game. > > > > > >
Mike Beauchamp wrote: > > You didn't get to finish Mafia... you really missed out. A very fun game, > wtih a good plot and atmosphere. Good ending too... Mafia was pretty cool yeah :-), that racing bit in there was slightly annoying but once I discarded every thought of driving like it was a sim and thought arcade instead, it didn't take too long Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Sun, 27 Jul 2003 02:15:48 -0400, "Mike Beauchamp" <[email hidden]> wrote: >You didn't get to finish Mafia... you really missed out. A very fun game, >wtih a good plot and atmosphere. Good ending too... Hell yes. The ending and the car-theft were the highlights of the game for me. The church scene was a classic too. Going from Mafia to GTA:VC is a huge disappointment, as much as I liked all the earlier GTA games. Jason
On Sun, 27 Jul 2003 14:23:43 GMT, [email hidden] (jason moyer) wrote: >Going from Mafia to GTA:VC is a huge disappointment, as much as I >liked all the earlier GTA games. >As a huge GTA3 fan, I didn't like GTA:VC much at first, but it has grown on me in the mean time and I really enjoy it now. Andrew.
"magnulus" <[email hidden]> wrote in message news:XiyUa.2708$[email hidden]... > ... is it just me or is this game too hard, even on novice? Thosecomputer > cars post some very fast times? > > I don't have years experience with driving sims, I've only been playing > rally games off and on for a year or so (I'll set up my wheel for a few > months, then put it away). I played Rally Trophy before, but mostlyarcade > and multiplayer. > > It seems like in Rally Trophy you have to drive "dangerously" fast in > order to even place higher than 20th place, so invariably you will get ina > big crash somewhere and your times will be screwed. I remember in CMR 2, > you only had to drive "moderately" fast, at least on the novice level, and > most of the strategy just came down to avoiding accidents. In RT, youcan't > help but crash. > > So, anybody beat RT? Is it an easy game, or something I should put off > until I have more experience? >I agree, it's tough. (And therefore very good. I've never actually rallied across Russia but it feels 'realistic' to me). I didn't get anywhere until I realised that front wheel drive was the way to go (for me, probably because I've always driven FWD cars) and settled on the Saab and the minivan (from http://www.no-grip.org/filedisplay.php?id=46), and really got to know them. There's always someone who says "Nah - it's easy!". If it were that easy, there would be less fun in getting the hang of it. Laurence

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy