I went into my .plr file and made the Steer Left and Right and Look Left and
Right commands the same. Try driving like that a few laps. :)
Peter
Bonjour,
SixEastMain <[email hidden]> a ᅵcrit :
> I went into my .plr file and made the Steer Left and Right and Look
> Left and Right commands the same. Try driving like that a few laps. :)
Have you tried theses plr settings ?
http://minilien.com/?DpOmBtQSdz
hope you enjoy it !!
Bonjour,
Have you tried theses plr settings ?
http://minilien.com/?DpOmBtQSdz
hope you enjoy it !!
That thread has some good info in it, but I believe you may have missed what
I was talking about.
I changed the .plr file so that when I turn the wheel left, I automatically
look in that direction. Same with turning right. It gives you alot better
feel of speed and I think it actually helps me in my cornering because I'm
always looking in the direction of car travel. Without it, I believe you
overdrive the turn because you are always looking straight.
Peter
There is an easier and more tweakable way of doing that. Look at the bottom
two items in the Digital Controllers menu, something like "look ahead" and
"follow". Crank them both up to 100% and try them. You will probably need
to undo your .plr file tweak first or it will get messed up. Or just create
a new player and try it, I have about 6 different player files right now for
different mods and control setups.
"SixEastMain" <[email hidden]> wrote in message
news:3f3584b6$[email hidden]...
> I went into my .plr file and made the Steer Left and Right and Look Leftand
> Right commands the same. Try driving like that a few laps. :)
>
> Peter
>
>
If ya like that try this. It gives you advanced head physics. Add it to
your .plr file at the end of the [Graphics Options] section. Not only will
your head turn with the wheel but this gives you forward back movement from
the "G's". Great sense of speed. IMO best yet.
Back up your .plr file first ok :)
Glance Rate="7.00000" // Rate to follow controller for glancing
Look Up/Down Angle="0.75000" // Angle to look up/down (pitch) w/ controller
in radians (= degrees / 57)
Leanahead Angle="0.00000" // Angle to lean head (roll) w/ steering in
radians (= degrees / 57)
Look Roll Angle="0.75000" // Angle to lean head (roll) w/ controller in
radians (= degrees / 57)
Glance Angle="0.75000" // Angle to look left/right (yaw) w/ controller in
radians (= degrees / 57)
Lookahead Angle="0.09906" // Angle to lookahead (yaw) w/ steering in radians
(= degrees / 57)
Head Physics="1.00000" // Fraction of head physics movement applied to
cockpit view (position AND rotation)
Head Rotation="1.00000" // Additional head physics multiplier affecting
rotation only
Mitch
"SixEastMain" <[email hidden]> wrote in message
news:3f3584b6$[email hidden]...
> I went into my .plr file and made the Steer Left and Right and Look Leftand
> Right commands the same. Try driving like that a few laps. :)
>
> Peter
>
>
Bonjour,
SixEastMain <[email hidden]> a ᅵcrit :
The post i'd pointed in the link does exactly what you are talking about...
Mitch_A has repost the .plr params in this thread, you should try them.


































