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F1C PLR editor

2 posts by 2 people · 27 Aug 2003 12:04 UTC - 29 Aug 2003 08:49 UTC

Richard S Beckett 27 Aug 2003 12:04 UTC#55974
Guys, I'm attempting to write a GUIeditor for F1C PLR files. It's coming along nicely. I've got the basics there now, and I've just got to the point of looking at which lines of the PLR file to parse. There are a lot of lines in this file, and I'm sure that they're not all needed in a GUI, so can anyone give me a list of the ones that are worth bothering with? Thanks. -- R. GPLRank +79.699
On Wed, 27 Aug 2003 13:04:46 +0100, Richard S Beckett wrote:
Quoted text (13 lines)> Guys, > > I'm attempting to write a GUIeditor for F1C PLR files. It's coming along > nicely. > > I've got the basics there now, and I've just got to the point of looking at > which lines of the PLR file to parse. > > There are a lot of lines in this file, and I'm sure that they're not all > needed in a GUI, so can anyone give me a list of the ones that are worth > bothering with? > > Thanks.
Hi Richard, why don't you just parse them all, make the most important variables "clickable" in some manner and leave the others that you don't bother with on a separate tab, as text fields that "advanced" users can change? Also, what language are you using? If you use Python it should be a breeze creating a dictionary (called "hash" in other languages like Perl) on the fly that can be changed and written out again programmatically. All the best & good luck, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

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