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Rec.Autos.Simulators Archive

Re: CTD in M3 F1C mod

10 posts by 5 people · 11 Sep 2003 05:59 UTC - 12 Sep 2003 08:36 UTC

"Verne "fnugen" Harris" <[email hidden]> kirjoitti viestiss� news:tsT7b.3595$[email hidden]... > I can drive any circuit in test day mode only. Whenever I try achampionship > or race.......it loads about 1/2 to 3/4 and then CTD. I did exactly as the > install directions said to. I even deleted it and tried again with thesame > results. Anyone help me?? Other than the 2003 update I have not added > anything to this game until the M3 mod here. I have exactly the same problem. Seems that one (or more) of the cars is causing this, as I can get a race weekend loaded if I set the number of opponents to 10. Didn't have time to test any further, I was too busy racing those M3's :) BTW, disabling both the semiautomatic transmission and the automatic clutch gave the mod a bit more realism (especially now that you have a starter motor onboard)... ;) - Igor -
"Timmy Ferrell" <[email hidden]> wrote in news:LAU7b.1562$[email hidden]: > > Same problem here.... No patches, updates or add-ons. > Timmy > > > I just found the fix on the M3 thread in the EA forums at Racesim. THe number 12 ETCC Guest car is the problem. you can remove it or change the names of a couple of car files. first rename the M3CSeasonData folder to M3CSeason. Next change the line in the M3CConfig.ini file that looks for M3SeasonData and correct it to read M3CSeason. The first line under the header should look like this: SEASONDIR=M3CSEASON\ Now open the vehicle folder for the ETCC Guest team that has the #12 car in it. Change one line in the ETCC_12.veh to read as follows: from the old GenString=M312gpxa to the new GenString=M323gpxa finally rename two files the etcc_12.veh file, to etcc_23.veh and the etcc_12Icon.bmp to etcc_23Icon.bmp. THere is also a physics update available at racesim, but I haven't tried that yet.
Dave Henrie <[email hidden]> wrote in news:[email hidden]: > "Timmy Ferrell" <[email hidden]> wrote in > news:LAU7b.1562$[email hidden]: > >> >> Same problem here.... No patches, updates or add-ons. >> Timmy(snip) > THere is also a physics update available at racesim, but I haven't > tried > that yet. > Dangit! I forgot one step. After making the changes in the last post, delete your current Bimmer driver and create a new one.
Verne "fnugen" Harris 11 Sep 2003 08:07 UTC#54812
I can drive any circuit in test day mode only. Whenever I try a championship or race.......it loads about 1/2 to 3/4 and then CTD. I did exactly as the install directions said to. I even deleted it and tried again with the same results. Anyone help me?? Other than the 2003 update I have not added anything to this game until the M3 mod here. Verne
Verne 11 Sep 2003 08:07 UTC#531165
I can drive any circuit in test day mode only. Whenever I try a championship or race.......it loads about 1/2 to 3/4 and then CTD. I did exactly as the install directions said to. I even deleted it and tried again with the same results. Anyone help me?? Other than the 2003 update I have not added anything to this game until the M3 mod here. Verne
"Verne \"fnugen\" Harris" <[email hidden]> wrote in news:1gZ7b.3634$[email hidden]:
Quoted text (9 lines)> Thanks Dave. Just took a quick look at racesims forum. Didin't find a > physics fix.......but did find a windscreen fix to give the cars a clear > windscreen. But I doin't know where to put the files.........if you get a > link to the physics fix.......can you drop in here ?? > > Verne > > >
You have to put the file into each car folder. if you expand the winzip window, you will see the path for each file. HOWEVER...that is setup for the old seasondata folder name so DON'T use the stored file paths. Just unzip two files into the corresponding vehicle folder. For example, the two cars #21 and #22 are the team Schnitzer cars so just unzip the two files with the numbers 21 and 22 in them into the M3cSeason\vehicles\ETCC Team Schnitzer folder. The coca cola cars are #51 & 52. Just tie the car numbers to the team folder. Here is the link to the first update. It's about the 4th or 5th Important topic at the top. http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=258
Thanks Dave. Just took a quick look at racesims forum. Didin't find a physics fix.......but did find a windscreen fix to give the cars a clear windscreen. But I doin't know where to put the files.........if you get a link to the physics fix.......can you drop in here ?? Verne
Verne 11 Sep 2003 14:43 UTC#531166
Thanks Dave. Just took a quick look at racesims forum. Didin't find a physics fix.......but did find a windscreen fix to give the cars a clear windscreen. But I doin't know where to put the files.........if you get a link to the physics fix.......can you drop in here ?? Verne
"Dave Henrie" <[email hidden]> kirjoitti viestiss� news:[email hidden]... > Here is the link to the first update. It's about the 4th or 5th > Important topic at the top. > http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=258 That seems to be for the F1-2002 version. Here's some info on the upcoming update for the F1C version of the mod: http://forum.racesimcentral.com/showthread.php?s=&threadid=107167 - Igor -

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