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Just bought F1C: What needs to be setup?

7 posts by 5 people · 11 Sep 2003 16:32 UTC - 12 Sep 2003 09:50 UTC

MadDAWG 11 Sep 2003 16:32 UTC#54746
Since the price dropped to $20 I went ahead and picked up F1C. I remember there was a bunch of editing that needed to be done with F12002 to get it into a full sim mode. I found the full physics rate switch, but that's all I remember. What else do I need to tweak before I start playing? This question is for you RASF1 guys. What level of the aids like traction control are you guys running if any? I don't want to learn any bad habits in cause I ever give someone a run for last place. Oh yeah what year cars do you run or doesn't it matter for online? MadDAWG
"MadDAWG" <[email hidden]> wrote in news:[email hidden]: > This question is for you RASF1 guys. What level of the aids like > traction control are you guys running if any? I don't want to learn > any bad habits in cause I ever give someone a run for last place. Oh > yeah what year cars do you run or doesn't it matter for online? I usually turn off all aids but leave traction control on low, and since I don't have 3 pedals I leave clutch aid on. I find the traction control on low is the most realistic feeling for F1 cars and I think most other aids just gives you bad habbits. For example bumping up stability control and spin recovery to high lets you take corners in ways that would be impossible without those aids. To gain driving skills I find its better to turn off most aids and practice that way. Then you'll know how to drive a smooth line around the track without magic physics holding the car in place. Most people on F1RST (online game search tool) run the 2002 cars. -- josh boudreau josh at kfoo dot net
"Josh Boudreau" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> "MadDAWG" <[email hidden]> wrote in > news:[email hidden]: > > > This question is for you RASF1 guys. What level of the aids like > > traction control are you guys running if any? I don't want to learn > > any bad habits in cause I ever give someone a run for last place. Oh > > yeah what year cars do you run or doesn't it matter for online? > > I usually turn off all aids but leave traction control on low, and since I > don't have 3 pedals I leave clutch aid on. I find the traction control on > low is the most realistic feeling for F1 cars and I think most other aids > just gives you bad habbits. For example bumping up stability control and > spin recovery to high lets you take corners in ways that would be > impossible without those aids. To gain driving skills I find its better to > turn off most aids and practice that way. Then you'll know how to drive a > smooth line around the track without magic physics holding the car in > place. > > Most people on F1RST (online game search tool) run the 2002 cars. > > -- > josh boudreau > josh at kfoo dot net
That's about how I got my set up IIRC. I know I have damage turned off for now. I don't want to spend my time in the pits. lol Speaking of talking corners wild I had a wild ride around Silverstone last night. Coming down the little hill under the bridge into a right hand turn (sorry can't remember all these names for the corners). Anyway I went over the curb and went up on two wheels and did a 360 all before I could say WTH! lol MadDAWG
I kept the following from a post by Frederickson awhile back. Should help you get going. -------- The main problem with the ISI game is that all the important options are hidden, so here I'll try to put all the ones i can remember. If you have different/better tips please add them. Everything is just based on my settings for the game. I'll start with controls: I have all the axes set to 50% sensitivity and 0% dead zone. Make sure you turn off speed sensitivity in the digital controller rates screen. Set it to 0%. I use a button on my wheel for clutch and have it set to 10% sensitivity. (I cant decide what is best) The rest is in the /Save/yourname/yourname.PLR file Look at the red bars in the control screen that show your gas and brake. If either one doesnt rise until you press that pedal down halfway, then you need to adjust the centering value since it gets confused with the dual axis pedals. Near the bottom of the PLR: Axis [00, 00] Dead Zone="0.00000" // Controller 1 X Axis [00, 00] Sensitivity="0.50472" Axis [00, 00] Center="0.50000" // 0.0=min, 0.5=center, 1.0=max (use to correct centering or split-axis issues) Find the one that is the axis that is not getting full travel, and change the Center value to either 1 or 0. For me, i set the Y axis (gas pedal) to 1. I think thats it for the controls, now the other stuff No AI Control="1" This way you can still drive after finishing a race Half Rate="0" full physics Tire Sampling="1" Better handling over curbs Telemetry In Race="0" Frees up some CPU during races Traction Control="3.00000" louder tc Self In Rearview="1" // Show rear wing and rear wheels in rearview Moving Steering Wheel="0" For some reason(no one knows why) it seems this give more responsive controls LCD Display Modes="5" this gets rid of the driver aids screen and adds engine and brake temps Crash Recovery="0" // Artificially keep cars on track or flip cars upright Mimic Steering="0" Stops your wheel from moving when watching other cars FFB rumble strip pull factor= Reduce this number to your taste, so the curbs dont suck you in like a black hole ----------- David G Fisher "MadDAWG" <[email hidden]> wrote in message news:[email hidden]... > Since the price dropped to $20 I went ahead and picked up F1C. I remember > there was a bunch of editing that needed to be done with F12002 to get it > into a full sim mode. I found the full physics rate switch, but that's allI > remember. What else do I need to tweak before I start playing? > > > This question is for you RASF1 guys. What level of the aids like traction > control are you guys running if any? I don't want to learn any bad habitsin > cause I ever give someone a run for last place. Oh yeah what year cars do > you run or doesn't it matter for online? > > MadDAWG > >
Haqsau 12 Sep 2003 02:50 UTC↳ reply to MadDAWG#54700
That would be Bridge corner. ;o) "MadDAWG" <[email hidden]> wrote in message news:[email hidden]... > > ... Speaking of talking > corners wild I had a wild ride around Silverstone last night. Coming down > the little hill under the bridge into a right hand turn ...
> I kept the following from a post by Frederickson awhile back. Should > help you get going. > > David G Fisher I'd forgotten some of those...thanks DGF.

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