What happened to this place? It used to be a great place to discuss
NASCAR 1 and NASCAR 2. ;)
Shame it died off, real shame.
RAS nostalgia 15 years on and upcoming sims
Jack Sampson lamented how quiet RAS had become since the NASCAR 1 and 2 days. Regulars discussed why newsgroups lost out to web forums and ISPs dropping Usenet, and talked about Shift 2, the console NASCAR game and delays to rFactor 2. Others reminisced about early Microprose and Crammond titles.
community/meta
Automated summary.
[email hidden] (Jack Sampson) wrote:
> Shame it died off, real shame.
I'm trying my best to keep up the CPR, but my arms get tired, ok? I tell you what,
I promise to buy Shift 2 after all, and rant about it when it's a complete
disappointment. That should stop rigor mortis setting in for a little longer.
Now I have a PS3 I'll also be trying to buy that Nascar title which is out soon....
it looks like it might be fun even for someone who prefers the occasional right
turn. Someone on VirtualR said it would only be out in the USA though. Hopefully
they're wrong.
Andrew McP
On Mar 6, 6:55 pm, [email hidden] (Andrew MacPherson)
wrote:
> [email hidden] (Jack Sampson) wrote:
> > Shame it died off, real shame.
>
Hey, we get spammed about 3d walkthroughs ... that's something .. not
racing related though ..
From what I've seen the new Nascar game will be very arcade like. They
talk about realism (as they all do) but quite often it's just hype to
get the armchair wannabe racers thinking they can actually drive a
race car. I hope Shift 2 will be different like they've been promoting
but I wouldn't be putting any money on it.
Mike.
Quoted text (10 lines)
> I'm trying my best to keep up the CPR, but my arms get tired, ok? I tell you what, > I promise to buy Shift 2 after all, and rant about it when it's a complete > disappointment. That should stop rigor mortis setting in for a little longer. > > Now I have a PS3 I'll also be trying to buy that Nascar title which is out soon.... > it looks like it might be fun even for someone who prefers the occasional right > turn. Someone on VirtualR said it would only be out in the USA though. Hopefully > they're wrong. > > Andrew McP[email hidden] (Mr T) wrote:
> I hope Shift 2 will be different like they've been promoting
> but I wouldn't be putting any money on it.
The marketing hype for Shift2 is working on me... which is a sure sign that it's
going to be Shift1 with a few tweaks which won't make it feel like a proper sim.
However I am practising being optimistic, just in case I discover that rose tinted
glasses improve my overall mood.
I may well be saved from my Nascar itch though. The price to import that title will
probably put me off. PS3 games are expensive enough to start with without the
import premium to discourage me from taking a gamble. And I do think some of the
videos show some exceptionally dubious physics. That's never a good sign.
What puzzles me though is that after all this time getting an acceptable on-track
experience in a racing title is still so hard. I'm sure it can't be easy, but
surely with so many CPU cycles to throw at projects it ought to be possible to plug
in some physics modules and get close enough without kidnapping Dave Kaemmer.
Mind you, even DK seems to have to hand-tweak individual vehicles rather than
putting various parameters into a general purpose physics model. So maybe we're
still a long way off having sims which are based on pure science rather than the
messy combination of art and craft which seems to be required to make something
feel realistic.
> Hey, we get spammed about 3d walkthroughs
It's nice that someone thinks we're important enough to spam. But they're so
clueless they also spammed the flight-sim group. That's even closer to
archeological status than this place!
Andrew McP
On Mar 11, 7:22 pm, [email hidden] (Andrew MacPherson)
wrote:
Dave Kaemmer already created the best Nascar game available on the
market (nr2003). iRacing NASCAR probably beats it but as I haven't
tried it and don't want to pay for the privilege I can't say for sure.
Just because nr2003 is old it doesn't mean the game's not good any
more. If you want the latest cars you can download the 2011 Sprint cup
mod from Bullring which I guarrantee will still be more realistic than
the new Nascar game coming out. I have to agree with your assessment
of the new game. The drawn in draft lines are bit of a give away as to
how arcade it's going be. It doesn't sound like they're going to
release a PC version so you won't even be able to add any "realism"
mods. I had to download the realism mod for GTR2 after I'd been
playing the original GTR for so long as the original was much more
realistic.
Mike T
Quoted text (7 lines)
> > I may well be saved from my Nascar itch though. The price to import that title will > probably put me off. PS3 games are expensive enough to start with without the > import premium to discourage me from taking a gamble. And I do think some of the > videos show some exceptionally dubious physics. That's never a good sign. > > ...some physics modules and get close enough without kidnapping Dave Kaemmer
"Jack Sampson" <[email hidden]> wrote in message
news:[email hidden]...
> What happened to this place? It used to be a great place to discuss
> NASCAR 1 and NASCAR 2. ;)
>
> Shame it died off, real shame.
>
This is probably the first NG I posted to when I needed some info on how
to make my own steering and pedal controllers for Nascar 1 and
Indycar Racing games.
Then Unreal came out and I got hooked on FPS games.
The pc.games.action NG has slowed down also but not nearly as dead as this
NG.
Mostly still the old timer gamers posting about how the new games have
consolitus
(what we use to call arcade-ish).
I still play auto racing sim games also, but because there is not much to
see here
lately, (except maybe talk about iRacing that I don't do) I rarely check it
out.
If we had more posts here, then maybe it would get viewed and posted to
more. ;)
On Sun, 13 Mar 2011 19:17:31 -0700, Lou wrote:
> If we had more posts here, then maybe it would get viewed and posted to
> more. ;)
>
I agree it's a bit of a chicken and egg problems, but youngsters these
days won't enjoy the usenet experience with its lack of bouncing
smileys, humongous embedded gifs and so on... no avatar pics possible,
either.
Now get off my lawn, I'm back to lurking ;-)
All the best, Uwe
I think NG's never really caught on with most users. For me they were
invaluable. I have been sim racing since Indy 500 The Simulation came
out about 20 yrs. ago & I got so much help from this group with
anything from H/W to S/W and EVERYTHING in between. I think people use
the forums that are avaliable for there paticular game. I use the
iRacing forums now and the following is Huge. Just my 2 cents.
Doug
On Sat, 5 Mar 2011 18:06:42 -0800 (PST), Jack Sampson
<[email hidden]> wrote:
>What happened to this place? It used to be a great place to discuss
>NASCAR 1 and NASCAR 2. ;)
>
>Shame it died off, real shame.
Quoted text (7 lines)
>From what I've seen the new Nascar game will be very arcade like. They >talk about realism (as they all do) but quite often it's just hype to >get the armchair wannabe racers thinking they can actually drive a >race car. I hope Shift 2 will be different like they've been promoting >but I wouldn't be putting any money on it. > >Mike.[email hidden] (PW) wrote:
> What new NASCAR game? Not for the PC, right?
http://www.virtualr.net/nascar-the-game-2011-four-new-videos/
You're right, not for the PC unfortunately. Based on some of the physics in recent
videos I'm not sure we'll be missing much. It might have been a bit of fun though,
and a change from running N2003 when I feel the need to practice turning left.
Andrew McP
On Sat, 19 Mar 2011 07:43 +0000 (GMT Standard Time),
[email hidden] (Andrew MacPherson) wrote:
Thanks Andrew
-paul
Quoted text (12 lines)
>[email hidden] (PW) wrote: > >> What new NASCAR game? Not for the PC, right? > >http://www.virtualr.net/nascar-the-game-2011-four-new-videos/ > >You're right, not for the PC unfortunately. Based on some of the physics in recent >videos I'm not sure we'll be missing much. It might have been a bit of fun though, >and a change from running N2003 when I feel the need to practice turning left. > >Andrew McP >One issue for newgroups is the lack of support. Cox cable dropped
newsgroup support last year, although it probably supported newsgroups
longer than other ISP's. So this post has some actual content, here's
a link to some Shift replay videos. The replays look nice, but it's a
shame you can't save them.
Series of races:
http://www.youtube.com/watch?v=yN2DJ1fngJQ&hd=1
3 drift events in the Viper
http://www.youtube.com/watch?v=h5NVPbksNQ8&hd=1
[email hidden] (rcgldr) wrote:
> here's a link to some Shift replay videos.
Those, and others, seem to show that there are some nice additions (eg night racing)
but that nothing has really changed since Shift1 in terms of the physics. The crash
rolls are especially suspicious.... there's just something not quite right about
the transitions from ground to air and back to the ground again.
I enjoyed 1 for what it was... a good bit of forgiving, slippery fun. And thrashing
round the Ring with all the special effects (and the HUD turned off) was very
immersive. So I'm sure I'll pick this up, I'm just not convinced it'll be worth
paying full price for.
Unfortunately its availability on Steam means it'll be very easy to crack and
purchase early. Maybe even on day1. In fact I nearly pre-ordered yesterday despite
my doubts.
It's nice to see that the lack of willpower which got me into so much financial
trouble on iRacing is alive and well. My credit card company will be very happy to
find I haven't given up wasting money. :->
Andrew McP
PS Of course you're right about newsgroups. My ISP doesn't carry them, and I'm not
sure how much longer we'll be able to rely on the various free services.
In article <[email hidden]>,
[email hidden] says...
<snip>
> It's nice to see that the lack of willpower which got me into so much financial
> trouble on iRacing is alive and well. My credit card company will be very happy to
> find I haven't given up wasting money. :->
I find that staying a fair few years behind the technology curve works
well for me. I've only recently got hold of GTR2 / Power'n'Glory mod,
and am having a great time throwing Lotus Cortinas around.
Shift demo ran OK on my machine, but wouldn't play nicely with my
ancient Logitech wheel. Nor does Dirt, but somehow playing that with the
keyboard doesn't bother me.....
Ian
--
Ian Riches
Bedford - UK
[email hidden] (Ian Riches) wrote:
> Nor does Dirt, but somehow playing that with the
> keyboard doesn't bother me.....
Keyboard? KEYBOARD!?
Look, I know we're short of people posting here, but... you're banned, ok? Out,
right now! ;-)
Actually you're reminding me of many happy hours spent on Crammond's Revs back when
wheels had yet to be invented by computer cave men. And any modern game designed
with a console controller in mind must be ok with a keyboard. It's a case of mind
over matter I suppose. Sims are mainly in the head anyway.
Especially Racing Legends.
Andrew McP
PS I just remembered none of us can ban you anyway. I think we have to have written
permission from ymenard.
In article <[email hidden]>,
[email hidden] says...
Have you ever played Dirt? Let's just say that's it's not on-topic for
R.A.*S*.
> Look, I know we're short of people posting here, but... you're banned, ok? Out,
> right now! ;-)
Typing out 100 lines of "I must always use a wheel, even when Andrew is
not looking" right now.
Am I allowed back?
> Actually you're reminding me of many happy hours spent on Crammond's Revs back when
> wheels had yet to be invented by computer cave men. And any modern game designed
> with a console controller in mind must be ok with a keyboard. It's a case of mind
> over matter I suppose. Sims are mainly in the head anyway.
Absolutely. And some of those old ones just worked in a way that the
flashy-graphics modern day stuff doesn't always recapture. I played
Revs on my mate's BBC, and Crammond's F1GP was one of the first games I
got on my PC 16MHz 386SX PC. Happy days..
Anyone remember that great flight sim Tornado? ;-)
> PS I just remembered none of us can ban you anyway. I think we have to have written
> permission from ymenard.
Hmm. Guess I'm OK for now then. He seems to be MIA since around 2004,
if my Google-fu is up to par today.
Ian
--
Ian Riches
Bedford - UK
Quoted text (7 lines)
> > [email hidden] (Ian Riches) wrote: > > > Nor does Dirt, but somehow playing that with the > > keyboard doesn't bother me..... > > Keyboard? KEYBOARD!?Quoted text (7 lines)
> Absolutely. And some of those old ones just worked in a way that the > flashy-graphics modern day stuff doesn't always recapture. I played > Revs on my mate's BBC, and Crammond's F1GP was one of the first games I > got on my PC 16MHz 386SX PC. Happy days.. > > Anyone remember that great flight sim Tornado? ;-) >[email hidden] (Ian Riches) wrote:
> Anyone remember that great flight sim Tornado? ;-)
Stop that, right now!
> He seems to be MIA since around 2004
He's alive and well (and still a bit grumpy*) on iRacing. At least he was last time
I was there. I may be getting my Menards mixed up, but I doubt it.
At the very least they must be related. :-)
Andrew McP
*not that I have any room to talk; I was born with grumpy DNA.
[email hidden] (RickyB) wrote:
> has it all gone a bit too quiet on RFactor 2?
The mistake they made (all two and a half of them working on rF2, I'm guessing) was
announcing that Dec 2010 target. It got everyone a bit over-excited.
With iRacing to compete with they have to make sure their sim really does feel like
a significant step up from rF1, otherwise this small community isn't going to hand
over enough cash to keep the team together and the project alive.
You only get one chance to make a first impression, and I'd rather they waited
another year (or more?) than showed their hand too soon.... despite the fact I
really, really wanted rF2 to fill the gap left in my racing schedule by iRacing.
Mind you, I was only doing one or two races a week so it's not much of a hole. GT5,
NKPro, and a bit of Shift manage to fill that. I just wanted to be inspired again.
I did try the GTR2/Power&Glory2 mod yesterday (thanks to Ian mentioning it) but the
physics didn't grab me.... I've been spoiled by iRacing and NKPro. I wish Kunos
would add some AI. I'd buy the sim again if he did.
Andrew McP
Google happened, and it's refusal to reduce spam and spammers after taking
over Deja Vu.
"Jack Sampson" <[email hidden]> wrote in message
news:[email hidden]...
> What happened to this place? It used to be a great place to discuss
> NASCAR 1 and NASCAR 2. ;)
>
> Shame it died off, real shame.
>
>


































