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Again, MOMO Force settings

6 posts by 4 people · 16 Sep 2003 05:23 UTC - 17 Sep 2003 20:44 UTC

Manuel McLure 16 Sep 2003 05:23 UTC#54144
I just got a MOMO Force to replace my Thrustmaster Nascar Pro Force Feedback. Based on all of the comments I've been reading on the group, I expected to get much better force feedback, but instead I just seem to be getting weaker force feedback. On the TM wheel I would have to turn down the maximum wheel force down to 80% or so if I didn't want a real workout - with the MOMO set to 98% (per recommendations in this group) it feels much weaker. If I turn it up over 100% the strength is there, but the feedback is "rough". I mostly play the EA F1 series of games - currently F1C. I have set the forces in the .plr file according to the settings that were posted in this group from a simbin post, and I have the settings in the Logitech control panel at 98% overall, 0% spring, 0% damper, centering turned on but at 0% (per another post that mentioned these settings as good for the Nascar series - I don't know if I should set them that way for F1C). This is just the last series of settings I've tested. My main complaint is the lack of centering force on the wheel - only when going really fast is there any centering force, and when going not so fast there is no indication of tire grip. With the TM, I was accustomed to the wheel trying to return to center while I was turning, until the car started to slip, at which point I'd lose centering force. This was my signal to recover until I felt the tires "grab" again through the wheel. This feeling is lost with the MOMO. I tested with GPL and got slightly better FF effects - the impact effects were actually relatively strong compared to those in F1C - this makes me think that it's not that my wheel has a weak motor. Given all the comments on the excellence of the MOMO, I expect that there's something wrong in my setup. I'm on Windows XP Pro, DX9, 2100XP Athlon, Radeon 8500, Hercules Gametheater XP sound card, DirectX 9.0b. Can anyone help me? Or do I have a bad MOMO? Have I been spoiled by bad FF effects from the TM so I don't know good FF if it bit me in the... well, you know? Please, help a poor sim newbie! Thanks! -- Manuel A. McLure KE6TAW <[email hidden]> <http://www.mclure.org> ...for in Ulthar, according to an ancient and significant law, no man may kill a cat. -- H.P. Lovecraft
"Manuel McLure" > Please, help a poor sim newbie! Thanks! > I may have missed it, but for the F1C INGAME FF settings, do you have the slider set to the NEGATIVE side? like -70 or -80 or whatever your preference. If you have it set to POSITIVE the wheel will try and drive for you...not good. dh
> I may have missed it, but for the F1C INGAME FF settings, do you have > the slider set to the NEGATIVE side? like -70 or -80 or whatever your > preference. If you have it set to POSITIVE the wheel will try and drive > for you...not good. Yep, sounds very much like he's got the slider on the positive side.
On Tue, 16 Sep 2003 05:57:45 +0000, Dave Henrie wrote:
Quoted text (9 lines)> "Manuel McLure" > >> Please, help a poor sim newbie! Thanks! >> > I may have missed it, but for the F1C INGAME FF settings, do you have > the slider set to the NEGATIVE side? like -70 or -80 or whatever your > preference. If you have it set to POSITIVE the wheel will try and drive > for you...not good. > dh
I definitely have it on the negative side - else the wheel pulls the wrong way. I did my homework :) What little road grip I have pulls in the right direction (at high speed).
If you haven't already, please see my post on "Advice for 1st Time FF User" to Verne Harris on 09/13/2003. I really think it is best to leave the control panel and the profiler set at default (other than turning on split axis pedals), make sure your steering axis is linear and has dead spot set to 0, turn off any speed sensitivity, and then just tune the force with the in-game slider. I have the Momo Racing rather than the Momo Force so it might be somewhat different, but I believe this will work for you. Key thing that a lot of people miss is that if your steering is not linear and constant with speed the FF effort is going to change in an unnatural way. Steering ratio = torque ratio. Make everything linear and it feels fine, at least to me. "Manuel McLure" <[email hidden]> wrote in message news:[email hidden]... > > I definitely have it on the negative side - else the wheel pulls the wrong > way. I did my homework :) What little road grip I have pulls in the right > direction (at high speed).
On Tue, 16 Sep 2003 17:50:06 -0400, Haqsau wrote:
Quoted text (11 lines)> If you haven't already, please see my post on "Advice for 1st Time FF User" > to Verne Harris on 09/13/2003. I really think it is best to leave the > control panel and the profiler set at default (other than turning on split > axis pedals), make sure your steering axis is linear and has dead spot set > to 0, turn off any speed sensitivity, and then just tune the force with the > in-game slider. I have the Momo Racing rather than the Momo Force so it > might be somewhat different, but I believe this will work for you. Key > thing that a lot of people miss is that if your steering is not linear and > constant with speed the FF effort is going to change in an unnatural way. > Steering ratio = torque ratio. Make everything linear and it feels fine, at > least to me.
That seems to help a lot! Thanks! I did turn up the force to -90% instead of the -60%, but I think the speed sensitivity was the biggie. Unfortunately, I still haven't found a way to tune the hardware between my ears to get decent lap times :)

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