Race Sim Central
Rec.Autos.Simulators Archive

Stupid Nascar 2003 League rules?

3 posts by 3 people · 19 Sep 2003 05:54 UTC - 19 Sep 2003 09:08 UTC

Biz 19 Sep 2003 07:35 UTC↳ reply to jason moyer#53866
Many leagues have had that rule in place for years, I ran in a league 4 years ago that did it(N3 days). Everyone pretty much agreed back then it was a good idea, don't know why that would change now. Maybe the 3 year olds need to quit racing then. "jason moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Since I've seen people talking about how stupid this rule is in online > leagues, I found this semi-amusing: > > http://espn.go.com/rpm/wc/2003/0918/1618817.html > > Pity it's too late for Papy to implement code for this in a patch. > > Jason
In article <[email hidden]>, [email hidden] says...
Quoted text (7 lines)> Since I've seen people talking about how stupid this rule is in online > leagues, I found this semi-amusing: > > http://espn.go.com/rpm/wc/2003/0918/1618817.html > > Pity it's too late for Papy to implement code for this in a patch. >
In real life, it *could* make sense if the wreck happens on the s/f line and the car is still sitting on the racing surface somewhere between turns 4 and 1. However, in online racing where lag, warp, and driver inattentiveness are rampant, slowing suddenly because you don't want to pass someone coming back to the caution is fraught with problems, especially at the short tracks. It's hard enough to get drivers to slow reasonably *after* they take the caution. If the track isn't blocked, and if you're racing for position or trying to get a lap back, I really don't see the problem as long as you don't wreck someone in the process.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy