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thunder 2004 setups

17 posts by 8 people · 30 Sep 2003 22:06 UTC - 04 Oct 2003 18:29 UTC

Willard VanderPloeg 30 Sep 2003 22:06 UTC#52972
Guys - any setup sites around? I find the supplied setups so pushy. Terrible.
If you have NR2003, just export and print out a setup and manually enter the data into NT2004 "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> wrote in message news:17neb.2665$[email hidden]... > Guys - any setup sites around? > > I find the supplied setups so pushy. Terrible. > >
"Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> kirjoitti viestiss� news:17neb.2665$[email hidden]... > Guys - any setup sites around? > > I find the supplied setups so pushy. Terrible. > Dear friend. You don't need any setups. You need Nascar 3003 season, simply the best carsim ever. Try it and you don't need any other sim.
Larry 02 Oct 2003 16:52 UTC↳ reply to Bob G#52837
Um... Nevermind :) -Larry "Bob G" <[email hidden]> wrote in message news:rHneb.6430$[email hidden]... > If you have NR2003, just export and print out a setup and manually enterthe
Quoted text (12 lines)> data into NT2004 > > > "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> wrote in message > news:17neb.2665$[email hidden]... > > Guys - any setup sites around? > > > > I find the supplied setups so pushy. Terrible. > > > > > >
Larry 02 Oct 2003 16:52 UTC#531229
Um... Nevermind :) -Larry > If you have NR2003, just export and print out a setup and manually enter the
Quoted text (8 lines)> data into NT2004 > > Guys - any setup sites around? > > I find the supplied setups so pushy. Terrible.
sigh - such a simple question........ "Jussi" <[email hidden]> wrote in message news:hqYeb.70$[email hidden]... > > "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> kirjoittiviestiss�
Quoted text (7 lines)> news:17neb.2665$[email hidden]... > > Guys - any setup sites around? > > > > I find the supplied setups so pushy. Terrible. > > > > Dear friend. You don't need any setups. You need Nascar 3003 season,
simply > the best carsim ever. Try it and you don't need any other sim. > >
Willard VanderPloeg wrote:
Quoted text (14 lines)> sigh - such a simple question........ > > "Jussi" <[email hidden]> wrote in message > news:hqYeb.70$[email hidden]... >> >> "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> kirjoitti >> viestiss� news:17neb.2665$[email hidden]... >>> Guys - any setup sites around? >>> >>> I find the supplied setups so pushy. Terrible. >>> >> >> Dear friend. You don't need any setups. You need Nascar 3003 season, >> simply the best carsim ever. Try it and you don't need any other sim.
Such a simple answer too ;) -- Ian P <email invalid due to spammers>
Well, I'll be long dead by the time NASCAR 3003 hits the shelves.....friend. :) Bruce. "Jussi" <[email hidden]> wrote in message news:hqYeb.70$[email hidden]... > > > Dear friend. You don't need any setups. You need Nascar 3003 season,
Willard, there aren't any that I can find....so far, that is. But don't let the Papyrus snobs put you off. The racing against the AI is excellent and as far as I have experienced in the week in which I've had the game, I prefer it to the AI in N2003. Bruce. "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> wrote in message news:17neb.2665$[email hidden]... > Guys - any setup sites around? > > I find the supplied setups so pushy. Terrible. > >
The AI is definitely the weak part in NR2003. And 2002. And N4. Frankly, as I see it, the AI went into the crapper when they switched over to the GPL engine for N4. I can't fathom why, but it just did. Larry "Bruce Kennewell" <[email hidden]> wrote in message news:[email hidden]... > Willard, there aren't any that I can find....so far, that is. > > But don't let the Papyrus snobs put you off. The racing against the AI is > excellent and as far as I have experienced in the week in which I've hadthe
Quoted text (13 lines)> game, I prefer it to the AI in N2003. > > Bruce. > > "Willard VanderPloeg" <vanderploeg(nospam)@sympatico.ca> wrote in message > news:17neb.2665$[email hidden]... > > Guys - any setup sites around? > > > > I find the supplied setups so pushy. Terrible. > > > > > >
Larry wrote: > > The AI is definitely the weak part in NR2003. And 2002. And N4. > > Frankly, as I see it, the AI went into the crapper when they switched over > to the GPL engine for N4. I can't fathom why, but it just did. In my opinion you're looking at the old AI with rose colored glasses (?), it sucked back then as well :-) Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Fri, 3 Oct 2003 16:16:51 +1000, "Bruce Kennewell" <[email hidden]> wrote: >Willard, there aren't any that I can find....so far, that is. > >But don't let the Papyrus snobs put you off. The racing against the AI is >excellent and as far as I have experienced in the week in which I've had the >game, I prefer it to the AI in N2003. I have to say I feel the other way around. I put in a few hundred laps against the AI, and never saw an AI-caused incident or malfunction other than some really silly looking spins at Watkins Glen since the AI tries to drive 2 and 3 wide all the way around there. The difficulty is bizarre as well. With the fast setups the AI is as much as a second off my pace, and that's at a track like Bristol which means I end up having most of the field lapped in a 5% race. Oddly, they qualify way faster than they race so despite blowing them away in Warmup/Happy Hour/Race I typically end up qualifying towards the middle or back of the pack. I was working on new .gdb files so that the AI would qualify at the same speeds they do in warmup but frankly I gave up after finding so many other things about the sim that just don't work right (unbalanced career mode and incredibly strange reactions to changes in setup being 2 biggies). Jason
On Fri, 03 Oct 2003 19:46:07 +0200, Goy Larsen <[email hidden]> wrote: >In my opinion you're looking at the old AI with rose colored glasses >(?), it sucked back then as well :-) I think if anything it's gotten better, or at least the ability to make it better is there. I'm pretty surprised none of the people who complain about the AI in N2003 have sat down and fixed it, as we have access to essentially the same parameters Papy does via track.ini and .lp editing. Jason
Yes, but it was mo better then :) -Larry "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> > > Larry wrote: > > > > The AI is definitely the weak part in NR2003. And 2002. And N4. > > > > Frankly, as I see it, the AI went into the crapper when they switched
over
Quoted text (14 lines)> > to the GPL engine for N4. I can't fathom why, but it just did. > > In my opinion you're looking at the old AI with rose colored glasses > (?), it sucked back then as well :-) > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
jason moyer wrote: > > I think if anything it's gotten better, or at least the ability to > make it better is there. I'm pretty surprised none of the people who > complain about the AI in N2003 have sat down and fixed it, as we have > access to essentially the same parameters Papy does via track.ini and > .lp editing. Dave Boyle is putting in a lot of work on making the AI better, he's done a lot of work on the converted tracks that Noonan did as well as the AI for WG-Boot, hopefully he'll find the time to work his magic on other tracks as well Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Fri, 03 Oct 2003 23:10:24 +0200, Goy Larsen <[email hidden]> wrote: >Dave Boyle is putting in a lot of work on making the AI better, he's >done a lot of work on the converted tracks that Noonan did as well as >the AI for WG-Boot, hopefully he'll find the time to work his magic on >other tracks as well Do you think there would be any interest if I were to put together "realism packs" for the 2003 season? I was thinking about not only tuning the AI, but also the actual tire parameters of the tracks and the track layouts and textures to match the 2003 season. I'd have a small installer that didn't overwrite existing tracks (I'd have it create new folders called "Bristol 2003" or something similar). I'm not entirely convinced there would be interest in this or I would already be working on it, as full video and fairly in-depth info for each of this year's races is pretty easy to come by. The hardest part would be getting people who are fairly quick to volunteer to test it and give me sim-related data (I'd need people to run full fuel runs and send off their laps so I could appropriately compare it to real life and once that's done tune the AI). Might be a bit too much work than I can handle now, but I'd at least be interested in doing a pack of AI-tweaked track.ini files. Only thing I'd really need is some good laptime data from ppl who play the sim regularly. Jason
jason moyer wrote:
Quoted text (7 lines)> > Do you think there would be any interest if I were to put together > "realism packs" for the 2003 season? I was thinking about not only > tuning the AI, but also the actual tire parameters of the tracks and > the track layouts and textures to match the 2003 season. I'd have a > small installer that didn't overwrite existing tracks (I'd have it > create new folders called "Bristol 2003" or something similar).
There's always interest in making things better for the offline racers, you'd be surprised how many people actually race against the AI despite a vocal crowd shouting about how important online racing and that's where the future is, the vast majority plays games against the AI, the question is how many of them will be DL'ing your work Personally I haven't really raced against the AI since N99, the last time I lapped in earnest among computer controlled cars was when I did my only tangible contribution to the sim "editing" community by lapping some tracks David Noonan had converted for N3 and providing replays for the RPY->LP converter, so what do I know :-)
Quoted text (12 lines)> I'm not entirely convinced there would be interest in this or I would > already be working on it, as full video and fairly in-depth info for > each of this year's races is pretty easy to come by. The hardest part > would be getting people who are fairly quick to volunteer to test it > and give me sim-related data (I'd need people to run full fuel runs > and send off their laps so I could appropriately compare it to real > life and once that's done tune the AI). > > Might be a bit too much work than I can handle now, but I'd at least > be interested in doing a pack of AI-tweaked track.ini files. Only > thing I'd really need is some good laptime data from ppl who play the > sim regularly.
Don't look at me :-), I've barely lapped some of the tracks in this sim yet and none of the ovals Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--

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