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Rec.Autos.Simulators Archive

GP3 Internet Features?

9 posts by 7 people · 10 Mar 2000 - 14 Mar 2000

Floating 10 Mar 2000#522463
Hi All, I heard a ruomour that there will be no Internet feature on GP3, because of slow lag and response times. Is this true and will they release Internet features in GP4/5 if the internet speeds up with new technologies, such as IP2 and ADSL? Cheers , Leigh.
DjFIL 11 Mar 2000#522709
Of what every site is saying up to now this is true. No internet play... unless you go through a server like kali or heat that accepts ipx games, but as usual this kinda play will not be supported (technicaly) by microprose. I personaly think High speeds would do just fine as they work on the same base as a lan. But you never know. DjFIL
Quoted text (8 lines)> Hi All, > I heard a ruomour that there will be no Internet feature on GP3, because > of slow lag and response times. > Is this true and will they release Internet features in GP4/5 if the > internet speeds up with new technologies, such as IP2 and ADSL? > Cheers , Leigh.
The GP3 team aren't developing internet code for 2 reasons: 1. Licencing problems... 2. They do not believe that you can race over DUN (what most ppl have) to a standard which is up to GP3's quality. I'm sure GP4 and 5 will support internet.. they will "have" to... James ======= My opinions
According to their press statements that is. Could well be true. Bernie seems to be very specific about what rights a deal does and doesn't entail. Maybe he has his own secret plans !!! I know they might site this as an official reason but I find it hard to believe. Regardless of how inocent and nieve they might wish to appear to be they would surely be aware of the current state of the art. Are you suggesting that a producer of major computer games in March of 2000 is somehow unaware of what their competition are achieving in the area of internet play ? I think you are too willing to believe what sounds like the borad-room decided responce to all such questions. What they probably don't believe is that they have worked out how to reach the hights of their competition in this area and don't want to shame themselfs by a second rate attempt. Better to just say that it can't be don't and trust that most people will nievely believe you. Of course they are never going to admit that they've been trying to meet the standard ( which they know and see is achieveable ) but so far have failed. This is what many have said about GP3. You can't be sure, and they don't have to - obviously. Cheers pm
Rafe McAuliffe 13 Mar 2000 00:14 UTC#287423
Quoted text (7 lines)>The GP3 team aren't developing internet code for 2 reasons: > >1. Licencing problems... > >2. They do not believe that you can race over DUN (what most ppl have) to >a standard which is up to GP3's quality. >
As I posted previously... I think that (1) leads to (2) - they can't use internet racing (licensing issues) so therefore they justify the lack of it by their codswallop about DUN's not being up to it. They obviously can't go bagging the FIA and Bernie about the licensing issues, otherwise they'd lose their license. My gut instinct tells me that Bernie has another motives behind his prohibition of internet multiplay with the F1 license - pay per use multiplay. Bernie's reasons always come down to a dollar reasoning, and I think he will develop his own internet multiplaying setup that will be a pay per use deal just to add a few megabucks to the coffers. Just my ESP premonitions coming forth... Rafe Mc
ymenard 13 Mar 2000 00:19 UTC#287427
"Rafe McAuliffe" <[email hidden]> wrote > I think that (1) leads to (2) - they can't use internet racing > (licensing issues) so therefore they justify the lack of it by their > codswallop about DUN's not being up to it. They obviously can't go > bagging the FIA and Bernie about the licensing issues, otherwise > they'd lose their license. If that's the case, then tell me why F1 2000 _will_ have TCP/IP multiplayer racing. Licensing problems is not anymore a factor. Only the arrogance from Geoff and Microprose on the Internet. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Shumi 13 Mar 2000 02:15 UTC#287435
OK guys... The reason is simple... NEGOTIATIONS... Microprose couldn't negotiate to get Internet Play in... and EA did... That simple. Maybe Microprose should look at the EA negotiators for possible employment opportunities. Cheers, Shumi ymenard <[email hidden]> wrote in message news:euWy4.45290$[email hidden]...
Quoted text (8 lines)> "Rafe McAuliffe" <[email hidden]> wrote > > I think that (1) leads to (2) - they can't use internet racing > > (licensing issues) so therefore they justify the lack of it by their > > codswallop about DUN's not being up to it. They obviously can't go > > bagging the FIA and Bernie about the licensing issues, otherwise > > they'd lose their license. > > If that's the case, then tell me why F1 2000 _will_ have TCP/IP
multiplayer
Quoted text (11 lines)> racing. Licensing problems is not anymore a factor. Only the arrogance > from Geoff and Microprose on the Internet. > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't
realise > how hard it is to put up with all the idiots in the world. > > >
Shumi 14 Mar 2000 09:07 UTC#287197
Not sure of the intricate details regarding that... but I know that it all boiled down to negotiations... I suspect EA paid a pretty penny though... they nabbed the 2000 season as well as online play.... you know Bernie was wringing his hands as dollar signs extruded from his eyes profusely... Cheers, Shumi Rafe McAuliffe <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> On Mon, 13 Mar 2000 02:15:43 GMT, "Shumi" <[email hidden]> > wrote: > > >OK guys... > > > >The reason is simple... > > > >NEGOTIATIONS... > > > >Microprose couldn't negotiate to get Internet Play in... and EA did... > > > >That simple. > > > >Maybe Microprose should look at the EA negotiators for possible
employment
Quoted text (13 lines)> >opportunities. > > > >Cheers, > > > >Shumi > > > > It'd be interesting to see the cost disparity between the two > licensing agreements then - Maybe Bernie's asking price was too high > for Microprose, but EA could afford it. "How many !#$&% million $ for > TCP/IP??" to quote Microprose? > > Rafe MC
It'd be interesting to see the cost disparity between the two licensing agreements then - Maybe Bernie's asking price was too high for Microprose, but EA could afford it. "How many !#$&% million $ for TCP/IP??" to quote Microprose? Rafe MC

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