Race Sim Central
Rec.Autos.Simulators Archive

GP3=GP2 (GP3 bashing)

16 posts by 14 people · 18 Feb 2000 - 21 Feb 2000

Joe Marques 18 Feb 2000#520231
Amazing how such conclusions can be drawn from a screen shot. You simply make an ass of yourself by offering such presumptuous conclusions based on a friggin' screen shot. What will you say if you are wrong? Probably nothing, you'll just troll away with another moronic guess for some other unreleased game. Everyone appreciates thoughtful intelligent commentary. It's just not possible to criticize the entire game based on one screen shot, if you think it is so you are an arrogant putz. Fool. Joe
Adam Moore 19 Feb 2000#520329
Why don`t you just shut the *** up until the game is released IT"S ONLY A GAME!!!!!
Berno 19 Feb 2000#520330
LOL you spastic, gp 1 had better AI that CPR. GP3 will of course be like GP2 what did you expect space invaders? moron
Ian Parker 19 Feb 2000#520331
I cant understand why people are judging the game from screenshots, SOS1937 looked great from the screenshots, and what a pile of poo that turned out to be. If you've played GP3 then by all means tell us what its like, but dont make assumptions based on screenshots :) WSC sounds promising from what the manufacturers are saying but I'll again reserve judgement till I've tried it. As for CPR, don't get me started there !!! ;) -- Ian Parker UKGPL League http://members.xoom.com/ukgpl ==
(snip) ================ Really?! What sort of dog is it? -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
ymenard 19 Feb 2000#520333
Well... If he thinks that Multiplayer Racing is not a must for a *** racing simulation.. maybe he thinks that 3d-acceleration is not a must neither <vbg>. Im starting to think he's living in retro mode that Geoff. -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Aubrey 19 Feb 2000#520334
This one's *obviously* software rendered. Keep your pants on. I'm sure we'll see some 3d hardware screenshots soon.
Quoted text (9 lines)>http://www.alphaf1.com/gp3/ >There's a single new screen shot. My first thought, barf. Try and >explain to me that Crammond has changed the game. The car model looks >like something my dog ate than shat. Yes these may be graphics, but is >there not a screen shot that shows GP2's version of a doughnut, oh wait >thats a GP3 shot... If any one buys GP3 under the narrow thought of it >being a different game are very blind. Hell, i'd buy a second copy of >CPR before GP3. >My moneys going to WSC then EA F1...
Qc 19 Feb 2000#520335
That's funny. I will buy GP3 and I,m sure it will be a great game. And even if it,s just a gp2 graphic and win32 update I'll be happy.
GraDee 19 Feb 2000#520336
Thank you so much for that wonderful indept explanation of your vast wisdom, which mere mortals like ourselves could never understand.
Quoted text (8 lines)> > This one's *obviously* software rendered. Keep your pants on. I'm sure > > we'll see some 3d hardware screenshots soon. > Well... If he thinks that Multiplayer Racing is not a must for a *** > racing simulation.. maybe he thinks that 3d-acceleration is not a must > neither <vbg>. Im starting to think he's living in retro mode that Geoff. > -- Fran?ois Mnard <ymenard>
I can only agree with you. In my list of requirements/likings for any sim, the following three share the top spot : - quality physics engine - online multiplayer - 3d acceleration (D3D/OpenGL since I have a TNT :)) No doubt GP3 will have a top physics engine, and 3d acceleration (though I only really care for the performance boost it provides). But the online multiplayer is something different. As I never ever race GPL offline, and have never raced against its AI, you can imagine my feelings towards the currently reported GP3 specs. If the lack of online multiplayer is still suffered by the final release, I won't even consider buying GP3. Ren van Lobberegt, The Netherlands. http://www.toptown.com/INNERCIRCLE/1846/ AMCA Web Master : http://www.amcaracing.nl/
GraDee 19 Feb 2000#520338
But wasn't GPL released with no online supports!!?!?! VROC is an outside source, which can' this be done for GP3, I'm sure it will if people aren't turned off too much y all the ***in this NG about it. > > > This one's *obviously* software rendered. Keep your pants on. I'm sure > > > we'll see some 3d hardware screenshots soon. > > Well... If he thinks that Multiplayer Racing is not a must for a *** > > racing simulation.. maybe he thinks that 3d-acceleration is not a must > > neither <vbg>. Im starting to think he's living in retro mode that Geoff.
Quoted text (19 lines)> > -- Fran?ois Mnard <ymenard> > I can only agree with you. In my list of requirements/likings for any > sim, the following three share the top spot : > - quality physics engine > - online multiplayer > - 3d acceleration (D3D/OpenGL since I have a TNT :)) > No doubt GP3 will have a top physics engine, and 3d acceleration (though > I only really care for the performance boost it provides). > But the online multiplayer is something different. As I never ever race > GPL offline, and have never raced against its AI, you can imagine my > feelings towards the currently reported GP3 specs. If the lack of online > multiplayer is still suffered by the final release, I won't even consider > buying GP3. > Ren van Lobberegt, The Netherlands. > http://www.toptown.com/INNERCIRCLE/1846/ > AMCA Web Master : http://www.amcaracing.nl/
Rolf Hansso 19 Feb 2000#520339
No. GPL was released with multiplayer support in the form of modem to modem, IPX and TCP/IP. VROC is a broker service that matches players and servers, helping to connect them using the GPL multiplayer TCP/IP support. / / Rolf
GraDee 20 Feb 2000 19:02 UTC#289970
modem to modem isn't exactly as good as what VROC is surely!?! Rolf Hansson <[email hidden]> wrote in message news:VJBr4.7202$[email hidden]... > > GraDee <[email hidden]> wrote in message > news:88mmts$8rr$[email hidden]... > > But wasn't GPL released with no online supports!!?!?! > > No. GPL was released with multiplayer support in the form of modem tomodem,
Quoted text (14 lines)> IPX and TCP/IP. > > > > > VROC is an outside source, which can' this be done for GP3, I'm sure it > will > > if people aren't turned off too much y all the crap in this NG about it. > > > VROC is a broker service that matches players and servers, helping to > connect them using the GPL multiplayer TCP/IP support. > > / / Rolf > > >
Zonkie 21 Feb 2000#289749
In article <[email hidden]>, [email hidden] (QcX) wrote:
Quoted text (13 lines)>That's funny. I will buy GP3 and I,m sure it will be a great game. And >even if it,s just a gp2 graphic and win32 update I'll be happy. > >>http://www.alphaf1.com/gp3/ >>There's a single new screen shot. My first thought, barf. Try and >>explain to me that Crammond has changed the game. The car model looks >>like something my dog ate than shat. Yes these may be graphics, but is >>there not a screen shot that shows GP2's version of a doughnut, oh wait >>thats a GP3 shot... If any one buys GP3 under the narrow thought of it >>being a different game are very blind. Hell, i'd buy a second copy of >>CPR before GP3. >>My moneys going to WSC then EA F1... >
I'm judging it a lot on the competence of the design. SOftware mode????? WTF WASTE TIME ON THIS???? LAn for 4-16???? WTF not for 2 PlAYERS - 16??????????? These choices are idiotic. Ho-hum. Z. Please remove my_pants when replying.
Gregor Veble 21 Feb 2000 09:52 UTC#289751
Zonkie wrote: > SOftware mode????? WTF WASTE TIME ON THIS???? If programming for DirectX (which I believe they do), there is basically little difference in doing software to hardware. Unless they are updating their own software engine, which would mean extra development time better spent elsewhere in my opinion.
Let me see how well my grey cells are serving me..... During development there was not much belief by the most the folks involved in GPL that they could make it work over the Internet. However a core group of beta testers (Alison Hine being one of them) kept pushing for and help steer coding specifically to handle Internet racing. Randy Cassidy basically took it upon himself to make it work. And it did out of the box very well I might add considering the depth of the data GPL likes to send back and forth. The core.ini had settings that greatly curtailed the amount of data being sent via TCP/IP vs. IPX (LAN). The reason being was that TCP/IP was designed for Internet play not LAN play. Another clue in the core.ini file that GPL out-of-the-box was intended for Internet play was the ability to broadcast and receive info from a server that only contained information on available hosts and their conditions. If it was only designed for LAN play, I doubt that all of this code would have been loaded into the original release of GPL. Knowing that things could be better, Randy Cassidy took it upon himself to fine-tune the network play for better Internet performance (thus patches 1.1 & 1.2). % GPL was released with unintended online support. From it's first release % it supported TCP/IP, although intended for LAN use. But since TCP/IP is % the internet protocol, people started to use it for online racing. % Only when the online GPL community was grown to a reasonable extend (but % still in the pre 3rd party util stage), I decided to buy GPL. Before that % I couldn't be bothered about "GPL's oldtimers", although the Ring being % in it _did make me a bit itchy for it :). % So, online racing was the only reason for me to switch from GP2 to GPL ( % despite it's physics engine). And hence, I will only buy a new sim if it % supports online racing. Which, btw, cannot be reversed into "it has % online support, so I buy it". % The current GP3 specs report IPX support, but not TCP/IP, thus no online % support. % Ren van Lobberegt, The Netherlands. % [link lost in import] % AMCA Web Master : [link lost in import] -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy