Amazing how such conclusions can be drawn from a screen shot. You simply
make an ass of yourself by offering such presumptuous conclusions based on a
friggin' screen shot. What will you say if you are wrong? Probably
nothing, you'll just troll away with another moronic guess for some other
unreleased game. Everyone appreciates thoughtful intelligent commentary.
It's just not possible to criticize the entire game based on one screen
shot, if you think it is so you are an arrogant putz. Fool.
Joe
Why don`t you just shut the *** up until the game is released
IT"S ONLY A GAME!!!!!
LOL you spastic, gp 1 had better AI that CPR. GP3 will of course be like GP2
what did you expect space invaders?
moron
I cant understand why people are judging the game from screenshots, SOS1937
looked great from the screenshots, and what a pile of poo that turned out to
be. If you've played GP3 then by all means tell us what its like, but dont
make assumptions based on screenshots :)
WSC sounds promising from what the manufacturers are saying but I'll again
reserve judgement till I've tried it. As for CPR, don't get me started there
!!! ;)
--
Ian Parker
UKGPL League http://members.xoom.com/ukgpl
==
(snip)
================
Really?! What sort of dog is it?
--
Regards,
Bruce Kennewell,
Canberra, Australia.
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Well... If he thinks that Multiplayer Racing is not a must for a ***
racing simulation.. maybe he thinks that 3d-acceleration is not a must
neither <vbg>. Im starting to think he's living in retro mode that Geoff.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
This one's *obviously* software rendered. Keep your pants on. I'm sure
we'll see some 3d hardware screenshots soon.
Quoted text (9 lines)
>http://www.alphaf1.com/gp3/ >There's a single new screen shot. My first thought, barf. Try and >explain to me that Crammond has changed the game. The car model looks >like something my dog ate than shat. Yes these may be graphics, but is >there not a screen shot that shows GP2's version of a doughnut, oh wait >thats a GP3 shot... If any one buys GP3 under the narrow thought of it >being a different game are very blind. Hell, i'd buy a second copy of >CPR before GP3. >My moneys going to WSC then EA F1...That's funny. I will buy GP3 and I,m sure it will be a great game. And
even if it,s just a gp2 graphic and win32 update I'll be happy.
Thank you so much for that wonderful indept explanation of your vast wisdom,
which mere mortals like ourselves could never understand.
Quoted text (8 lines)
> > This one's *obviously* software rendered. Keep your pants on. I'm sure > > we'll see some 3d hardware screenshots soon. > Well... If he thinks that Multiplayer Racing is not a must for a *** > racing simulation.. maybe he thinks that 3d-acceleration is not a must > neither <vbg>. Im starting to think he's living in retro mode that Geoff. > -- Fran?ois Mnard <ymenard>But wasn't GPL released with no online supports!!?!?!
VROC is an outside source, which can' this be done for GP3, I'm sure it will
if people aren't turned off too much y all the ***in this NG about it.
> > > This one's *obviously* software rendered. Keep your pants on. I'm sure
> > > we'll see some 3d hardware screenshots soon.
> > Well... If he thinks that Multiplayer Racing is not a must for a ***
> > racing simulation.. maybe he thinks that 3d-acceleration is not a must
> > neither <vbg>. Im starting to think he's living in retro mode that Geoff.
Quoted text (19 lines)
> > -- Fran?ois Mnard <ymenard> > I can only agree with you. In my list of requirements/likings for any > sim, the following three share the top spot : > - quality physics engine > - online multiplayer > - 3d acceleration (D3D/OpenGL since I have a TNT :)) > No doubt GP3 will have a top physics engine, and 3d acceleration (though > I only really care for the performance boost it provides). > But the online multiplayer is something different. As I never ever race > GPL offline, and have never raced against its AI, you can imagine my > feelings towards the currently reported GP3 specs. If the lack of online > multiplayer is still suffered by the final release, I won't even consider > buying GP3. > Ren van Lobberegt, The Netherlands. > http://www.toptown.com/INNERCIRCLE/1846/ > AMCA Web Master : http://www.amcaracing.nl/No. GPL was released with multiplayer support in the form of modem to modem,
IPX and TCP/IP.
VROC is a broker service that matches players and servers, helping to
connect them using the GPL multiplayer TCP/IP support.
/ / Rolf
modem to modem isn't exactly as good as what VROC is surely!?!
Rolf Hansson <[email hidden]> wrote in message
news:VJBr4.7202$[email hidden]...
>
> GraDee <[email hidden]> wrote in message
> news:88mmts$8rr$[email hidden]...
> > But wasn't GPL released with no online supports!!?!?!
>
> No. GPL was released with multiplayer support in the form of modem tomodem,
Quoted text (14 lines)
> IPX and TCP/IP. > > > > > VROC is an outside source, which can' this be done for GP3, I'm sure it > will > > if people aren't turned off too much y all the crap in this NG about it. > > > VROC is a broker service that matches players and servers, helping to > connect them using the GPL multiplayer TCP/IP support. > > / / Rolf > > >In article <[email hidden]>, [email hidden] (QcX) wrote:
I'm judging it a lot on the competence of the design.
SOftware mode????? WTF WASTE TIME ON THIS????
LAn for 4-16???? WTF not for 2 PlAYERS - 16???????????
These choices are idiotic. Ho-hum.
Z.
Please remove my_pants when replying.
Quoted text (13 lines)
>That's funny. I will buy GP3 and I,m sure it will be a great game. And >even if it,s just a gp2 graphic and win32 update I'll be happy. > >>http://www.alphaf1.com/gp3/ >>There's a single new screen shot. My first thought, barf. Try and >>explain to me that Crammond has changed the game. The car model looks >>like something my dog ate than shat. Yes these may be graphics, but is >>there not a screen shot that shows GP2's version of a doughnut, oh wait >>thats a GP3 shot... If any one buys GP3 under the narrow thought of it >>being a different game are very blind. Hell, i'd buy a second copy of >>CPR before GP3. >>My moneys going to WSC then EA F1... >Zonkie wrote:
> SOftware mode????? WTF WASTE TIME ON THIS????
If programming for DirectX (which I believe they do), there is basically
little difference in doing software to hardware. Unless they are
updating their own software engine, which would mean extra development
time better spent elsewhere in my opinion.
Let me see how well my grey cells are serving me..... During
development there was not much belief by the most the folks involved in
GPL that they could make it work over the Internet. However a core
group of beta testers (Alison Hine being one of them) kept pushing for
and help steer coding specifically to handle Internet racing. Randy
Cassidy basically took it upon himself to make it work. And it did out
of the box very well I might add considering the depth of the data GPL
likes to send back and forth.
The core.ini had settings that greatly curtailed the amount of data
being sent via TCP/IP vs. IPX (LAN). The reason being was that TCP/IP
was designed for Internet play not LAN play.
Another clue in the core.ini file that GPL out-of-the-box was intended
for Internet play was the ability to broadcast and receive info from a
server that only contained information on available hosts and their
conditions. If it was only designed for LAN play, I doubt that all of
this code would have been loaded into the original release of GPL.
Knowing that things could be better, Randy Cassidy took it upon himself
to fine-tune the network play for better Internet performance (thus
patches 1.1 & 1.2).
% GPL was released with unintended online support. From it's first release
% it supported TCP/IP, although intended for LAN use. But since TCP/IP is
% the internet protocol, people started to use it for online racing.
% Only when the online GPL community was grown to a reasonable extend (but
% still in the pre 3rd party util stage), I decided to buy GPL. Before that
% I couldn't be bothered about "GPL's oldtimers", although the Ring being
% in it _did make me a bit itchy for it :).
% So, online racing was the only reason for me to switch from GP2 to GPL (
% despite it's physics engine). And hence, I will only buy a new sim if it
% supports online racing. Which, btw, cannot be reversed into "it has
% online support, so I buy it".
% The current GP3 specs report IPX support, but not TCP/IP, thus no online
% support.
% Ren van Lobberegt, The Netherlands.
% [link lost in import]
% AMCA Web Master : [link lost in import]
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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