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Rec.Autos.Simulators Archive

LWFF and Rally Champ 2000 gear problem

4 posts by 4 people · 16 Feb 2000 - 18 Feb 2000

Jon Large 16 Feb 2000#519955
Can anyone help? Have had to reformat my hard drive. So loaded Win98 version2, DirectX 7.0a, latest Voodoo3 drivers (1.04 I think?), plus latest Wingman Formula Force software (3.30.532). So the first game I reinstalled was Rally Champ 2000 and I can't seem to get it to work very well. I have tried not creating or loading a profile using the LW Profiler, with no luck. When I set up a 3-axis wheel + pedals within the game the accelerator is recorded as -z, the brake as -rz. Is this correct? When driving along on a level surface in the game the gears occasional change at a constant speed, but if I try and drive uphill the car will not get out of first gear. The revs will rise to 8-9000 then second gear will cut in, but almost immediately it reverts back to first. The net effect being 9000 revs in first gear as the top speed, accompanied the tooing and frowing from 1st to 2nd gear. As I said the problem doesn't occur on a flat road or downhill one. Prior to my harddrive crash I had this game working perfectly. I'm getting really pissed off with the wheel now. Are there some settings I should be playing with - sensitivity, gear ratios? Any ideas? Desperate for help Jon Large
J Skantse 17 Feb 2000#520110
Check if your brakes are*** ? If you select a view where you can see the car you should see it on the brake lights. If thats its fix it by adding some upper deadzone. (The brake and accelerater pedals are reversed so the upper deadzone is what works as 'lower dead zone' for these.) Anyway I have seen the changing up/down thing too sometimes when going uphill, seems to go away if you select a lower gear ratio ? Joergen
Andrew 18 Feb 2000#520201
Try manual gear shifting. Andrew > Check if your brakes are*** ? > If you select a view where you can see the car you should see it on the > brake lights. > If thats its fix it by adding some upper deadzone. > (The brake and accelerater pedals are reversed so the upper deadzone is what
Quoted text (21 lines)> works as 'lower dead zone' for these.) > Anyway I have seen the changing up/down thing too sometimes when going > uphill, seems to go away if you select a lower gear ratio ? > Joergen > > When driving along on a level surface in the game the gears occasional > > change at a constant speed, but if I try and drive uphill the car will > > not get out of first gear. The revs will rise to 8-9000 then second gear > > will cut in, but almost immediately it reverts back to first. The net > > effect being 9000 revs in first gear as the top speed, accompanied the > > tooing and frowing from 1st to 2nd gear. As I said the problem doesn't > > occur on a flat road or downhill one. > > Prior to my harddrive crash I had this game working perfectly. I'm > > getting really pissed off with the wheel now. Are there some settings I > > should be playing with - sensitivity, gear ratios? Any ideas?
rob 18 Feb 2000#520202
I've *never* used the profiler, and have had no problems getting the controller to work in any games (RC 2000, GPL, Nascar 3, Midtown Madness, SCGT, etc.) For games that don't support split axis I use the control panel to switch it. Some people use the profiler to set up custom force feedback settings and to map buttons to functions that the game won't let you map a button to directly. If you don't need that functionality, you don't need the profiler - save that RAM and CPU for the game :) > > Thanks for the reply. I will try what you suggest, as the brake lights are > >***. One other question though - do you use the profiler at all? In > facte > > does anyone? > Yes I am using it . > The only thing I use it for is switching between seperate and combined axes > for the pedals, and that can be changed in the control panel too. (Prefer > seperate axes but never got it to work in powerslide) > But I think I had some problems with the wheel not working in some games if > the profiler was not running.. > Joergen

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