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Act Labs Force RS - no curve feedback?

4 posts by 4 people · 15 Feb 2000 - 17 Feb 2000

Brian 15 Feb 2000#519820
Just got my FRS working. Was I wrong for thinking it should send feedback for the curves in the road? Or giving pressure and having to forcefully hold against it to stay in a turn? I get no feedback for curves at all, unless I make a really wild quick turn, and I get a very quick jerk in the opposite direction. Mainly all I feel are uneven road surfaces or crashes. This is in NFS3/4, and Nascar 3. All the sliders are at 100% except the last one at 13% (all default). I'm using the AL 123 drivers and DX7a. A little disappointed here. Brian
Terry Welch 15 Feb 2000#519821
In NFS3/4 you will get absolutely zero feedback except for bumps and jerks, as you said. It has a very poor FF model. In N3 or NL you will get a little more, mostly on road courses, but not much unless you are either loose or pushing badly. This is all because of the sim programming, not the wheel. For some really good force feedback pick up Grand Prix Legends and Rally Championship 2000. The FF in GPL is totally unmatched by anything else - you can customize the forces to match your perception of what's right. In RC2000 you can turn up the FF so much that it will rattle your desktop - with the banks and ditches and rough roads, you will feel it all plus feel the car slipping, sliding, and turning. Also, try turning your spring effects in the ACT LABS control panel down to a very low percentage - that way it won't perhaps override forces from a sim. -- 73 Sent via Deja.com http://www.deja.com/ Before you buy.
In Nascar 3, try adding the following lines to your N3.INI file: FORCE_SCALE_PERCENT 200 FORCE_DAMPING_PERCENT 30 Also, in the wheel's driver properties, set "map y forces to x axis" active. It can help a bit. Also, make sure the wheel is controller ID#1. Regards, Zenon I like it... Regards, Zenon Zenon Holtz ACT LABS Ltd. "Everything else is just a toy" (tm) http://www.act-labs.com
Mr. Mopar 17 Feb 2000#520157
I have the same problem. Control panel force is set to 100% damper and spring are on 0. return spring is at 50. In N3 ini file I have 200 and 0. And still it just doesn't feel right. Hope to try GPL soon.
Quoted text (36 lines)> In NFS3/4 you will get absolutely zero feedback except for bumps and > jerks, as you said. It has a very poor FF model. In N3 or NL you will > get a little more, mostly on road courses, but not much unless you are > either loose or pushing badly. This is all because of the sim > programming, not the wheel. For some really good force feedback pick > up Grand Prix Legends and Rally Championship 2000. The FF in GPL is > totally unmatched by anything else - you can customize the forces to > match your perception of what's right. In RC2000 you can turn up the > FF so much that it will rattle your desktop - with the banks and > ditches and rough roads, you will feel it all plus feel the car > slipping, sliding, and turning. > Also, try turning your spring effects in the ACT LABS control panel > down to a very low percentage - that way it won't perhaps override > forces from a sim. > > Just got my FRS working. Was I wrong for thinking it should send > > feedback for the curves in the road? Or giving pressure and having to > > forcefully hold against it to stay in a turn? I get no feedback for > > curves at all, unless I make a really wild quick turn, and I get a > > very quick jerk in the opposite direction. Mainly all I feel are > > uneven road surfaces or crashes. This is in NFS3/4, and Nascar 3. > > All the sliders are at 100% except the last one at 13% (all default). > > I'm using the AL 123 drivers and DX7a. > > A little disappointed here. > > Brian > -- > 73 > Sent via Deja.com http://www.deja.com/ > Before you buy.

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