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Rec.Autos.Simulators Archive

Velocity 100 & GPL= Texture mess!

1 post by 1 person · 15 Feb 2000 - 15 Feb 2000

Nei 15 Feb 2000#519623
I recently got a retail Velocity 100, which is now well known as an 8Meg Voodoo 3 2000, also available as a Voodoo 3 1000 OEM. Anyway, the card runs GPL great at 800x600, even on my K6-2 336, racing the AI is pretty smooth with 30-36 fps. However, if I up the res to either 960x720 or 1024x768, I get some weird texture corruption when racing the AI, but never when hotlapping alone. For example, if I start a race at 960x720, the graphics are normally fine for a while (varies depending on track, but always less than a lap), but then I'll get weird things floating in the sky, and black and white textures on the other cars, the track etc. If I start a race at 1024x768, the corruption inevitably happens even sooner, a few seconds after the flag drops. But when I'm just practicing on my own, 1024x768 gives a constant 36fps and no corruption. So, what is going on here? Any ideas? The easy solution (the one I'm currently using) is to race at 800x600 :-) However, increasing res doesn't seem to drop the fps much at all, so it'd be nice to sort this out! Sorry for the long description.... My system is as follows: Soyo 5EHM K6-2 300 at 336 3dfx Velocity 100 8Mb SB Live 64Mb Ram No modem or NIC GPL 1.2 Mirror refresh set to every third frame The problem is the same using the Velocity drivers from the CD that came with the card, or the Voodoo 3 2000 drivers ( which install fine) of 27-1-00. No checks (apart from 'disable splash screen') in 3dfx tweaks. Thanks for any suggestions! Neil

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