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Nascar 2003 T/A models and setups?

5 posts by 5 people · 13 Oct 2003 17:07 UTC - 14 Oct 2003 00:23 UTC

Tiny Lund 13 Oct 2003 17:07 UTC#51927
Anyone know what's happening with T/A models and setups? If no models how about some setups? Thanks.
Biz 13 Oct 2003 18:33 UTC↳ reply to Tiny Lund#51931
I dont believe anyone is expecting that the mod from PWF be done yet. And I don't think anyone thinks its late either. You could check at PWF and find setups and such here: www.onlineracin.com/pwf "Tiny Lund" <[email hidden]> wrote in message news:WYAib.6638$[email hidden]... > Anyone know what's happening with T/A models and setups? If no models how > about some setups? Thanks. > >
"Tiny Lund" <[email hidden]> wrote in message news:WYAib.6638$[email hidden]... > Anyone know what's happening with T/A models and setups? If no models how > about some setups? Thanks. > > No models as of yet. But I found some setups here: www.setup-guru.com If you look in Achim's section, I am fairly sure he has some links to setups for most tracks available for NR2003 and some I wasn't even aware that were available and I even have Dave's convertor...Probably won't do you too much good except to play with as with the finished mod and new tracks will have more correct grip numbers in the track.ini files, but they're out there for what they're worth now. Unless I am mistaken, only the new tracks by PWF will have the corrected grip settings for the T/A cars.
SimRacer wrote:
Quoted text (9 lines)> > No models as of yet. But I found some setups here: www.setup-guru.com If you > look in Achim's section, I am fairly sure he has some links to setups for > most tracks available for NR2003 and some I wasn't even aware that were > available and I even have Dave's convertor...Probably won't do you too much > good except to play with as with the finished mod and new tracks will have > more correct grip numbers in the track.ini files, but they're out there for > what they're worth now. Unless I am mistaken, only the new tracks by PWF > will have the corrected grip settings for the T/A cars.
Not quite, David Noonan is putting in T/A settings in his tracks as we type and they will be released along with some updated AI and whatever, I'm sure most track editors out there with an interest in road racing will do the same to tracks they already have released as well as future releases Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
"Tiny Lund" <[email hidden]> wrote in message news:WYAib.6638$[email hidden]... > Anyone know what's happening with T/A models and setups? As mentioned, Achim's set-ups are very good starting points. With regard to shapes, Project Wildfire's T/A mod has no release date as of yet beyond "when it's done." The Pits are independently working on their own T/A mod, and the basic mod with 2 shapes is currently in beta testing. I won't speak for Jan et. al., but I would suspect we may have something this winter. -jde

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