I'm currently getting 25fps from GPL with my current setup. Any ideas on how
to get that up towards the elusive 36fps mark would be really appreciated!
:-)
System:
Intel Pentium III 500
Diamond Viper V500 (nVidia RIVA TNT) - using Diamond's own driver set
(they provide some neat utils)
64meg RAM
MS FF Wheel + Pedals
Win98 (relatively new installation - I wiped the slate clean a month ago)
DirectX 6.1
GPL v1.2.0.1 + OpenGL patch, full installation
Tonnes of HD space
ISA Creative Labs Sb64 AWE (I can't use a PCI card as my Chinatech
motherboard comes with it's own PCI soundchip, but it is horrible, seemingly
can't be disabled, and insists on screwing up my PCI Sb64 AWE) :-(
Cheers,
Bobby
You didn't mention $$ constraints, so here goes:
Voodoo 3 card
any new mb with no onboard sound/graphics
sb live
Have you turned down the mirror update? In the core.ini there should be a
line that says MirrorsEvery=x x being a number. Try to increase the number
if you havn't already done that.
-Bj?rn
you need a voodoo3 card.
i have a p2 400 with 64mg and i get a solid 36fps in 1024x768
Rik Anthrax
-
-
"trust the government?? what are you, some kind of moron?"
I see you're using an MSFF and DX6.1. Most people (me included) find that
DX7.0A (the A is important) gives a fps boost with this wheel. However, the
graphics card and soundcard are both holding back your PIII 500, I'm afraid.
Hope this helps!
Cheers,
Neil
Quoted text (22 lines)
> I'm currently getting 25fps from GPL with my current setup. Any ideas on how > to get that up towards the elusive 36fps mark would be really appreciated! > :-) > System: > Intel Pentium III 500 > Diamond Viper V500 (nVidia RIVA TNT) - using Diamond's own driver set > (they provide some neat utils) > 64meg RAM > MS FF Wheel + Pedals > Win98 (relatively new installation - I wiped the slate clean a month ago) > DirectX 6.1 > GPL v1.2.0.1 + OpenGL patch, full installation > Tonnes of HD space > ISA Creative Labs Sb64 AWE (I can't use a PCI card as my Chinatech > motherboard comes with it's own PCI soundchip, but it is horrible, seemingly > can't be disabled, and insists on screwing up my PCI Sb64 AWE) :-( > Cheers, > Bobby128mbRAM
Voodoo 2 or better card
Yup - I've done the mirrors thing - that helped a lot.
What does anybody know about the nvidia Detonator drivers? Would they give a
performance boost? I thought the RIVA TNT chipset was a good one. :-/
Thanks for all the suggestions - I'm not in the position to buy a Voodoo
card or anything else for that matter, but it's something to keep in the
back of the mind I guess.
Bobby
I have allmost the same configuration, GPL didnt run great so I bought an
old single V2 which works great for some older Glide only games (such as F4,
Hornet Korea and GPL).
Good luck.
have you tried soundquality=0 in the app.ini??
This will help quite a bit.. but you get worse quality sound..
>I'm currently getting 25fps from GPL with my current setup. Any ideas on how
seemingly
>can't be disabled, and insists on screwing up my PCI Sb64 AWE) :-(
>Cheers,
>Bobby
Quoted text (16 lines)
>to get that up towards the elusive 36fps mark would be really appreciated! >:-) >System: >Intel Pentium III 500 >Diamond Viper V500 (nVidia RIVA TNT) - using Diamond's own driver set >(they provide some neat utils) >64meg RAM >MS FF Wheel + Pedals >Win98 (relatively new installation - I wiped the slate clean a month ago) >DirectX 6.1 >GPL v1.2.0.1 + OpenGL patch, full installation >Tonnes of HD space >ISA Creative Labs Sb64 AWE (I can't use a PCI card as my Chinatech >motherboard comes with it's own PCI soundchip, but it is horrible,Hi there,
I also have an nVidia RIVA TNT2 card (32mb) and after asking on here someone
posted that editing the following in the registry might help:-
changing the value of the "FlippingControl" setting in the registry to "0".
Depending on the driver version, this setting can be found in
[HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\RIVA TNT\OpenGL], or
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display\0001\NVi
dia\OpenGL]
When doing a fresh install, the settings won't appear in the registry
until an opengl game is run once.
Also the following can be changed in core.ini:-
TossHighestMip = 0
to
TossHighestMip = 1
and
MirrorsEvery = 1
to
MirrorsEvery = 8
I actually have the mirrors set to 4 and it seems ok.
With the above chanes and the OpenGL patch I get 30-36fps everywhere except
the start with 19ai cars and all forward details on.
Hope this helps.
Peter Hooper
Are you refering to the old banshee patch? My core.ini doesn't have a line
for mirrors.


































