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GIVING UP on GPL

15 posts by 10 people · 08 Feb 2000 - 10 Feb 2000

Sinjin 08 Feb 2000#518505
I've pretty much given up hope of ever running GPL on my new system. I keep reading from lots of people who SAY they are running GPL on their GEFORCE systems but when I ask HOW they don't respond. If anyone would care to share the SECRET I will keep GPL on my system for a few more weeks; meanwhile I will keep on racing SCGT and Viper. These games aren't voodoo-prejudice and look and run great on the GEFORCE256. And yes I've tried the 1.2 patch and the GLBETA2 patch and the game still locks up as soon as I enter the screen with the pit area in the corner disabling my entire system leaving me with no recourse but to turn off the power.
Wow, you sound pretty desperate here. You're not the only one who's having problems with the Geoforce, I've read lots of complaints with this card, and not only with GPL. That's the reason why I still have my Voodoo II SLI. Ok, this didn't help much, sorry for that, just hoping that you will solve your problems, it would be a shame if you gave up on GPL because of this problem. Have you tried asking around at the VROC chat? Most people there are also quite willingly to help. There must be someone out there who can help you with your problems! Good luck, Andre
Based on your post it sounds like a 3d rendering problem (menu's work fine crashes the minute 3d is rendered). This _could_ be caused either by openGL.dll not being found OR the .ini file trying to load 3dfx.dll(?) first. First thing, make sure openGL.dll is in sierra/gpl directory, then edit .ini file to make openGL.dll the last renderer used (also, delete the 3dfx.dll(?) renderer). If this doesn't work: What exact system do you have and what software are you running. My suggestion would be to disable your sound card (in control panels/system/...) and see if that is the problem. If the sound card is not the problem, try any nic cards you might have, etc. Then, try the video card: uninstall your video card, make sure there are no old drivers (add/remove programs and look for old video software then check registry for voodoo/tnt/ati etc. and remove them--be careful with registry changes if you don't know what you are doing find someone who does also back up your registry before making any changes). Set computer on vga mode reboot and reinstall the latest drivers from nvidia. Finally, uninstall GPL and then reinstall full install, upgrade to patch 1.2 (make sure you get patch from reputable site) and then add openGL patch. Then check the openGL settings in the device driver (settings/advanced/...) and make sure block transfer mode is selected and none of the other boxes are checked (you might try experimenting here). Also, download a starup manager (like the one for ZDBench99) and disable all startup programs. If it is possible to get GPL running with a barebones setup you can then add programs until you find the killer one. Again, the first time you run GPL edit the .ini file to tell GPL that the last renderer used was openGL.dll and make sure that openGL.dll is in the right directory(i think this is in the readme.) I don't know what you've tried so my apologies if you've gone through this troubleshooting already. Best of luck. I am running at 36 fps (except at race startup) at 1024x768 with a geforce and a p3-600 (450 oc), SBLive Platinum, Linksys PCI nic card, 196 megs of ram. PLEASE MAKE SURE YOU ARE COMFORTABLE WITH DOING ANYTHING I SUGGEST. I AM NOT AN ENGINEER OR TECH PERSON AND TAKE NO RESPONSIBILITY FOR WHAT YOU MIGHT DO TO YOUR COMPUTER BY FOLLOWING MY ADVICE. AS IN ALL THINGS, IF YOU CANNOT RISK THE FAILURE OF YOUR COMPUTER, CONSULT A PROFESSIONAL. Chris
mad 08 Feb 2000#518508
Hi Mighty Chris Those 36 FPS, is that in car ??? ( not the nintendo view ) That could be interesting Madhouse
I had the same kind of problems with my TNT2 (Diamond Viper 770 Ultra). It kept locking up until I changed display drivers. In my case the Diamond drivers were at fault. I switched to reference drivers from nVidia (www.nvidia.com) and the problem disappeared. I've tried several versions since then as nVidia is releasing new versions often, and sometimes a newer version is NOT, I repeat NOT, an improvement (both in framerate and stability). Currently the most recent version is 3.76 (haven't tried this version yet). All I can say, invest some time in trying out various versions of the drivers and you'll problably strike gold on the way.
I also experiencd hard crashes with my Geforce, but that was during races. My problems were solved by entering the BIOS, and set the AGP speed to 1/1 af the FSB speed. When your initial problem is solved, there is the issue of mirrors. When that problem appears, just post a quistion again, and you will get the solution. BTW. I also have V2 SLI, but I'm not using it. It is beinng outperformed by the Geforce. Jon
Sinjin 08 Feb 2000#518511
Thanks for the suggestions. One post gave me the idea to try disabling my cards AGP support and the cars actually appeared in the pit and I heard all the engines idling but the hourglass just froze over the green light and I had to power off. This leads me to believe it could be an openGL setting. I just setup GPL on a friends system and had SEVERE texture problems on his Voodoo3000 until I forced the driver to limit to 2mb textures. Anyway - here is my OpenGL options for the card and their current settings - if anyone has any ideas - let me know. Enable Buffer Region Extension (unchecked) Use fast linear-mipmap-linear filtering (unchecked) Enable anisotropic filtering (unchecked) Default color depth for textures (use desktop color depth) I've tried forcing to 16 and 32 - no go Buffer flipping mode (Auto Select) Other options are: Block Transfer or Page Flip Enable alternate depth buffering techniques (unchecked) Wait for VSYNC (unchecked) this used to be checked but I unchecked it for better performance in Quake 3 Optimization method (Blend) Other options: Best Image or Best Performance Currently using the latest Creative Drivers Display Driver : 3dbgfw9x.drv(v4.12.01.2204.02.0353) Device Driver : nvmini.vxd(v4.12.01.0353) I've tried nVidia Reference drivers 3.68 and it didn't help GPL and it really HURT all my other games. So far the CLabs drivers are the best performing drivers. System Specs (if it matters) P3-700 384mb RAM 32gb hard drive SBLive X-Gamer running the new 11/99 drivers GPL 1.2 with OpenGLbeta2 Patch (from The Pits) All GPL ini files are totally unmodified. Help is appreciated!
Quoted text (13 lines)>I've pretty much given up hope of ever running GPL on my new system. >I keep reading from lots of people who SAY they are running GPL on >their GEFORCE systems but when I ask HOW they don't respond. >If anyone would care to share the SECRET I will keep GPL on my system >for a few more weeks; meanwhile I will keep on racing SCGT and Viper. >These games aren't voodoo-prejudice and look and run great on the >GEFORCE256. >And yes I've tried the 1.2 patch and the GLBETA2 patch and the game >still locks up as soon as I enter the screen with the pit area in the >corner disabling my entire system leaving me with no recourse but to >turn off the power.
[snip] [snip] Are you using the GPL 1.2 patch? This cured the Voodoo3 texture corruption problem for me. S.
Sunny Chow 09 Feb 2000#290082
Please post your entire setup like mobo, etc for easier troubleshooting. I have a GeForce256 on nVidia's 3.62 ref drivers running GPL beautifully on my Intel PIII450. I had severe problems with locking up in D3D games on a mobo with the VIA133 chipset, and so I bought the MSI BXMaster mobo with the Intel BX chipset. Everything runs great now. My lesson learnt here is to get everything Intel if you want full compatibility. Do you have problems running D3D games? Hope this helps. Sunny Sinjin wrote:
Quoted text (14 lines)> > I've pretty much given up hope of ever running GPL on my new system. > I keep reading from lots of people who SAY they are running GPL on > their GEFORCE systems but when I ask HOW they don't respond. > > If anyone would care to share the SECRET I will keep GPL on my system > for a few more weeks; meanwhile I will keep on racing SCGT and Viper. > These games aren't voodoo-prejudice and look and run great on the > GEFORCE256. > > And yes I've tried the 1.2 patch and the GLBETA2 patch and the game > still locks up as soon as I enter the screen with the pit area in the > corner disabling my entire system leaving me with no recourse but to > turn off the power.
-- Regards Sunny Chow Airscapes Gallery ---------------------------------------------------------------- Aviation Art website: http://www.flight2000.com/hangar/airscapes ----------------------------------------------------------------
Sinjin 09 Feb 2000#290148
It's a Gateway computer so I'm sure it has INTEL mobo. All of my other games work great in D3D and OpenGL mode. I use OpenGL for Unreal Tournament and Quake 3 and it works great. I can only assume that since the OpenGL is still BETA for GPL that it is not fully compliant. I don't know why they just can't to a D3D patch for GPL and end all the suffering. I know I'm not the only one who can't play this game. On Wed, 09 Feb 2000 21:54:05 +0800, Sunny Chow <[email hidden]> wrote:
Quoted text (40 lines)>Please post your entire setup like mobo, etc for easier troubleshooting. > >I have a GeForce256 on nVidia's 3.62 ref drivers running GPL beautifully >on my Intel PIII450. > >I had severe problems with locking up in D3D games on a mobo with the >VIA133 chipset, and so I bought the MSI BXMaster mobo with the Intel BX >chipset. Everything runs great now. My lesson learnt here is to get >everything Intel if you want full compatibility. > >Do you have problems running D3D games? > >Hope this helps. > >Sunny > >Sinjin wrote: >> >> I've pretty much given up hope of ever running GPL on my new system. >> I keep reading from lots of people who SAY they are running GPL on >> their GEFORCE systems but when I ask HOW they don't respond. >> >> If anyone would care to share the SECRET I will keep GPL on my system >> for a few more weeks; meanwhile I will keep on racing SCGT and Viper. >> These games aren't voodoo-prejudice and look and run great on the >> GEFORCE256. >> >> And yes I've tried the 1.2 patch and the GLBETA2 patch and the game >> still locks up as soon as I enter the screen with the pit area in the >> corner disabling my entire system leaving me with no recourse but to >> turn off the power. > >-- >Regards > >Sunny Chow >Airscapes Gallery >---------------------------------------------------------------- >Aviation Art website: http://www.flight2000.com/hangar/airscapes >----------------------------------------------------------------
The Mighty Puck 09 Feb 2000 00:00 UTC#290206
In car. Detail at half. I can set detaill full and still get 36 if I am racing alone (i actually had it at 1280x1024 and it ran 36 but with other racers is went down to around 18) but not with other racers. I'm not sure what the detail slider does actually. Is it textures? or more polygons or both? chris mad <[email hidden]> wrote in message news:87q0m1$1h14$[email hidden]...
Quoted text (13 lines)> Hi Mighty Chris > > Those 36 FPS, is that in car ??? ( not the nintendo view ) > > That could be interesting > > Madhouse > > > > The Mighty Puck <[email hidden]> schreef in berichtnieuws > Ym%n4.10190$[email hidden]... > > Based on your post it sounds like a 3d rendering problem (menu's work
fine > > crashes the minute 3d is rendered). This _could_ be caused either by > > openGL.dll not being found OR the .ini file trying to load 3dfx.dll(?) > > first. First thing, make sure openGL.dll is in sierra/gpl directory,then > > edit .ini file to make openGL.dll the last renderer used (also, deletethe > > 3dfx.dll(?) renderer). If this doesn't work: What exact system do you > have > > and what software are you running. My suggestion would be to disableyour > > sound card (in control panels/system/...) and see if that is theproblem. > If > > the sound card is not the problem, try any nic cards you might have,etc. > > Then, try the video card: uninstall your video card, make sure there are > no > > old drivers (add/remove programs and look for old video software then > check > > registry for voodoo/tnt/ati etc. and remove them--be careful withregistry > > changes if you don't know what you are doing find someone who does also > back > > up your registry before making any changes). Set computer on vga mode > reboot > > and reinstall the latest drivers from nvidia. Finally, uninstall GPL and > > then reinstall full install, upgrade to patch 1.2 (make sure you getpatch > > from reputable site) and then add openGL patch. Then check the openGL > > settings in the device driver (settings/advanced/...) and make sureblock > > transfer mode is selected and none of the other boxes are checked (you > might > > try experimenting here). Also, download a starup manager (like the onefor > > ZDBench99) and disable all startup programs. If it is possible to getGPL
Quoted text (13 lines)> > running with a barebones setup you can then add programs until you find > the > > killer one. Again, the first time you run GPL edit the .ini file to tell > GPL > > that the last renderer used was openGL.dll and make sure that openGL.dll > is > > in the right directory(i think this is in the readme.) I don't know what > > you've tried so my apologies if you've gone through this troubleshooting > > already. > > > > Best of luck. > > > > I am running at 36 fps (except at race startup) at 1024x768 with a
geforce > > and a p3-600 (450 oc), SBLive Platinum, Linksys PCI nic card, 196 megsof
Quoted text (14 lines)> > ram. > > > > PLEASE MAKE SURE YOU ARE COMFORTABLE WITH DOING ANYTHING I SUGGEST. I AM > NOT > > AN ENGINEER OR TECH PERSON AND TAKE NO RESPONSIBILITY FOR WHAT YOU MIGHT > DO > > TO YOUR COMPUTER BY FOLLOWING MY ADVICE. AS IN ALL THINGS, IF YOU CANNOT > > RISK THE FAILURE OF YOUR COMPUTER, CONSULT A PROFESSIONAL. > > > > Chris > > > >
The Mighty Puck 09 Feb 2000 02:33 UTC#290233
Did you ever have a 3dfx card on this system (i.e. did you swap hardrives or use ghost etc.). If you used to have a 3dfx card you might try cleaning up the registry (delete any 3dfx entries--if you don't know how icq me or post on the group icq:11986572). I assume the game runs in software mode. You might also change your AGP aperature in the bios to 1/2 your physical memory (probalby shouldn't matter). What resolution are you trying to run at. Also, make sure your last renderer is set to rastOGL.dll in the app.ini file and make sure your rastOGL.dll file in the gpl directory is not screwed up (i.e. replace it). It seems weird it won't run on your system since it is very standard. What kind of motherboard do you have? Also, set vidcard OGL to block transfer mode (as opposed to autoselect). Chris Sinjin wrote in message <[email hidden]>...
Quoted text (14 lines)>I've pretty much given up hope of ever running GPL on my new system. >I keep reading from lots of people who SAY they are running GPL on >their GEFORCE systems but when I ask HOW they don't respond. > >If anyone would care to share the SECRET I will keep GPL on my system >for a few more weeks; meanwhile I will keep on racing SCGT and Viper. >These games aren't voodoo-prejudice and look and run great on the >GEFORCE256. > >And yes I've tried the 1.2 patch and the GLBETA2 patch and the game >still locks up as soon as I enter the screen with the pit area in the >corner disabling my entire system leaving me with no recourse but to >turn off the power. >
works fine here. 36 fps in practice at 1600x1200 with mirrors = every 6 using beta2 and 3.68 drivers. Have you tried agp 1x transfer mode (get agpwiz) or setting agp aperature to 16? I have issues with my lx mb if my setting is not 1x. I also needed a 'power wire' fix. Could just be this is the game that is activating an incompatibility.
Gday Sinjin,
Quoted text (18 lines)> Thanks for the suggestions. One post gave me the idea to try disabling my cards > AGP support and the cars actually appeared in the pit and I heard all the > engines idling but the hourglass just froze over the green light and I had to > power off. > This leads me to believe it could be an openGL setting. I just setup GPL on a > friends system and had SEVERE texture problems on his Voodoo3000 until I forced > the driver to limit to 2mb textures. Anyway - here is my OpenGL options for > the card and their current settings - if anyone has any ideas - let me know. > Enable Buffer Region Extension (unchecked) > Use fast linear-mipmap-linear filtering (unchecked) > Enable anisotropic filtering (unchecked) > Default color depth for textures (use desktop color depth) > I've tried forcing to 16 and 32 - no go > Buffer flipping mode (Auto Select) > Other options are: Block Transfer or Page Flip
Try Block transfer. See if you can get your hands on the 3.53 drivers.
Quoted text (30 lines)> drivers. > System Specs (if it matters) > P3-700 > 384mb RAM > 32gb hard drive > SBLive X-Gamer running the new 11/99 drivers > GPL 1.2 with OpenGLbeta2 Patch (from The Pits) > All GPL ini files are totally unmodified. > Help is appreciated! > >I've pretty much given up hope of ever running GPL on my new system. > >I keep reading from lots of people who SAY they are running GPL on > >their GEFORCE systems but when I ask HOW they don't respond. > >If anyone would care to share the SECRET I will keep GPL on my system > >for a few more weeks; meanwhile I will keep on racing SCGT and Viper. > >These games aren't voodoo-prejudice and look and run great on the > >GEFORCE256. > >And yes I've tried the 1.2 patch and the GLBETA2 patch and the game > >still locks up as soon as I enter the screen with the pit area in the > >corner disabling my entire system leaving me with no recourse but to > >turn off the power.
-- Todd Norbury Norbury Technologies
Sinjin 10 Feb 2000#518750
My mobo is 4x AGP - I've tried setting the AGP aperture to 64 and 256 (my only two options) On Thu, 10 Feb 2000 01:05:00 GMT, "Peter 'kayakr' Ashley"
Quoted text (26 lines)>works fine here. 36 fps in practice at 1600x1200 with mirrors = every 6 >using beta2 and 3.68 drivers. >Have you tried agp 1x transfer mode (get agpwiz) or setting agp aperature to >16? >I have issues with my lx mb if my setting is not 1x. I also needed a 'power >wire' fix. >Could just be this is the game that is activating an incompatibility. >> I've pretty much given up hope of ever running GPL on my new system. >> I keep reading from lots of people who SAY they are running GPL on >> their GEFORCE systems but when I ask HOW they don't respond. >> If anyone would care to share the SECRET I will keep GPL on my system >> for a few more weeks; meanwhile I will keep on racing SCGT and Viper. >> These games aren't voodoo-prejudice and look and run great on the >> GEFORCE256. >> And yes I've tried the 1.2 patch and the GLBETA2 patch and the game >> still locks up as soon as I enter the screen with the pit area in the >> corner disabling my entire system leaving me with no recourse but to >> turn off the power.

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