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Rec.Autos.Simulators Archive

Simple GPL patch request?

13 posts by 11 people · 05 Feb 2000 - 13 Feb 2000

Here's something for Papy to consider that, from an ignoramus' standpoint, doesn't seem too hard to implement. It would recognize all the fantastic work the *** community has done to improve and expand on their great sim. 1. Add scrollbars to the Best Laps page so more circuits can be included. Exported results would reflect additional tracks too. 2. Add scrollbars to the World Championship menus so more than 11 GPs can be added to the schedule (gp.ini). 3. Allow for more cars in the field. The computer muscle exists now to comfortably run a field of 19 AI at full frame rates, so why not boost the field to some # like 24? Historical accuracy doesn't need to be adhered to that stringently (and if it did we'd be racing Bugatti). Besides, Silverstone had 21 entrants so there's a precendent for at least 1 more. <g> 4. Enable F2/F3 world championship modes (this currently isn't possible from what I gather). 5. Allow for an entry in app.ini (or wherever) that will allow a custom # of car makes so drivers can be assigned BT20s or BT24s, for example. This one is perhaps not achievable easily. I think it would be really nice to see Papy come out with something like this - a patch to improve existing code without requiring significant retooling of the game engine (except perhaps for #5). Just my thoughts after *** around O'ring. Bill.
Phil Flack 05 Feb 2000#518136
Good points Bill - I've often wondered why the game is half oriented toward adding new tracks/cars, yet half-not. And if Papy are taking note, they could give us editor's a break and ADD DEPTH BUFFERING !! Jeez what a pain it is without it :-( Phil
Quoted text (32 lines)> Here's something for Papy to consider that, from an ignoramus' > standpoint, doesn't seem too hard to implement. It would recognize > all the fantastic work the *** community has done to improve and > expand on their great sim. > 1. Add scrollbars to the Best Laps page so more circuits can be > included. Exported results would reflect additional tracks too. > 2. Add scrollbars to the World Championship menus so more than 11 GPs > can be added to the schedule (gp.ini). > 3. Allow for more cars in the field. The computer muscle exists now > to comfortably run a field of 19 AI at full frame rates, so why not > boost the field to some # like 24? Historical accuracy doesn't need > to be adhered to that stringently (and if it did we'd be racing > Bugatti). Besides, Silverstone had 21 entrants so there's a > precendent for at least 1 more. <g> > 4. Enable F2/F3 world championship modes (this currently isn't > possible from what I gather). > 5. Allow for an entry in app.ini (or wherever) that will allow a > custom # of car makes so drivers can be assigned BT20s or BT24s, for > example. This one is perhaps not achievable easily. > I think it would be really nice to see Papy come out with something > like this - a patch to improve existing code without requiring > significant retooling of the game engine (except perhaps for #5). > Just my thoughts after *** around O'ring. > Bill.
Quoted text (32 lines)> Here's something for Papy to consider that, from an ignoramus' > standpoint, doesn't seem too hard to implement. It would recognize > all the fantastic work the *** community has done to improve and > expand on their great sim. > 1. Add scrollbars to the Best Laps page so more circuits can be > included. Exported results would reflect additional tracks too. > 2. Add scrollbars to the World Championship menus so more than 11 GPs > can be added to the schedule (gp.ini). > 3. Allow for more cars in the field. The computer muscle exists now > to comfortably run a field of 19 AI at full frame rates, so why not > boost the field to some # like 24? Historical accuracy doesn't need > to be adhered to that stringently (and if it did we'd be racing > Bugatti). Besides, Silverstone had 21 entrants so there's a > precendent for at least 1 more. <g> > 4. Enable F2/F3 world championship modes (this currently isn't > possible from what I gather). > 5. Allow for an entry in app.ini (or wherever) that will allow a > custom # of car makes so drivers can be assigned BT20s or BT24s, for > example. This one is perhaps not achievable easily. > I think it would be really nice to see Papy come out with something > like this - a patch to improve existing code without requiring > significant retooling of the game engine (except perhaps for #5). > Just my thoughts after *** around O'ring. > Bill.
6. Manual controls over the cameras! Four cars in a line and my camera is trained on the first. In order to focus on the last car, I have to click through all the others in order. My camera is focused on the first of eight cars. The third car spins. In order to focus on the spinning car I have to not only click through the second car, I also have to click through the cars that pass. Then I have to be sure to stop clicking when I reach that spinning car. I I don't, I'll focus on a car that's on the other half of the track and miss all the action with the spinning car. I could just use pause and click to that car but I'd rather see it as it's happening. Maybe give us a Joy Stick controllability for each camera? All we would need is Zoom, Pan L/R, and selecting the next or previous cameras. Forward/Back for Zoom, Left/right for Left/Right, A Button for the next camera and another for the previous camera. And maybe a keyboard key to select between the "AI camera man" and "User control" Of course this also would be a whole lot to code in... -- ========================================= Mike Barlow of Barlow Racing? ========================================= http://members.xoom.com/BarlowRacing/ Racing online with the help of...... Race Communications Association Holodyne Engineering Mystic Music (have Your !!Name/Address!! placed here)
B 06 Feb 2000#518332
all very good points....probably none of whoch we will ever see as my undstanding is GPL is not on any list - let alone a prioritized one! but as long as we're wishing :) since many online leagues ALLOW shift-R durning a race, that in my opinin is nothing more than a CRUTCH (if you can't control it SLOW DOWN) anyway...have a tally keeper. for each shif-r add 10 seconds (+/-) to your time that would show in the final standings.... Bo Bruce
(snip) Add scrollbars to the World Championship menus so more than 11 GPs can be added to the schedule (gp.ini). =================== You can add more than eleven! try adding both O-ring and Brands Hatch to the .ini file....the arrows will scroll them. (snip) Historical accuracy doesn't need to be adhered to that stringently (and if it did we'd be racing Bugatti). ================ Bugatti?? In 1967?? Please explain! (snip) Besides, Silverstone had 21 entrants so there's a precendent for at least 1 more. ================ Silverstone had 20 _starters_ in the 1967 GP. -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
don hodgdon 06 Feb 2000#518334
I think there is a little Steven Spielberg in you Mike!<vbg> don [|]-(_)-[|]
Quoted text (33 lines)>6. Manual controls over the cameras! > Four cars in a line and my camera is trained on the first. In order to >focus on the last car, I have to click through all the others in order. > My camera is focused on the first of eight cars. The third car spins. >In order to focus on the spinning car I have to not only click through >the second car, I also have to click through the cars that pass. Then I >have to be sure to stop clicking when I reach that spinning car. I I >don't, I'll focus on a car that's on the other half of the track and >miss all the action with the spinning car. > I could just use pause and click to that car but I'd rather see it as >it's happening. Maybe give us a Joy Stick controllability for each >camera? All we would need is Zoom, Pan L/R, and selecting the next or >previous cameras. Forward/Back for Zoom, Left/right for Left/Right, A >Button for the next camera and another for the previous camera. And >maybe a keyboard key to select between the "AI camera man" and "User >control" > Of course this also would be a whole lot to code in... >-- >========================================= >Mike Barlow of Barlow Racing? >========================================= >http://members.xoom.com/BarlowRacing/ >Racing online with the help of...... >Race Communications Association >Holodyne Engineering >Mystic Music >(have Your !!Name/Address!! placed here)
Kirk Lane 07 Feb 2000#518429
IIRC, that's part of the name of the hacked-up LeMans-Bugatti track that really hosted the '67 French Grand Prix, but it generally sucked, so Rouen was chosen in it's place... Some stuff I'd like to see in another patch: *Currently, you can host a race and have people join from the internet, dial-up, and LAN. Why not add in 'proxy' joining - i.e. someone on broadband (it'd be too slow for 56k) could join a netrace, then people on their LAN could also join through them... *A TRACK EDITOR. PLEASE!!! (OK, that could be a separate release) While I'm on the subject, some tracks I would love to see: **LeMans - the one they race for 24 hours! **Modern and semi-modern F1 tracks (like Hockenheim, preferably sans-chicanes, and the late-80s-early-90s Phoenix street course)- could be done with a GP2->GPL convertor, but that'd be hard to code That, and I would love it if Sierra/Papy would come up with a way to add whole seasons/different series to the GPL game...just adding new tracks, graphics, and carmodels... -- Kirk Lane ICQ: 28171652 BRT #187 "Yeah you won't find me I'm going MIA Tonight I'm leaving Going MIA Getting lost in you again Is better than being known" -Foo Fighters, "MIA" > (snip) > Add scrollbars to the World Championship menus so more than 11 GPs > can be added to the schedule (gp.ini). > =================== > You can add more than eleven! try adding both O-ring and Brands Hatch to > the .ini file....the arrows will scroll them. > (snip) > Besides, Silverstone had 21 entrants so there's a > precendent for at least 1 more. > ================ > Silverstone had 20 _starters_ in the 1967 GP. > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- > http://www.newsfeeds.com The Largest Usenet Servers in the World! > ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Aaaah! Got you. I thought you were referring top the CAR!! :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Alan Goss 09 Feb 2000#518657
This would be very handy. Even a utility to automatically write "best lap times" for the new tracks to your player.ini file would be very nice. Probably not possible, but it could be a challenging project for some very clever person ? -- Alan Goss
Quoted text (22 lines)> 6. Manual controls over the cameras! > Four cars in a line and my camera is trained on the first. In order to > focus on the last car, I have to click through all the others in order. > My camera is focused on the first of eight cars. The third car spins. > In order to focus on the spinning car I have to not only click through > the second car, I also have to click through the cars that pass. Then I > have to be sure to stop clicking when I reach that spinning car. I I > don't, I'll focus on a car that's on the other half of the track and > miss all the action with the spinning car. > I could just use pause and click to that car but I'd rather see it as > it's happening. Maybe give us a Joy Stick controllability for each > camera? All we would need is Zoom, Pan L/R, and selecting the next or > previous cameras. Forward/Back for Zoom, Left/right for Left/Right, A > Button for the next camera and another for the previous camera. And > maybe a keyboard key to select between the "AI camera man" and "User > control" > Of course this also would be a whole lot to code in... > --
It would do fine (for me, at least) to allow the user to assign numbers to the cameras around the track, and letting the user select them, so the user would be able to "follow" the field just as a director for TV would. Christoph
Quoted text (28 lines)> > 6. Manual controls over the cameras! > > Four cars in a line and my camera is trained on the first. In order to > > focus on the last car, I have to click through all the others in order. > > My camera is focused on the first of eight cars. The third car spins. > > In order to focus on the spinning car I have to not only click through > > the second car, I also have to click through the cars that pass. Then I > > have to be sure to stop clicking when I reach that spinning car. I I > > don't, I'll focus on a car that's on the other half of the track and > > miss all the action with the spinning car. > > I could just use pause and click to that car but I'd rather see it as > > it's happening. Maybe give us a Joy Stick controllability for each > > camera? All we would need is Zoom, Pan L/R, and selecting the next or > > previous cameras. Forward/Back for Zoom, Left/right for Left/Right, A > > Button for the next camera and another for the previous camera. And > > maybe a keyboard key to select between the "AI camera man" and "User > > control" > > Of course this also would be a whole lot to code in... > > -- > It would do fine (for me, at least) to allow the user to assign numbers to the > cameras around the track, and letting the user select them, so the user would be > able to "follow" the field just as a director for TV would. > Christoph
That's what I was getting at. The more control we have, the more of a director we could be. I have a couple of online races saved to a VCR tape. It took a lot of tinkering and planning before I finally started to tape the replays. Because of the limitations of the cameras I have some footage that I wish wouldn't have to be there. Of course I could just further the whole thing by editing the VCR tape, but the less I have to spend, the better. I have started to edit the camera files for better and more realistic views, but the limitations are still there.
EldredP 13 Feb 2000#519254
writes:
Quoted text (17 lines)>Aaaah! Got you. I thought you were referring top the CAR!! :-) >-- >Regards, >Bruce Kennewell, >Canberra, Australia. >--------------------------- >> > (snip) >> > Historical accuracy doesn't need >> > to be adhered to that stringently (and if it did we'd be racing >> > Bugatti). >> > ================ >> > Bugatti?? In 1967?? Please explain!
You weren't the only one...<sigh> Eldred -- Tiger Stadium R.I.P. 1912-1999 Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
David 13 Feb 2000#519255
<snip> <snip> So it had nothing to do with not getting the licence to use the Le Mans (or Bugatti!) name? -- David. "After all, a mere thousand yards - such a harmless little knoll, really." (Raymond Mays on Shelsley Walsh)

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