Paul Tomlinson, from http://gp3.gamestats.com let me know that
http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and
are promising a special on the game later today!
They claim they're hardware accelerated shots, but only the 1st and 4th shot
look like they're accelerated shots, although I could be wrong of course.
You can find them at
http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg
DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1
--
Kenneth Verburg
Editor-in-Chief, High Gear
http://www.simracingnews.com
New Grand Prix 3 screenshots appear
German site Gamesmania posted new Grand Prix 3 screenshots, mostly of Monaco. Posters debated whether they were hardware-accelerated or software-rendered, noted their resemblance to GP2, and discussed hardware requirements and a release date expected around June or July.
Automated summary.
this question just came to my mind: does GP3 come with monaco only? or
has anybody seen another track on one of all the screenshots so far? ;-)
Lio
it seems to be imola on PC gamer screenshots.
Rafael
I've seen some shots of the game in the issue of PCgamer, that were clearly
NOT Monaco. I'm not sure what track it is, I think Imola. Looks nice, not
spectacular, scenery-wise. But it's hard to judge from a screenshot.
Umm, there's a lot more than 4 screenshots there! Click on the link to page
2 at the bottom.
Looks hardware accelerated to me. That is to say the textures are all
anti-aliased, and there's a helluva lot more than 256 colors. Check out the
smoke! It all looks much nicer than the first screenshots we saw.
-A
>Paul Tomlinson, from http://gp3.gamestats.com, let me know that
>http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and
>are promising a special on the game later today!
>They claim they're hardware accelerated shots, but only the 1st and 4th shot
>look like they're accelerated shots, although I could be wrong of course.
>You can find them at
>http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg... =
>DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1
>--
>Kenneth Verburg
>Editor-in-Chief, High Gear
>http://www.simracingnews.com
Those screen shots were of the software rendered version only...
Neo
Correct
The renderer doesn't influence how many trees there are and how other
scenery stuff is built. It resembles GP2 very much. If the only thing
that's changed the renderer is,.... well..... I guess there are other
things as well.
> >I've seen some shots of the game in the issue of PCgamer, that were clearly
> >NOT Monaco. I'm not sure what track it is, I think Imola. Looks nice, not
> >spectacular, scenery-wise. But it's hard to judge from a screenshot.
> Those screen shots were of the software rendered version only...
> Neo
Look like they're all accelerated to me, and look pretty damn good I
might add. All this waiting...
On Fri, 4 Feb 2000 19:57:49 +0100, "Kenneth Verburg"
Quoted text (9 lines)
>Paul Tomlinson, from http://gp3.gamestats.com, let me know that >http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and >are promising a special on the game later today! >They claim they're hardware accelerated shots, but only the 1st and 4th shot >look like they're accelerated shots, although I could be wrong of course. >You can find them at >http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg... >DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1Can't seem to find the link you are talking about - URL?
On Fri, 4 Feb 2000 20:23:51 -0800, "Aubrey"
Quoted text (8 lines)
>Umm, there's a lot more than 4 screenshots there! Click on the link to page >2 at the bottom. >Looks hardware accelerated to me. That is to say the textures are all >anti-aliased, and there's a helluva lot more than 256 colors. Check out the >smoke! It all looks much nicer than the first screenshots we saw. >-AWell, if I post a link straight to the screenshots, it won't work. Just go
to www.gamesmania.de and click on the GP3 story, and then click on the link
at the bottom.
-A
>Can't seem to find the link you are talking about - URL?
>On Fri, 4 Feb 2000 20:23:51 -0800, "Aubrey"
>>Umm, there's a lot more than 4 screenshots there! Click on the link to page
>>2 at the bottom.
>>Looks hardware accelerated to me. That is to say the textures are all
>>anti-aliased, and there's a helluva lot more than 256 colors. Check out the
>>smoke! It all looks much nicer than the first screenshots we saw.
>>-A
They are accelerated but the shadows under the car isn't. Guess they have to work on that yet?
Barry Clay
Look like they're all accelerated to me, and look pretty damn good I
might add. All this waiting...
On Fri, 4 Feb 2000 19:57:49 +0100, "Kenneth Verburg"
Quoted text (9 lines)
>Paul Tomlinson, from http://gp3.gamestats.com, let me know that >http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and >are promising a special on the game later today! > >They claim they're hardware accelerated shots, but only the 1st and 4th shot >look like they're accelerated shots, although I could be wrong of course. >You can find them at >http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg... >DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1Hubba hubba....!!!!!
Looks like we're on the last stretch.....
Hardware/software who cares...?
Think these look rinky-dinky and as for the detail on the Jordan....
Er.....
***y hell....
Looks like I'm going to have to kiss my PII 400 (don't laugh) goodbye.
Anybody want a slightly overused antique...?
Slightly bashed (GPL pops my hood..!!)
Going for a song...
Wonder if the missus will notice a 1500 discrepancy in our account.
idav.
> Well, if I post a link straight to the screenshots, it won't work. Just go
> to www.gamesmania.de and click on the GP3 story, and then click on the link
Quoted text (22 lines)
> at the bottom. > -A > >Can't seem to find the link you are talking about - URL? > >On Fri, 4 Feb 2000 20:23:51 -0800, "Aubrey" > >>Umm, there's a lot more than 4 screenshots there! Click on the link to > page > >>2 at the bottom. > >>Looks hardware accelerated to me. That is to say the textures are all > >>anti-aliased, and there's a helluva lot more than 256 colors. Check out > the > >>smoke! It all looks much nicer than the first screenshots we saw. > >>-AFound it, I was looking at a totally different set of pages.
On Sat, 5 Feb 2000 00:20:04 -0800, "Aubrey"
Quoted text (24 lines)
>Well, if I post a link straight to the screenshots, it won't work. Just go >to www.gamesmania.de and click on the GP3 story, and then click on the link >at the bottom. >-A >>Can't seem to find the link you are talking about - URL? >>On Fri, 4 Feb 2000 20:23:51 -0800, "Aubrey" >>>Umm, there's a lot more than 4 screenshots there! Click on the link to >page >>>2 at the bottom. >>>Looks hardware accelerated to me. That is to say the textures are all >>>anti-aliased, and there's a helluva lot more than 256 colors. Check out >the >>>smoke! It all looks much nicer than the first screenshots we saw. >>>-AExcellent find! I read Crammond say that it would be ready in March. I
don't see anything at EB about it...
--David Cook
wrote...
Is it me, or do all the images show the wheels/tires going straight ahead
- even when the steering wheel is turned? :/
--David Cook
wrote...
>Excellent find! I read Crammond say that it would be ready in March. I
>don't see anything at EB about it...
>--David Cook
Dave, from everything I've read about GP3, the release date is June/July :(.
Trev
You would be surprised in real-life how minimal the angle is on those tyres.
Even in tight corners, the angle is really low and it's mostly the only time
you see it. And also, Im about sure it's not linear depending if the car
turns right or left. I say they do not turn lock-to-lock more than
5-6degrees.
http://www.gamesmania.de/cgi-bin/acpreview/ActivePreview.pl?Modus=GET...
uments=1|||9
Tiny angle of cornering in that picture above^^^. Very accurate.
http://www.gamesmania.de/cgi-bin/acpreview/ActivePreview.pl?Modus=GET...
uments=1|||15
Easily seen ^^
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Oops! Wait a minute! The textures aren't anti-aliased, they just look that
way at first glance because the screenshots have been resampled.
>Umm, there's a lot more than 4 screenshots there! Click on the link to page
>2 at the bottom.
>Looks hardware accelerated to me. That is to say the textures are all
>anti-aliased, and there's a helluva lot more than 256 colors. Check out the
s
Quoted text (15 lines)
>smoke! It all looks much nicer than the first screenshots we saw. >-A >>Paul Tomlinson, from http://gp3.gamestats.com, let me know that >>http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and >>are promising a special on the game later today! >>They claim they're hardware accelerated shots, but only the 1st and 4th >shot >>look like they're accelerated shots, although I could be wrong of course. >>You can find them at >>http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg...Quoted text (7 lines)
>= >>DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1 >>-- >>Kenneth Verburg >>Editor-in-Chief, High Gear >>http://www.simracingnews.comYeah. Take a look at the shadow cast by the nose and the tire - it looks
jagged.
So if this IS software mode, what's it going to need to run at a
reasonable speed? Are they going to make up for GP2 needing a PII 400 to
run all graphics with a full field by making this fast enough on an
average machine?
I can run MGPRS2 with most graphics on and 22 cars using a Voodoo2 card
on my P233 MMX (perhaps not an average machine, but it works for me for
most things). It would be nice if i didn't have to go out and break the
piggy bank to be able to run GP3.
Quoted text (35 lines)
> Oops! Wait a minute! The textures aren't anti-aliased, they just look that > way at first glance because the screenshots have been resampled. > >Umm, there's a lot more than 4 screenshots there! Click on the link to > page > >2 at the bottom. > >Looks hardware accelerated to me. That is to say the textures are all > >anti-aliased, and there's a helluva lot more than 256 colors. Check out > the > >smoke! It all looks much nicer than the first screenshots we saw. > >-A > >>Paul Tomlinson, from http://gp3.gamestats.com, let me know that > >>http://www.gamesmania.de have posted 4 new screenshots of Grand Prix 3 and > >>are promising a special on the game later today! > >>They claim they're hardware accelerated shots, but only the 1st and 4th > >shot > >>look like they're accelerated shots, although I could be wrong of course. > >>You can find them at > >>http://www.gamesmania.de/cgi-bin/acup4/ActiveUpdate4.pl?Modus=GET&Arg... > s > >= > >>DataSet|||1&TemplateFile=template_addinfo.htm&DisableDayLine=1 > >>-- > >>Kenneth Verburg > >>Editor-in-Chief, High Gear > >>http://www.simracingnews.comWho gives a *** anyway?
Geoff Crammond's games take so long to finish, it will be obsolete by the
time its released.
Oh, go back to your board games!
I know I'll get flamed for this... but is it me or are those screenshots of gp2
in an extra high resolution? Truth is screenshots say one thing and gameplay
says another... and for that we'll have to wait another few months. *damn
careful and picky bastard*
DjFIL
Won't flame you :-D
But... Can you expand a little on your remark?
I see F1 cars in the screenshots. That indeed looks pretty much like
GP2!
I see Monaco. Also looks like GP2!
Camera positions look much like GP2.
Just what did you *expect* then to see from a F1 simulator??? Pit
girls? Bodies of dead animals on the track?
JoH
On Mon, 07 Feb 2000 05:58:30 GMT, DjFIL <[email hidden]> wrote:
========================================
Jo Helsen EDP Operations BF Belgium
[email hidden]
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