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Non Nascar, Midtown Madness w/wheel & pedals question

5 posts by 4 people · 26 Jan 2000 - 27 Jan 2000

Ron R. II 26 Jan 2000#516520
Hello, Took a break from the numerous Nascar sims to try out Midtown Madness, Chicago Edition by Macrosoft <G.. It says it supports wheel and pedal setups. But I have run into a maddening prob. I use a CH Racing wheel with CH Pedals. The wheel works fine (except that since tried a recalibration the 2 front buttons no longer register), But the only way the pedals work is as follows: Gas = both pedals down (will gas w/right down only but keeps brakes on) brake = left pedal up right down (still creeps as gas stays on) reverse = both pedals up park = lift both pedals, then left pedal down Only way to stop completely without backing is to lift both pedals, then when almost stopped depress left pedal and apply parking brake (button) As said, wheel part worked great till tried recal, now face buttons no joy. It uses the win95 calibration. Setup has been flawless for 4 years in nascar sims, N1, N2, NR1999, Legends, as well as with NFS 1,2,3, & 4. Help!! This is screwing me up for my league nascar feel. Thansk Ron
ymenard 26 Jan 2000#516521
Your screwed, as it will not recognize your CH pedals. MMM was not tested with wheels and has problems with it's own Microsoft game controller. That was their excuse back a year ago, maybe a patch fixed this but the game went back to them because of such thing. And it's not the only sim, all Microsoft racing games have this problem with 4axis. I still cannot race RC2k because they do not see I have 4axis. Btw you have the EXL500 with those CH pedals? -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Ron R. II 27 Jan 2000#290703
So, Has anyone ever considered a class action on behalf of all purchasers based on the obviously false advertising on the package, ie: "Microsoft Mouse or compatible pointing device; DirectInput 6.0 API-compatible joystick OR STEERING WHEEL recommended" (emphasis mine) EXL500???? Ron "ymenard" <[email hidden]> wrote:
Quoted text (17 lines)>"Ron R. II" <[email hidden]> wrote >> It says it supports wheel and pedal setups. But I have run into a >> maddening prob. I use a CH Racing wheel with CH Pedals. The wheel >> works fine (except that since tried a recalibration the 2 front >> buttons no longer register), But the only way the pedals work is as >> follows: > > >Your screwed, as it will not recognize your CH pedals. MMM was not tested >with wheels and has problems with it's own Microsoft game controller. That >was their excuse back a year ago, maybe a patch fixed this but the game went >back to them because of such thing. And it's not the only sim, all >Microsoft racing games have this problem with 4axis. I still cannot race >RC2k because they do not see I have 4axis. > > >Btw you have the EXL500 with those CH pedals?
-- Ron Riekens II [email hidden] ICQ# 1780898 Owner/Driver: Pacific Rim Racing/Wendys Restaurants NWST'99 CTS #97 Chevy C10 http://www.pacifier.com/~ronrii/prr/index.html NWST'99 N99 CTS Champion NASS'98 N1, BGN Champion & Team Champions NASS'98 N1 Rookie & Team Points Statistician NWST'99 for N99: http://www.nwstracing.com/nascar99/ NASS'99 http://www.nasscar.com/ Members of the Team Sites webring since 3-99 http://mars.spaceports.com/~nasunite/GDR/Teamsitering.html
It won't run even with split-axis pedals, even though the in-game calibration screen recognises them.....very sloppy. Marc.
daxe 27 Jan 2000#516705
>Your screwed, as it will not recognize your CH pedals. MMM was not tested >with wheels and has problems with it's own Microsoft game controller. Midtown Madness runs perfectly with my MSFF and always has. ~daxe

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