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Wishful thinking but...

24 posts by 20 people · 13 Jan 2000 - 20 Jan 2000

Practising track sections by moving GPL pit stalls

Wozmon wished for a way to loop a section of track for practice. Others pointed out that editing track.ini to move the pit stalls lets drivers start right before a chosen section, and one poster supplied Nurburgring settings that also made the AI start timed laps at speed. Readers called it one of the most useful tips posted, though one noticed it stopped the AI from completing practice sessions.

setup/driving techniquemods/tracks/carsGrand Prix Legends

Automated summary.

Wozmon 13 Jan 2000#514003
I wish it were possible to have a program written so that a section of track could be cut and looped to itself for practice. Imagine going into the lesmos, then out onto a straight away and then lo' and behold... the lesmos again! No more making your way around the track just to get to the section you want to work on. Oh well..wishful thinking but... Mike
Great idea - wish it would be done. Hell I would just like to be able to start a lap at speed at the "Ring" in GPL without having to drive all the way around it every time. Blowing the first corner after a 9 minute tour around the track is always cause for some serious mental anguish.
>Great idea - wish it would be done. Hell I would just like to be able to >start a lap at speed at the "Ring" in GPL without having to drive all the >way around it every time. If you mean by that that you would like for the first lap to be timed, you can do that. You need to alter the track.ini file that is located in the \tracks\nurburg directory of your GPL directory. What you need to do is to change the numbers in the lines that begin ... Stall =, through Stall_19 =, such that the pit stalls are located before the Start/Finish line instead of after it. I can't help you with that though since I don't know what a workable set of coordinates are for that purpose. But I know that others have made such a change - maybe some kind sole will help you out. You'll still have to start out on cold tires though.
Like most people I had the biggest problems with the 2nd lesmo too. So instead of driving lap after lap, I drove through the 2nd lesmo, turned around, drove back to the 1st lesmo, took the 2nd lesmo again, and repeated this for oh... 200 times or so :) But it helped a lot learning the 2nd lesmo! Andre
This is called "Savegame" option , and is present on various games including the still excellent GP2.you could save just exiting Curva grande, then load and drive it again and again. I still didn't get why papyrus didn't include that on the game. Rafael PS:Don't tell me it's unrealistic on a game that has keyboard driving,driving aids,F10 view,shift-r,etc.....Yes, the purists can drive without all these if we want(and also without the savegame option)
CART 13 Jan 2000#514009
Quoted text (9 lines)>Actually you can EASILY change that. By changing the places of the >pitstalls. I have placed them just before the 2nd Karusell myself. Now, >when I start from the "pits", I have to drive about 1 minute untill the >startline, enough time to warm the tyres. Now, when I mess up the first >corner, I simply go back to the pits to fetch a new Lotus. Costed me 1 >minute, instead of 9. Plus I drive the "Dottinger Hohe" (just before the >long straight) a lot more often, and that's good as I always had trouble >there. >over again.
please advide on how to move the pitstalls
µartijn 14 Jan 2000#514173
Actually you can EASILY change that. By changing the places of the pitstalls. I have placed them just before the 2nd Karusell myself. Now, when I start from the "pits", I have to drive about 1 minute untill the startline, enough time to warm the tyres. Now, when I mess up the first corner, I simply go back to the pits to fetch a new Lotus. Costed me 1 minute, instead of 9. Plus I drive the "Dottinger Hohe" (just before the long straight) a lot more often, and that's good as I always had trouble there. You can ofcourse also place the pitstalls just before Bergwerk, if you want to practise another part of the track over and over again.
Quoted text (13 lines)> Great idea - wish it would be done. Hell I would just like to be able to > start a lap at speed at the "Ring" in GPL without having to drive all the > way around it every time. Blowing the first corner after a 9 minute tour > around the track is always cause for some serious mental anguish. > > I wish it were possible to have a program written so that a section of > track > > could be cut and looped to itself for practice. Imagine going into the > lesmos, > > then out onto a straight away and then lo' and behold... the lesmos
again! > No > > more making your way around the track just to get to the section you want > to > > work on. Oh well..wishful thinking but... > > Mike
ymenard 14 Jan 2000#514174
If you want... You can go around the Lesmos, then brake immediately after, go back on your steps and do the Lesmos again ;-D -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Obiwan 14 Jan 2000#514175
Wow!..I was having EXACTLY that thought,and precisely about the Lemos,too, only yesterday!....Seems that the Lesmos is a common cause for anguish among many people......Yes,I think that would be really nice to have such a tool,too.... Who knows...maybe in 3-6 months when the track editor has becom really well developed and stable,and people have had some experience with it........ -- Robert S?derberg If replying by mail,remove the word INGENSPAM from the adress.
Leaky_Valve 14 Jan 2000#514176
For over a year I have been waiting for one of the GPL track editing groups to do the loop from the southern curve around the back of the pits. This would be of huge benefit, saving having to do a full lap before starting a timed lap ...which is exactly what happened in real life. No doubt there is something preventing this, otherwise I'm sure it would have been tackled by now.
Quoted text (13 lines)> That would be cool! > Quaz > >I wish it were possible to have a program written so that a section of track > >could be cut and looped to itself for practice. Imagine going into the lesmos, > >then out onto a straight away and then lo' and behold... the lesmos again! No > >more making your way around the track just to get to the section you want to > >work on. Oh well..wishful thinking but... > >Mike
-----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
On Fri, 14 Jan 2000 17:34:52 +1100, Leaky_Valve >For over a year I have been waiting for one of the GPL track editing groups to do >the loop from the southern curve around the back of the pits. >This would be of huge benefit, saving having to do a full lap before starting a >timed lap ...which is exactly what happened in real life. To prevent having to lap the whole Nuerburgring for starting a timed lap, just edit the track.ini and move the pit stall way behing the s/f line (eg. on the main straight, or into any section you want to practise) . -- Matthias Flatt
µartijn 14 Jan 2000#514178
This is VERY unlikely to happen. The game is not made so you can shortcut your way from one part to another. That's simply no feauture of the GPL-trackengine. I recommend changing pitstall-position (as explained elsewhere in this thread) , which is in the end exactly the same, as you start your flying lap 1 minute after leaving the pits with warm tyres. The only difference is the part of the track you drive in the meantime. > For over a year I have been waiting for one of the GPL track editing groups to do > the loop from the southern curve around the back of the pits. > This would be of huge benefit, saving having to do a full lap before starting a > timed lap ...which is exactly what happened in real life. > No doubt there is something preventing this, otherwise I'm sure it would have been > tackled by now.
Wonderful...I'd be delighted to try it but you haven't told us HOW to do it! :-) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- > This is VERY unlikely to happen. The game is not made so you can shortcut > your way from one part to another. That's simply no feauture of the > GPL-trackengine. > I recommend changing pitstall-position (as explained elsewhere in this > thread) , which is in the end exactly the same, as you start your flying > lap 1 minute after leaving the pits with warm tyres. The only difference is > the part of the track you drive in the meantime. > > For over a year I have been waiting for one of the GPL track editing > groups to do > > the loop from the southern curve around the back of the pits. > > This would be of huge benefit, saving having to do a full lap before > starting a > > timed lap ...which is exactly what happened in real life. > > No doubt there is something preventing this, otherwise I'm sure it would > have been > > tackled by now. -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
µartijn 14 Jan 2000#514180
Yes, sorry :-) Add these lines to the Nurburg\Track.ini to replace the existing ones. The first part is to let AI's speed up as soon as they cross s/f, otherwise their first full (timed) lap is done in "out-lap" pace which is ~9:30, even for Clark. The second part defines the place of the pitstalls. The distances ("18030") is the distance from s/f, these values give boxes before the 2nd Karusell. If you want them anywhere else, experiment a little. The "-4.3" defines the lateral distance from the center of the track. You don't want the cars to be in the middle of the track, nor outside the fences :-) This is halfway ON the track, half on the grass. Works OK. Ofcourse you can do this on every track, but it's nowhere as useful as on the Ring. ======================================= pit_at_end_of_track = 0 ; 0 if all stalls beyond s/f, 1 if not ======================================== [ pit_lane_0 ] lane_on_right = 1 ; 0 if lane on left, 1 if on right lane_has_wall = 0 ; 0 if no pit wall, 1 if pit wall exists lane_bounds_dlong = 22740.4 253.1 ; start/end dlong of the pit lane lane_bounds_dlat = -11.7 -2.8 ; start/end dlat of the pit lane pit_board = 11.0 1200.0 -100.0 100.0 ; dlat of board, dlong of board, dlong LOS start, dlong LOS end (last 2 not used) stall_0 = 18230.00 -4.30 stall_1 = 18219.47 -4.30 stall_2 = 18208.95 -4.30 stall_3 = 18198.42 -4.30 stall_4 = 18187.89 -4.30 stall_5 = 18177.37 -4.30 stall_6 = 18166.84 -4.30 stall_7 = 18156.32 -4.30 stall_8 = 18145.79 -4.30 stall_9 = 18135.26 -4.30 stall_10 = 18124.74 -4.30 stall_11 = 18114.21 -4.30 stall_12 = 18103.68 -4.30 stall_13 = 18093.16 -4.30 stall_14 = 18082.63 -4.30 stall_15 = 18072.11 -4.30 stall_16 = 18061.58 -4.30 stall_17 = 18051.05 -4.30 stall_18 = 18040.53 -4.30 stall_19 = 18030.00 -4.30 =================================== > Wonderful...I'd be delighted to try it but you haven't told us HOW to do it!
Quoted text (7 lines)> :-) > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > ---------------------------
Thank you very much ! >Yes, sorry :-) >Add these lines to the Nurburg\Track.ini to replace the existing ones. >The first part is to let AI's speed up as soon as they cross s/f, otherwise >their first full (timed) lap is done in "out-lap" pace which is ~9:30, even >for Clark. >The second part defines the place of the pitstalls. The distances ("18030") >is the distance from s/f, these values give boxes before the 2nd Karusell. >If you want them anywhere else, experiment a little. The "-4.3" defines the
Quoted text (10 lines)>lateral distance from the center of the track. You don't want the cars to >be in the middle of the track, nor outside the fences :-) >This is halfway ON the track, half on the grass. Works OK. >Ofcourse you can do this on every track, but it's nowhere as useful as on >the Ring. >======================================= >pit_at_end_of_track = 0 ; 0 if all stalls beyond s/f, 1 if
not >======================================== >[ pit_lane_0 ] >lane_on_right = 1 ; 0 if lane on left, 1 if on right >lane_has_wall = 0 ; 0 if no pit wall, 1 if pit wall exists >lane_bounds_dlong = 22740.4 253.1 ; start/end dlong of the pit lane >lane_bounds_dlat = -11.7 -2.8 ; start/end dlat of the pit lane >pit_board = 11.0 1200.0 -100.0 100.0 ; dlat of board, dlong of board,
Quoted text (53 lines)>dlong LOS start, dlong LOS end (last 2 not used) >stall_0 = 18230.00 -4.30 >stall_1 = 18219.47 -4.30 >stall_2 = 18208.95 -4.30 >stall_3 = 18198.42 -4.30 >stall_4 = 18187.89 -4.30 >stall_5 = 18177.37 -4.30 >stall_6 = 18166.84 -4.30 >stall_7 = 18156.32 -4.30 >stall_8 = 18145.79 -4.30 >stall_9 = 18135.26 -4.30 >stall_10 = 18124.74 -4.30 >stall_11 = 18114.21 -4.30 >stall_12 = 18103.68 -4.30 >stall_13 = 18093.16 -4.30 >stall_14 = 18082.63 -4.30 >stall_15 = 18072.11 -4.30 >stall_16 = 18061.58 -4.30 >stall_17 = 18051.05 -4.30 >stall_18 = 18040.53 -4.30 >stall_19 = 18030.00 -4.30 >=================================== >> Wonderful...I'd be delighted to try it but you haven't told us HOW to do >it! >> :-) >> -- >> Regards, >> Bruce Kennewell, >> Canberra, Australia. >> --------------------------- >> > This is VERY unlikely to happen. The game is not made so you can >shortcut >> > your way from one part to another. That's simply no feauture of the >> > GPL-trackengine. >> > I recommend changing pitstall-position (as explained elsewhere in this >> > thread) , which is in the end exactly the same, as you start your >flying >> > lap 1 minute after leaving the pits with warm tyres. The only >difference >> is >> > the part of the track you drive in the meantime.
-- Don Scurlock Vancouver,B.C.
Alex 14 Jan 2000#514182
Excellent! Thank you very much, works like a charm. Alex
Quoted text (81 lines)>Yes, sorry :-) >Add these lines to the Nurburg\Track.ini to replace the existing ones. >The first part is to let AI's speed up as soon as they cross s/f, otherwise >their first full (timed) lap is done in "out-lap" pace which is ~9:30, even >for Clark. >The second part defines the place of the pitstalls. The distances ("18030") >is the distance from s/f, these values give boxes before the 2nd Karusell. >If you want them anywhere else, experiment a little. The "-4.3" defines the >lateral distance from the center of the track. You don't want the cars to >be in the middle of the track, nor outside the fences :-) >This is halfway ON the track, half on the grass. Works OK. >Ofcourse you can do this on every track, but it's nowhere as useful as on >the Ring. >======================================= >pit_at_end_of_track = 0 ; 0 if all stalls beyond s/f, 1 if not >======================================== >[ pit_lane_0 ] >lane_on_right = 1 ; 0 if lane on left, 1 if on right >lane_has_wall = 0 ; 0 if no pit wall, 1 if pit wall exists >lane_bounds_dlong = 22740.4 253.1 ; start/end dlong of the pit lane >lane_bounds_dlat = -11.7 -2.8 ; start/end dlat of the pit lane >pit_board = 11.0 1200.0 -100.0 100.0 ; dlat of board, dlong of board, >dlong LOS start, dlong LOS end (last 2 not used) >stall_0 = 18230.00 -4.30 >stall_1 = 18219.47 -4.30 >stall_2 = 18208.95 -4.30 >stall_3 = 18198.42 -4.30 >stall_4 = 18187.89 -4.30 >stall_5 = 18177.37 -4.30 >stall_6 = 18166.84 -4.30 >stall_7 = 18156.32 -4.30 >stall_8 = 18145.79 -4.30 >stall_9 = 18135.26 -4.30 >stall_10 = 18124.74 -4.30 >stall_11 = 18114.21 -4.30 >stall_12 = 18103.68 -4.30 >stall_13 = 18093.16 -4.30 >stall_14 = 18082.63 -4.30 >stall_15 = 18072.11 -4.30 >stall_16 = 18061.58 -4.30 >stall_17 = 18051.05 -4.30 >stall_18 = 18040.53 -4.30 >stall_19 = 18030.00 -4.30 >=================================== >> Wonderful...I'd be delighted to try it but you haven't told us HOW to do >it! >> :-) >> -- >> Regards, >> Bruce Kennewell, >> Canberra, Australia. >> --------------------------- >> > This is VERY unlikely to happen. The game is not made so you can >shortcut >> > your way from one part to another. That's simply no feauture of the >> > GPL-trackengine. >> > I recommend changing pitstall-position (as explained elsewhere in this >> > thread) , which is in the end exactly the same, as you start your >flying >> > lap 1 minute after leaving the pits with warm tyres. The only >difference >> is >> > the part of the track you drive in the meantime.
Alan Goss 14 Jan 2000#514183
This must rank as one of the most useful postings I've ever read in this newsgroup. Thank you. -- Alan Goss to reply, remove 'nospam'
Excellent....thanks very much for that. I'll give it a try and see what happens (after saving a copy of my track.ini file, of course!!) -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- > Yes, sorry :-) > Add these lines to the Nurburg\Track.ini to replace the existing ones. > The first part is to let AI's speed up as soon as they cross s/f, otherwise > their first full (timed) lap is done in "out-lap" pace which is ~9:30, even > for Clark. > The second part defines the place of the pitstalls. The distances ("18030") > is the distance from s/f, these values give boxes before the 2nd Karusell. > If you want them anywhere else, experiment a little. The "-4.3" defines the > lateral distance from the center of the track. You don't want the cars to > be in the middle of the track, nor outside the fences :-) > This is halfway ON the track, half on the grass. Works OK. > Ofcourse you can do this on every track, but it's nowhere as useful as on > the Ring. > ======================================= > pit_at_end_of_track = 0 ; 0 if all stalls beyond s/f, 1 if not > ======================================== > [ pit_lane_0 ] > lane_on_right = 1 ; 0 if lane on left, 1 if on right > lane_has_wall = 0 ; 0 if no pit wall, 1 if pit wall exists > lane_bounds_dlong = 22740.4 253.1 ; start/end dlong of the pit lane > lane_bounds_dlat = -11.7 -2.8 ; start/end dlat of the pit lane > pit_board = 11.0 1200.0 -100.0 100.0 ; dlat of board, dlong of board, > dlong LOS start, dlong LOS end (last 2 not used) > stall_0 = 18230.00 -4.30 > stall_1 = 18219.47 -4.30 > stall_2 = 18208.95 -4.30 > stall_3 = 18198.42 -4.30 > stall_4 = 18187.89 -4.30 > stall_5 = 18177.37 -4.30 > stall_6 = 18166.84 -4.30 > stall_7 = 18156.32 -4.30 > stall_8 = 18145.79 -4.30 > stall_9 = 18135.26 -4.30 > stall_10 = 18124.74 -4.30 > stall_11 = 18114.21 -4.30 > stall_12 = 18103.68 -4.30 > stall_13 = 18093.16 -4.30 > stall_14 = 18082.63 -4.30 > stall_15 = 18072.11 -4.30 > stall_16 = 18061.58 -4.30 > stall_17 = 18051.05 -4.30 > stall_18 = 18040.53 -4.30 > stall_19 = 18030.00 -4.30 > =================================== > > Wonderful...I'd be delighted to try it but you haven't told us HOW to do > it! > > :-) > > -- > > Regards, > > Bruce Kennewell, > > Canberra, Australia. > > --------------------------- > > > This is VERY unlikely to happen. The game is not made so you can > shortcut > > > your way from one part to another. That's simply no feauture of the > > > GPL-trackengine. > > > I recommend changing pitstall-position (as explained elsewhere in this > > > thread) , which is in the end exactly the same, as you start your > flying > > > lap 1 minute after leaving the pits with warm tyres. The only > difference > > is > > > the part of the track you drive in the meantime. -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
EldredP 15 Jan 2000#514371
>Add these lines to the Nurburg\Track.ini to replace the existing ones. >The first part is to let AI's speed up as soon as they cross s/f, otherwise >their first full (timed) lap is done in "out-lap" pace which is ~9:30, even >for Clark. The *outlap* is 9:30?!? My PB is only 10:37... Eldred -- Tiger Stadium R.I.P. 1912-1999 Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
I tried the altered lines, Mr. ?artijn, and indeed it worked without drama.....until I noticed that the AI cars never completed a practice session. "Why is this so?" I asked myself and and then I had another look at the track.ini file and Lo! and Behold! the answer came to me....I think :-) The alteration that you gave us certainly says to the program "Put the pit stalls here". What it *HASN'T* done is to tell the program that when the cars are sitting in the new location they are actually sitting in the pits instead of being broken down by the side of the track!! Which explains why the little flagman holds out the yellow flag because as far as *he* is concerned, all these ***y cars just fell out of the sky and are cluttering up the side of the track and are a major hazard! This explains why, when I replayed the tape, one minute I'm looking at 19 cars sitting by the side of the circuit and the next minute, BLINK!....they've disappeared into thin air! :-) This is fine for those whose main interest is on-line racing. For any who only race off-line, against the AI, this is a no-no, as it doesn't give the AI much of a chance to set a grid time. So additonal changes need to be made somewhere in that track.ini file to actually have the program understand that the pits have been completely moved and it's not just a bunch of cars sitting by the track causing a marshall to have a coronary. :-) Any ideas? Anyone? -- Regards, Bruce Kennewell, Canberra, Australia. --------------------------- ,B.C. -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
I think he was refering to be able to take the first corner at speed, and now out of the pits, because he's not used to that corner at speed and throws it off the track at speed. (if I understood correctly) :) -- Sean Higgins Proud Member of Beaver Creek Racing Redline Racing League www.rrlnrs.com CNSRL www.cnsrl.com > >Great idea - wish it would be done. Hell I would just like to be able to > >start a lap at speed at the "Ring" in GPL without having to drive all the > >way around it every time. > If you mean by that that you would like for the first lap to be timed, you > can do that. You need to alter the track.ini file that is located in the > \tracks\nurburg directory of your GPL directory. What you need to do is to > change the numbers in the lines that begin ... Stall =, through Stall_19 =, > such that the pit stalls are located before the Start/Finish line instead of > after it. I can't help you with that though since I don't know what a > workable set of coordinates are for that purpose. But I know that others > have made such a change - maybe some kind sole will help you out. > You'll still have to start out on cold tires though.
>I think he was refering to be able to take the first corner at speed, and >now out of the pits, because he's not used to that corner at speed and >throws it off the track at speed. (if I understood correctly) :) What the original idea was from this post, that quickly got lost, is that the guy wanted to be able to practice a section of a track (like one corner or series of corners) over and over without having to turn around or restart or go all the way around the track. What he meant was looping just one section for practice purposes, not to perfect lap times. I don't think he would care if it appeared seamless or not, just an instant return to a place before the given corner (or whatever) without a lot of fiddling. Interesting idea. ~daxe -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Tim Vanhee 20 Jan 2000#515250
Really? I find the 2nd Lesmos the easiest one. Curva Grande is my biggest worry. I get it right most of the time because I back off a little here, but when I'm pushing the limit I'm having a hard time not loosing the rear when entering CG and the car either understeers or oversteers when opening throttle exiting CG. I'm using a WW Eagle setup, so that couldn't be it. Ok, you aces out there, tell me how it's done!

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