Race Sim Central
Rec.Autos.Simulators Archive

Test Drive 6 Demo = CRASH

3 posts by 3 people · 08 Jan 2000 - 11 Jan 2000

<ka0.. 08 Jan 2000#513158
I'm running a 300 mhz Pentium 2 with a Voodoo3 vidoe card and directX7 installed. No problems with a slew of other games. The demo of Test Drive 6 not only crashes when I attempt to start a race, but it eventually crashes my Windows98 operating system as well. Apparantely, the concept of quality control and beta testing is something foreign to Infogames. Stay away from this one, unless you like watching scandisc run. Jim
Quoted text (7 lines)> I'm running a 300 mhz Pentium 2 with a Voodoo3 vidoe card and >directX7 installed. No problems with a slew of other games. The demo of >Test Drive 6 not only crashes when I attempt to start a race, but it >eventually crashes my Windows98 operating system as well. > Apparantely, the concept of quality control and beta testing is >something foreign to Infogames. Stay away from this one, unless you like >watching scandisc run.
Same prob here with a Banshee and the TD6 demo. Since then though, I've noticed that virtually any newer Directx game or demo also fails, as does the dxdiag D3D test. Now, I installed DX7 (and now 7a) a while ago, and didn't notice the failures. But I haven't been playing much of late, and maybe all I played were Glide titles. So, for me, it isn't a TD6 issue, it's a Voodoo(Banshee)/DX7 issue. Yes, I have tried the latest 3dfx and OEM drivers.
Sinjin 11 Jan 2000#513735
You aren't missing anything. TD6 rots on all platforms http://www.mpog.com/reviews/console/dreamcast/racing/testdrive6/
Quoted text (15 lines)>> I'm running a 300 mhz Pentium 2 with a Voodoo3 vidoe card and >>directX7 installed. No problems with a slew of other games. The demo of >>Test Drive 6 not only crashes when I attempt to start a race, but it >>eventually crashes my Windows98 operating system as well. >> Apparantely, the concept of quality control and beta testing is >>something foreign to Infogames. Stay away from this one, unless you like >>watching scandisc run. >Same prob here with a Banshee and the TD6 demo. Since then though, I've >noticed that virtually any newer Directx game or demo also fails, as >does the dxdiag D3D test. Now, I installed DX7 (and now 7a) a while >ago, and didn't notice the failures. But I haven't been playing much of >late, and maybe all I played were Glide titles. So, for me, it isn't a >TD6 issue, it's a Voodoo(Banshee)/DX7 issue. Yes, I have tried the >latest 3dfx and OEM drivers.

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