Well, we've all painted our own GPL-Lotii and Ferraris, right?
I've been racing on VROC for the last few days and I was wondering whether
it would be possible to change GPL in a way, so that I see of every driver
that's in the race, his own personal car. And they see mine.
It would need the transfer of everyone's carMIPs at the beginning of every
race, bat that's not that large an amount of data. You could even
automatically chache some drivers that you see often (say, like 30 cars).
For the rest, it would only have to temporarily replace the Fer12.mip with
the personal car of the driver that gets #12.
This way, you can much easier distuinguish the drivers. The startinggrid
would look very cool.
Any opnions about whether this would be any good, and how difficult it
would be?
artijn
Viper Racing does that,so it should be at least theoretically possible
to do that in GPL
(for someone at papyrus....)
--
Robert S?derberg
If replying by mail,remove the word INGENSPAM from the adress.
Brillant idea,I would suggest leagues could start this for their teams.
> Viper Racing does that,so it should be at least theoretically possible
> to do that in GPL
> (for someone at papyrus....)
Except that Viper isn't from Papyrus.
It'd be difficult to do in GPL, because the cars are redundantly stored with
their #. So you would need to know what # someone was racing with, put the
personal car of that # in everyone's directory (overwriting what was there)
and then you'd be able to race one race. Next race, everything would be
different.
-Laurens de Jong.
Nascar 3 does this easily. But I think its a different format.
Slot
>I was wondering whether
>it would be possible to change GPL in a way, so that I see of every driver
>that's in the race, his own personal car. And they see mine.
> > Viper Racing does that,so it should be at least theoretically possible
> > to do that in GPL
> > (for someone at papyrus....)
> Except that Viper isn't from Papyrus.
Yes,I know, I was merely giving an example of an actual existing
product that implemented the feature,which would indicate that
it is at least theoretically possible to implement in a
PC sim.
/Robert S?derberg


































