Race Sim Central
Rec.Autos.Simulators Archive

GPL AI Crashes

5 posts by 5 people · 24 Dec 1999 - 28 Dec 1999

Chris Bloom 24 Dec 1999#510303
I recently had a startline collision with a cooper at the start of a race, I viewed the replay and noticed that the cars were in fact a tyre width apart when the crash happened. Another problem I have is that when you go into the back of someone, or hit their rear tire with your front one, they are the ones that flip up in the air. This is a bit unrealistic as every crash I have seen like this (G.Villenueve, Christian Fittipaldi, Ricardo Patrese, Didier Pironi) usually ends up with the car behind getting airborne, and common sense would tell you that the front tyre will go over the top of the rear one. The AI also do seem to be a bit reckless and will just drive into you. It is also a bit strange how they amazingly ltend to stay on the track when you hit them, even quite hard, while just a small tap sends a players car spinning onto the grass. I think the AI in GP2 is still better than GPL, seems to be Papyrus's weak point, if you think about the bugs with the NASCAR AI aswell. Chris
J 28 Dec 1999#510933
There is a fault in the shape of the coventry: The physical width is more than the visual one. Produce some skid marks in chase-view, you will see it. There's a patch for this outside, I can look it up. Driving is much easier then, no more this: "Why did I spin of this time, I wasn't on the grass at all"-feeling. Jens >I recently had a startline collision with a cooper at the start of a race, I >viewed the replay and noticed that the cars were in fact a tyre width apart >when the crash happened. <snip> --------------------------------------------- Remove "NOSPAM" before using my email-address Visit my webpage at http://members.xoom.com/JensSchu/ for some serious stuff concerning: Radio controlled airplanes Racing simulation, esp. GPL Classic cars, esp. Morris Minor
I missed this patch, I would be very interested in a link to this patch. Thanks, Andre
> I missed this patch, I would be very interested in a link to this > patch. > Thanks, > Andre Although I myself don't remember where I got it from, the name of the file is coventry3dpatchv11.zip and was made by one Goetz Poppitz. Maybe this can help you find it. -- //Chuck Kandler #70 //ChuckK or KS70 on Won.net //K&S Racing //http://www.fortunecity.com/silverstone/thepits/195 //The box said "Windows 0x5f or better", so I installed LINUX!

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