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NR99: A bit jittery in 3dfx

8 posts by 4 people · 20 Dec 1999 - 24 Dec 1999

Chris Bloom 20 Dec 1999#509842
I find that NR99 seems to be a bit jittery when running under 3dfx. it is mainly apparent when going round tighter corners on the short ovals. I am downloading the latest V2 drivers now aswell as the latest DX7 to see if that helps.
ymenard 20 Dec 1999#509843
It fails to my memory, but didn't NR99 had a file in your root folder called readme3d.txt or something like that ? It has possible options you can add to your nr99.ini and autoexec.bat to tweak graphical settings such as anti-aliasing and so. What are yours ? NR99 has a pretty average Glide rasterizer, it was known to be sluggish, buggy. I bet it happens all the time when your exiting Turn4 ? It's related to the cars in the pits. They never patched it. -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Kirk Lane 20 Dec 1999#509844
What 3dfx card do you have? I didn't notice anything like that (running on a V2 1000 12MB, Glide 2.53, DX6) but then again I'm using N3 now....a worthwhile upgrade IMO. -- Kirk Lane ICQ: 28171652 BRT #187 "Yeah you won't find me I'm going MIA Tonight I'm leaving Going MIA Getting lost in you again Is better than being known" -Foo Fighters, "MIA"
Chris Bloom 21 Dec 1999#290998
Well I have now found out that my problem is a slow frame rate! Can you believe it? I run GPL at 36fps (except in heavy traffic) at 600x800 with all the bells and whistles on, with no trouble at all. NR99 is running at less than 20fps at its max resolution of 480 x 640 under 3dfx with all detail, I am only having 12 cars drawn in front and 3 behind. Chris "ymenard" <[email hidden]> wrote in message news:cau74.8625$[email hidden]... > > > It fails to my memory, but didn't NR99 had a file in your root foldercalled > readme3d.txt or something like that ? It has possible options you can addto > your nr99.ini and autoexec.bat to tweak graphical settings such as > anti-aliasing and so. What are yours ? NR99 has a pretty average Glide > rasterizer, it was known to be sluggish, buggy. > > I bet it happens all the time when your exiting Turn4 ? It's related tothe
Quoted text (13 lines)> cars in the pits. They never patched it. > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > > "People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world." > > >
Chris Bloom 21 Dec 1999#291021
Now I have gone back to software mode and eveything is running smoothly again. A case of my Voodoo 2 doing a bit of Graphics deceleration for a change it seems! Chris "Chris Bloom" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> Well I have now found out that my problem is a slow frame rate! Can you > believe it? I run GPL at 36fps (except in heavy traffic) at 600x800 with > all the bells and whistles on, with no trouble at all. NR99 is running at > less than 20fps at its max resolution of 480 x 640 under 3dfx with all > detail, I am only having 12 cars drawn in front and 3 behind. > > Chris > > "ymenard" <[email hidden]> wrote in message > news:cau74.8625$[email hidden]... > > > > > > It fails to my memory, but didn't NR99 had a file in your root folder > called > > readme3d.txt or something like that ? It has possible options you can
add
Quoted text (16 lines)> to > > your nr99.ini and autoexec.bat to tweak graphical settings such as > > anti-aliasing and so. What are yours ? NR99 has a pretty average Glide > > rasterizer, it was known to be sluggish, buggy. > > > > I bet it happens all the time when your exiting Turn4 ? It's related to > the > > cars in the pits. They never patched it. > > > > > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- May the Downforce be with you... > > > > "People think it must be fun to be a super genius, but they don't
realise > > how hard it is to put up with all the idiots in the world." > > > > > > > >
Chris Bloom 21 Dec 1999#510016
> It fails to my memory, but didn't NR99 had a file in your root folder called > readme3d.txt or something like that ? It has possible options you can add to > your nr99.ini and autoexec.bat to tweak graphical settings such as > anti-aliasing and so. What are yours ? NR99 has a pretty average Glide > rasterizer, it was known to be sluggish, buggy. > I bet it happens all the time when your exiting Turn4 ? It's related to the > cars in the pits. They never patched it. I can't seem to find much info in the readme files I will have another look though and probarbly return to software mode as there is little benefit in 3dfx.
Chris Bloom 22 Dec 1999#290867
I'm using a Voodoo 2 12mb, works fine with GPL. Anyway, I'm back to software mode in NR99 and its working fine again. "Kirk Lane" <[email hidden]> wrote in message news:83mi0p$q5r$[email hidden]... > What 3dfx card do you have? I didn't notice anything like that (runningon
Quoted text (20 lines)> a V2 1000 12MB, Glide 2.53, DX6) but then again I'm using N3 now....a > worthwhile upgrade IMO. > > -- > Kirk Lane > [email hidden] > [email hidden] > ICQ: 28171652 > BRT #187 > > "Yeah you won't find me > I'm going MIA > Tonight I'm leaving > Going MIA > Getting lost in you again > Is better than being known" > -Foo Fighters, "MIA" > Chris Bloom <[email hidden]> wrote in message > news:[email hidden]... > > I find that NR99 seems to be a bit jittery when running under 3dfx. it
is > > mainly apparent when going round tighter corners on the short ovals. Iam
Quoted text (7 lines)> > downloading the latest V2 drivers now aswell as the latest DX7 to see if > > that helps. > > > > > > > >
Chris, I have an ancient AMd K-6 200, 32 meg ram, and a "Screamin 3D" Rendition card. I run NR99 in DOS mode with all graphic features on full, 14 cars ahead and 2 behind, and get 25-30 fps on most tracks, running a full 39 car field. The only time I get any stutter is Martinsville and Bristol, in the turns running in heavy traffic. I don't think it's documented, but I found that I can launch NR99 in DOS using the same command line as for NR2, thus enabling DMA access and, if needed, 4 bit graphics. You really should be getting much better performancefrom your system.

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