Race Sim Central
Rec.Autos.Simulators Archive

Papyrus IndyCar Racing II and Microsoft SideWinder Wheel

12 posts by 6 people · 24 Oct 2003 17:56 UTC - 03 Nov 2003 22:02 UTC

Emeric Maschino 24 Oct 2003 17:56 UTC#50850
Hi pilots, Does anybody use this combo with success? I'm trying to run a Rendition-enhanced version of this simulation (so MS-DOS mode only) but there's a problem somewhere. If I plug in my wheel/pedals combo (joystick port), I get no sound during the intro and I can't select none of the menu items. I can scroll up and down with my keyboard but validating an item with the Enter key has no effect: the item remains "highlighted" indefinitely. I've tried to enable and disable the joystick with the J key as explained in the FAQ, without success. Of course, if I unplug the wheel/pedals combo, no problem (sound is OK and I can choose item and play the game). Any hints appreciated ;-) Thanks. -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
I think you need the Windows patch for ICR2 that came out to patch ICR2 to Win95. I dont see how a USB wheel would work properly in DOS Mode but hey, I am not the smartest person in the world either. Maybe someone has got that to work ... Phillip "Emeric Maschino" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (20 lines)> Hi pilots, > > Does anybody use this combo with success? I'm trying to run a > Rendition-enhanced version of this simulation (so MS-DOS mode only) but > there's a problem somewhere. If I plug in my wheel/pedals combo > (joystick port), I get no sound during the intro and I can't select none > of the menu items. I can scroll up and down with my keyboard but > validating an item with the Enter key has no effect: the item remains > "highlighted" indefinitely. I've tried to enable and disable the > joystick with the J key as explained in the FAQ, without success. Of > course, if I unplug the wheel/pedals combo, no problem (sound is OK and > I can choose item and play the game). > > Any hints appreciated ;-) > > Thanks. > > > -- > Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
It won't work. The MS Wheel is a digital wheel, and the optimized Papy controller software back then required analog. -Larry "Emeric Maschino" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (20 lines)> Hi pilots, > > Does anybody use this combo with success? I'm trying to run a > Rendition-enhanced version of this simulation (so MS-DOS mode only) but > there's a problem somewhere. If I plug in my wheel/pedals combo > (joystick port), I get no sound during the intro and I can't select none > of the menu items. I can scroll up and down with my keyboard but > validating an item with the Enter key has no effect: the item remains > "highlighted" indefinitely. I've tried to enable and disable the > joystick with the J key as explained in the FAQ, without success. Of > course, if I unplug the wheel/pedals combo, no problem (sound is OK and > I can choose item and play the game). > > Any hints appreciated ;-) > > Thanks. > > > -- > Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
On Fri, 24 Oct 2003 17:56:50 +0000 (UTC), "Emeric Maschino" <[email hidden]> wrote:
Quoted text (10 lines)>Does anybody use this combo with success? I'm trying to run a >Rendition-enhanced version of this simulation (so MS-DOS mode only) but >there's a problem somewhere. If I plug in my wheel/pedals combo >(joystick port), I get no sound during the intro and I can't select none >of the menu items. I can scroll up and down with my keyboard but >validating an item with the Enter key has no effect: the item remains >"highlighted" indefinitely. I've tried to enable and disable the >joystick with the J key as explained in the FAQ, without success. Of >course, if I unplug the wheel/pedals combo, no problem (sound is OK and >I can choose item and play the game).
I can't help, but I've only been able to get it to work with the windows executable. =( The good news is that it runs flawlessly in xp however. Jason
On Fri, 24 Oct 2003 17:56:50 +0000 (UTC), "Emeric Maschino" <[email hidden]> wrote: Despite what many may believe, it *is* absolutely possible to get ICR2 working with a MS Sidewinder wheel in Windows XP. I did it with the following combination of software: Windows XP Dos version of ICR2 VDMSound (Soundblaster DOS driver for XP's DOS box, it also includes a joystick emulator that you can configure to map your USB wheel to a *emulated* DOS mode joystick, which DOS games *will* detect). MS Sidewinder FFB wheel (USB) You even get resistance from the wheel, but not feedback obviously. So, say after me, it *CAN* be done. enjoy... Regards all, istoff
istoff <[email hidden]> wrote in news:[email hidden]:
Quoted text (23 lines)> On Fri, 24 Oct 2003 17:56:50 +0000 (UTC), "Emeric Maschino" > <[email hidden]> wrote: > > Despite what many may believe, it *is* absolutely possible to get ICR2 > working with a MS Sidewinder wheel in Windows XP. > > I did it with the following combination of software: > > Windows XP > Dos version of ICR2 > VDMSound (Soundblaster DOS driver for XP's DOS box, it also includes a > joystick emulator that you can configure to map your USB wheel to a > *emulated* DOS mode joystick, which DOS games *will* detect). > MS Sidewinder FFB wheel (USB) > > You even get resistance from the wheel, but not feedback obviously. > > So, say after me, it *CAN* be done. > > enjoy... > Regards all, > istoff >
What about sound? Does that VDM sound thingie also configure your soundcard's soundblaster emulation to sit on irq 5 or 7? dave henrie
> I think you need the Windows patch for ICR2 that came out to patch ICR2 to > Win95. I dont see how a USB wheel would work properly in DOS Mode but hey, I > am not the smartest person in the world either. Maybe someone has got that > to work ... In fact, the Rendition version is already a 1.0.2 release so no patch is needed. Applying the Windows 95 patch to use windy.exe rather than indycar.exe is discouraged since it'll break the Rendition optimizations. No problem with the USB: my Microsoft wheel is a joystick port version, not USB. Thanks for your support. -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
> It won't work. > > The MS Wheel is a digital wheel, and the optimized Papy controller software > back then required analog. What a nightmare! I thought all wheels on the market were analog devices. Are you aware of an analog wheel/pedals combo supporting force feedback too (for my other sims)? -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
Very interesting. However, I'm not running Windows XP on this system, but Windows 95. So if I can launch the game from within a DOS box, I may use my wheel/pedals combo. If I remember correctly, the Rendition version of the executable can only be started in real DOS mode. Will check. Thanks. -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
On Sun, 26 Oct 2003 13:15:11 -0600, Dave Henrie <[email hidden]> wrote: > What about sound? Does that VDM sound thingie also configure your >soundcard's soundblaster emulation to sit on irq 5 or 7? >Hi Dave, sorry for the slow reply. bought a ps2 last week :) Playing WRC2 and Final Fantasy X all week. I seem to have forgotten that games need to be fun (not just realistic and challenging). You don't need to have a soundblaster compatible card. VDMsound will emulate your dos soundblaster from any other card as well. It will appear in the game in the familiar (to us oldtimers) address 220, dma 1, irq 7 Btw, I know you like track layouts in games, have a peek at WRC2 on the PS2. It seems like they used the wrc satellite data to generate them. Nice. Regards all, istoff
I don't believe I ever heard of a FF wheel that used Analog. Everything is USB now, and Win2K/XP doesn't support the Gameport very well these days. It's bare-bones functionality. -Larry "Emeric Maschino" <[email hidden]> wrote in message news:[email hidden]... > > It won't work. > > > > The MS Wheel is a digital wheel, and the optimized Papy controllersoftware
Quoted text (9 lines)> > back then required analog. > > What a nightmare! I thought all wheels on the market were analog > devices. Are you aware of an analog wheel/pedals combo supporting force > feedback too (for my other sims)? > > > -- > Posted via Mailgate.ORG Server - http://www.Mailgate.ORG

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy