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New GPL beater in sight? F1 2000...

29 posts by 21 people · 13 Dec 1999 - 16 Dec 1999

Skepticism about EA's F1 2000 screenshots

A poster shared news of EA Sports' newly revealed F1 2000, due in March, and its claimed six-degrees-of-freedom physics. Most posters were sceptical given EA's NASCAR Revolution and the recent Spirit of Speed disappointment, though some defended EA's Superbike and SCGT.

release/newsrumour/speculationF1 2000

Automated summary.

GPL is by far the best auto racing game, 'till GP3 comes along, naturaly, and...hooops, what's that? F1 2000? I couln't believe the screenshots and specs -that they released today- of the upcoming Electronic Arts F1 game, to be released on march the 15th!!! Take a look at www.simracingnews.com where there is a link to the screenshots and specs site. Best and most realistic af what I saw to date! They say there is a new "6D physics" engine that allows realistic skids, sand and wind effects (!!), tire smoking and traces (!!!). But really, the car details are astounding!!! PS No, I don't work for Electronic Arts. I just wanted to pass on the information. Pierre Racine, Canada
Scott Moore 13 Dec 1999#508479
They said the same thing about NASCAR Revolution. Odds on F1 2000 will be garbage, too. -- Scott Moore Sports *** Network [link lost in import: /***.com] Powersims http://www.powersims.com
Hmmm. "6-D Physics"... But I see no***pit screenshots, and no mention of multiplayer. I'm not getting my hopes up, but it has potential. --David Cook > As always, let's hope more than the graphics are impressive. > With EA's reputation, we'll have to wait and see. > Marc.
Don't hold your breath. The next time EA makes a decent racing game will be their first.
>Don't hold your breath. The next time EA makes a decent racing game will be >their first. Aw, come on. You're being a little harsh. SCGT isn't too bad - not in the same league as GPL to be sure, but enjoyable. I'd like to see them beef-up the physics a bit and totally replace the force-feedback with something decent, then SCGT would be pretty good (the AI could use work too).
As always, let's hope more than the graphics are impressive. With EA's reputation, we'll have to wait and see. Marc.
Andrew 14 Dec 1999#508691
I am learning to be very suspicious of titles heavily promoted on screenshots. Andrew
: Hmmm. "6-D Physics"... But I see no***pit screenshots, and no mention : of multiplayer. I'm not getting my hopes up, but it has potential. There are a few***pit shots showing a "look left, look right feature". 6 DOF physics - hmm... spin, slide, wiggle, bounce, shine and doppler? Stephen p.s. then again, NFS Motor City also boasts of a revamped physics engine using rigid bodies instead of lookup tables. Maybe EA has seen the light.
Alan Orton 14 Dec 1999#508693
six degrees-of-freedom motions (X, Y, Z, Yaw, Pitch and Roll)
Alan Orton 14 Dec 1999#508694
Actually, Stephen I think you are closer. ;)
Quoted text (8 lines)> six degrees-of-freedom motions (X, Y, Z, Yaw, Pitch and Roll) > > 6 DOF physics - hmm... spin, slide, wiggle, bounce, shine and doppler? > > Stephen > > p.s. then again, NFS Motor City also boasts of a revamped physics engine > > using rigid bodies instead of lookup tables. Maybe EA has seen the light.
: six degrees-of-freedom motions (X, Y, Z, Yaw, Pitch and Roll) Thanks for the clarification. Just so no one thinks I am a dolt, I was joking. I model this stuff on a daily basis for my PhD. I was merely proposing that EA might have different priorities for the DOFs that they model. For example, if one looks to their Nascar games, one sees that "bouncing up and down on the suspension in time to the music" is a very important part of their model. No doubt there is a real time FFT and PSD running in the background to figure out the *** frequency of the techno track, and this is then implemented in the "bounce" subroutine by dumping fuel and re-valving the shocks until the natural frequency of the suspension matches the music :) Stephen :> 6 DOF physics - hmm... spin, slide, wiggle, bounce, shine and doppler? :> :> Stephen :> :> p.s. then again, NFS Motor City also boasts of a revamped physics engine :> using rigid bodies instead of lookup tables. Maybe EA has seen the light.
I'd buy the game if it had a turbo button, a Michael Jordan one-on-one race, commentary by Julie Foudy (but only in the States; those unlucky Euros get Murray Walker), and a feature that would let me digitally import my face onto every member of my pit crew. Martin Long Live Nigel Mansell!
Leaky_Valve 14 Dec 1999#508697
So did SoS. I'm not getting my hopes up, but it has potential. -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Would I continue? I cannot find any mention about AI in any degree. And its cars are all looked like just stick on the ground exactly parallel, no suspension works at all in every screen shots, like Ubi F1. Looks unnatural. Hey, where is 6-D physics? =)
Quoted text (13 lines)> Hmmm. "6-D Physics"... But I see no***pit screenshots, and no mention > of multiplayer. I'm not getting my hopes up, but it has potential. > --David Cook > > As always, let's hope more than the graphics are impressive. > > With EA's reputation, we'll have to wait and see. > > Marc.
: And its cars are all looked like just stick on the ground exactly parallel, : no suspension works at all in every screen shots, like Ubi F1. Looks : unnatural. Well, I will cut them some slack here. The suspension travel in modern F1 cars is minimal and you rarely see it, except in those special agonizingly-slow RTL replays of nothing happening. Stephen
GraDee 14 Dec 1999#508700
Is this the same F1 2000 I saw!?!! I asn't too impressed to be honest..... ..lots of detail as we have come to expect from EA, which is what I love about them but it just lacks something..... Why has the driver in the '99 Jordan a cross between Wurz, and Fisichella's helmet? Even if they had Fisi it would be outdaetd ut there did the Wurz part come from? And whats withthe size ofthe heads!?!?! On the other hand from the outside view you could actually see the cars behind in the mirrors and it had a 3d looking wheel but although the detail is there, it just went wrong somewere along the way, i think.... Although I'll take it all back if EA come up with the phsysics promised...... .....since I'm jusdging that on Newmann Haas and Adretti Racing..... brill GFX but lacking in any realism. Come on EA..prove me wrong!
Mike West 14 Dec 1999#508701
You strange, strange person.... ;-)
Quoted text (18 lines)> >Just so no one thinks I am a dolt, I was joking. I model this stuff on a > >daily basis for my PhD. I was merely proposing that EA might have > >different priorities for the DOFs that they model. For example, if one > >looks to their Nascar games, one sees that "bouncing up and down on the > >suspension in time to the music" is a very important part of their > >model. No doubt there is a real time FFT and PSD running in the > >background to figure out the *** frequency of the techno track, and > >this is then implemented in the "bounce" subroutine by dumping fuel and > >re-valving the shocks until the natural frequency of the suspension > >matches the music :) > I'd buy the game if it had a turbo button, a Michael Jordan > one-on-one race, commentary by Julie Foudy (but only in the States; > those unlucky Euros get Murray Walker), and a feature that would let > me digitally import my face onto every member of my pit crew. > Martin > Long Live Nigel Mansell!
Mark F. 14 Dec 1999#508702
Agreed, I was just about to post something identical to your post, ea sports knows how to advertise, knows how to make graphix, but just can't stop making arcadish games. -- Sincerely, Mark F. - SimGo Director Come, And Check The Best Sim Racing Site Out There -SimGo, The Place For SPEED!- At: http://members.xoom.com/DaRacerz/ [link lost in import] > They said the same thing about NASCAR Revolution. Odds on F1 2000 will be > garbage, too. > -- > Scott Moore > Sports *** Network > [link lost in import: /***.com] > Powersims > [link lost in import] > > GPL is by far the best auto racing game, 'till GP3 comes along, > > naturaly, and...hooops, what's that? F1 2000? I couln't believe the > > screenshots and specs -that they released today- of the upcoming > > Electronic Arts F1 game, to be released on march the 15th!!! > > Take a look at www.simracingnews.com where there is a link to the > > screenshots and specs site. Best and most realistic af what I saw to > > date! They say there is a new "6D physics" engine that allows realistic > > skids, sand and wind effects (!!), tire smoking and traces (!!!). But > > really, the car details are astounding!!! > > PS No, I don't work for Electronic Arts. I just wanted to pass on the > > information. > > Pierre Racine, Canada
OK, you may be right. I have never played SCGT, so I can't comment on that game. > >Don't hold your breath. The next time EA makes a decent racing game will be > >their first. > Aw, come on. You're being a little harsh. SCGT isn't too bad - not in the > same league as GPL to be sure, but enjoyable. I'd like to see them beef-up > the physics a bit and totally replace the force-feedback with something > decent, then SCGT would be pretty good (the AI could use work too).
Dave Henrie 15 Dec 1999#508949
My biggest gripe with SCGT is the AI. They hunt laterally to try and regain the racing line which causes severe oversteer and many many spinouts. Well I mean my biggest gripe is the multiplayer. Did it once with one other driver and my cable modem hosting and receiving and it was jerky jerky jerky. dave henrie I love the expansions that many users are creating. Mucho enjoyment
Quoted text (19 lines)> OK, you may be right. I have never played SCGT, so I can't comment on that > game. > > >Don't hold your breath. The next time EA makes a decent racing game will > be > > >their first. > > Aw, come on. You're being a little harsh. SCGT isn't too bad - not in > the > > same league as GPL to be sure, but enjoyable. I'd like to see them > beef-up > > the physics a bit and totally replace the force-feedback with something > > decent, then SCGT would be pretty good (the AI could use work too).
DjFIL 15 Dec 1999#508950
NASCAR Revolution was a mistake. But you cant say EA Sports last racing sim wasn't. SBK is one of the best bike sims and totaly raised the bar with it's release. Don't decide before the release. EA is full of supprises.
Quoted text (29 lines)> They said the same thing about NASCAR Revolution. Odds on F1 2000 will be > garbage, too. > -- > Scott Moore > Sports *** Network > [link lost in import: /***.com] > Powersims > [link lost in import] > > GPL is by far the best auto racing game, 'till GP3 comes along, > > naturaly, and...hooops, what's that? F1 2000? I couln't believe the > > screenshots and specs -that they released today- of the upcoming > > Electronic Arts F1 game, to be released on march the 15th!!! > > Take a look at www.simracingnews.com where there is a link to the > > screenshots and specs site. Best and most realistic af what I saw to > > date! They say there is a new "6D physics" engine that allows realistic > > skids, sand and wind effects (!!), tire smoking and traces (!!!). But > > really, the car details are astounding!!! > > PS No, I don't work for Electronic Arts. I just wanted to pass on the > > information. > > Pierre Racine, Canada
> My biggest gripe with SCGT is the AI. They hunt laterally to try and > regain the racing line which causes severe oversteer and many many > spinouts. Well I mean my biggest gripe is the multiplayer. Did it > once with one other driver and my cable modem hosting and receiving and > it was jerky jerky jerky. The AI certainly could do with a lot of tweaking. Yes, the AI cars sometimes make mistakes, adding a realistic touch to the game, but their racing always seems so linear. Do a few tracks with a full grid in Germany to see what I mean. Phil Winstow ICQ: 57400677
DjFIL 15 Dec 1999#508952
What the hell does SOS have to do with EA? and SOS was ***from the start. > > I'm not getting my hopes up, but it has potential. > Spirit of Speed comes to mind........
Unlucky Europeans for having Mr. Walker? My friend... you're only jelous! We need more sims with non-stop commentary like F1 97 had, ESPECIALLY from Murray! Phil Winstow ICQ: 57400677
: Unlucky Europeans for having Mr. Walker? My friend... you're only : jelous! : We need more sims with non-stop commentary like F1 97 had, ESPECIALLY : from Murray! Well, until they start piping Murray's commentary into Eddie Irvine's helmet on race day, I can also live without it... Stephen
On Wed, 15 Dec 1999 05:45:58 +0000, Phil Winstow
Quoted text (7 lines)>> I'd buy the game if it had a turbo button, a Michael Jordan >> one-on-one race, commentary by Julie Foudy (but only in the States; >> those unlucky Euros get Murray Walker), and a feature that would let >> me digitally import my face onto every member of my pit crew. >Unlucky Europeans for having Mr. Walker? My friend... you're only >jelous!
My friend (and we are all friends here at r.a.s.), I believe you misunderstand me. I was making a reference to the dual versions of EA Sports' FIFA 2000. While Europe gets the commentary of John Motson and Gary Lineker, North America is blessed with the pearls of US Women's World Cup star Julie Foudy. Lucky us. All sarcasm aside now, I can hardly bear watching a GP on TV without Murray. Here's where I disagree with you. Much as I love Murray, the commentary in the F1 series is a very long way from being wanted. Martin Long Live Nigel Mansell!
m.seery 15 Dec 1999#508956
He simply used SOS as another example of sim having potential and ultimately being a let down. SOS has fab graphics also but it's a piece of garbage otherwise. MS
Quoted text (9 lines)> What the hell does SOS have to do with EA? and SOS was ***from the > start. > > > I'm not getting my hopes up, but it has potential. > > Spirit of Speed comes to mind........
Yeah, who would have thought they would get hammered for NASCAR Revolting and then release NASCAR Revolting SE and have it be just as bad as the original? Full of surprises. Scott PA-Scott -- Scott B. Husted ICQ# 4395450

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