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Rec.Autos.Simulators Archive

!NEW! CART Precision Racing Track Page

4 posts by 4 people · 28 Nov 1999 - 30 Nov 1999

DjFIL 28 Nov 1999#506111
There is one reason and only one reason to play this game, the ease of creating, installing and playing non retail tracks. This game has the best TE I've ever used. I tried GP2's editor and had problems, not a problem yet with the CPR TE. Any way... I'm here to announce I have put up a track page. It has 3 tracks currently and more on the way. 2 Fantasy tracks (one of them being a death wish) and 1 semi-real course (based around the downtown core of my home town). Come and check it out, if you don't play CPR much just play it for the ease of track editing and playing fantasy tracks. There are a lot of wicked tracks out there. http://www.simracing.org/sgp500wc/cprtrack/ We'll see you there. DjFIL
Schlomo4 28 Nov 1999#506112
I was wondering where I could pck up a copy of CPR. I'm not really concerned about the physics (I hear theyre not great) but it seems to me that its better in some ways than CART Racing (which im not exactly fond of). For one there are edited tracks and a track editor and two the CART Racing physics seem to be kinda...umm...strange. Maybe its just that I'm used to GPL but the CART cars (which are supposed to have downforce) dont seem to have much downforce. I spin amost constantly in high speed turn wher u shouldnt have to lift at all (ie. the "kinks" on the long straight at Elkhart). The oval physics are good, maybe a bit taily, but overall good. However the road course physics seem lacking. But aside from that I wanted to get CPR and havent been able to fing it anywhere. Would EB have a copy in the bargian bins? TIA. Chris
The physics in CART:PR are actually quite good. The steering is a *** to configure--but compared to what I read about RC2000, it is probably easy!!! The fatal flaw in CART:PR is the AI, which are so appallingly bad I cannot bring myself to regurgitate a description of them. Took too much out of me to argue about it back in the old days when we were promised a patch to fix them. Marc.
Bob Thurman 30 Nov 1999#506499
TRI that made CPR had been advertising for people with experience using their editor and making textures for full time employment. Hopefully this will mean a "finished" version of CPR using the same editor. No rumors on what that sim might be as of yet! buzard
Quoted text (15 lines)> There is one reason and only one reason to play this game, the ease of > creating, installing and playing non retail tracks. This game has the > best TE I've ever used. I tried GP2's editor and had problems, not a > problem yet with the CPR TE. Any way... I'm here to announce I have put > up a track page. It has 3 tracks currently and more on the way. 2 > Fantasy tracks (one of them being a death wish) and 1 semi-real course > (based around the downtown core of my home town). Come and check it > out, if you don't play CPR much just play it for the ease of track > editing and playing fantasy tracks. There are a lot of wicked tracks > out there. > http://www.simracing.org/sgp500wc/cprtrack/ > We'll see you there. > DjFIL

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