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Rec.Autos.Simulators Archive

** First Rally Championship Patch Released **

10 posts by 8 people · 25 Nov 1999 - 26 Nov 1999

Danny Hartely just sent me the first patch for Rally Championship, which should take care of some of the most important problems people reported. What does it fix? - problem running on 8Mb voodoo card fixed - workaround for 32bpp video playback - workaround for voodoo3 drivers v1.03.04 (use v3driverfix=1 in the var\ral.cfg text file) - bug fixes in network code What does it not fix (yet)? - 3 axis and USB controllers need investigating - secret cars! - increase stability of network play It's 470kb to download. Just put the ral.exe where your old ral.exe is and you have updated your game. Oh, and I'd like to add that we're the first site to have the patch up :) Sorry, just had to say it...Won't do it again. You can download it from http://www.sportplanet.com/gpl/ Enjoy! -- Kenneth Verburg Webmaster/Editor-in-chief High Gear http://www.simracingnews.com
Joe62 25 Nov 1999#505507
>- bug fixes in network code What kind of network mode does RC support? I can't seem to find anything on this in the user manual. Is it head-to-head one on one racing? Is there a chatroom or matchup service somewhere? I'd like to try it. Joe McGinn _________________________ GA-Sports Writer http://www.ga-sports.com/
Jay 25 Nov 1999#505508
What about the "come to a complete, dead stop, when hitting ANYTHING" problem, or the massive slowdown when going into the grass!!!! And.... How about the sideways sliding issues..... To me these are the most import issues that need addressing, not video playback issues, and multi-player/network issues...
Mike West 26 Nov 1999#505665
The patch does indeed fix the voodoo3 rendering problems, but in doing so it takes out all the 3d pictures in the menus (helmets, cars, the key etc.) which is really annoying when you're choosing a car. If you leave out the new line in your ral.cfg, rendering isn't fixed. If you put it in, you loose the menu pictures! Hope there will be a patch for the patch soon! Mike. <snip!>
If it is anything like the past titles, there will be about 20 patches before we are done. Marc. > The patch does indeed fix the voodoo3 rendering problems, but in doing so it > takes out all the 3d pictures in the menus (helmets, cars, the key etc.) > which is really annoying when you're choosing a car. > If you leave out the new line in your ral.cfg, rendering isn't fixed. If you
Quoted text (13 lines)> put it in, you loose the menu pictures! > Hope there will be a patch for the patch soon! > Mike. > > Danny Hartely just sent me the first patch for Rally Championship, which > > should take care of some of the most important problems people reported. > <snip!>
Quoted text (15 lines)> Danny Hartely just sent me the first patch for Rally Championship, which > should take care of some of the most important problems people reported. > What does it fix? > - problem running on 8Mb voodoo card fixed > - workaround for 32bpp video playback > - workaround for voodoo3 drivers v1.03.04 > (use v3driverfix=1 in the var\ral.cfg text file) > - bug fixes in network code > What does it not fix (yet)? > - 3 axis and USB controllers need investigating > - secret cars! > - increase stability of network play
Any car physics patch in sight ? - the car brake too short - the car is too light ( weight ) -- ==================================== Sebastien Tixier - Game Developer http://www.eden-studios.fr http://www.multimania.com/hclyon
Goy Larsen 26 Nov 1999#505668
Quoted text (13 lines)> From the HG forum: > "Big trouble in driver land. Head to this site to find out why the last 3 > versions of your VooDoo 3 drivers have bite the the big one. This site > provides a fix for all the problem drivers. Read everything to understand > what to do. Here is the site: http://www.3dwars.com/3dXtreme/FrameSet5.html > P.S. I knew something was wrong with my drivers although I thought it was > Directx 7 that was causing the problems. This site opened my eye's and > confirmed what I already knew through my own testing that the V3 drivers had > problems." > It doesn't sound to me like RC is to blame for the problems some of the V3 > owners are having with the game.
Ok, so if RC is the only game that gives me any kind of problems with my V3, I should blame 3Dfx for their poor drivers ..................? Beers and cheers (uncle) Goy
The weight problem of the car is annoying me more and more. Yesterday I had a perfect rally (3rd position the first ten minutes, I'm improving :) then in a corner I barely touched the hill and yeee-haaaa, the duuuukes of Hazzard! Andre
Joe62 26 Nov 1999#505670
>What about the "come to a complete, dead stop, when hitting ANYTHING" >problem... That is something missing from the physics, but not the most important thing to me. This only happens on certain grass textures. In some areas cutting over the grass works very well. I think in some places it's supposed to be weeds or something, but it's not shown well graphically. The sideways sliding implementation is very realistic. Joe McGinn _________________________ GA-Sports Writer http://www.ga-sports.com/

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