Race Sim Central
Rec.Autos.Simulators Archive

simulator vs. learning curve

4 posts by 4 people · 25 Nov 1999 - 28 Nov 1999

gref 25 Nov 1999#505494
After racing F1RS for a year or so (and getting my ***kicked in the GPL demo), I became interested in how to drive a race car in the real world. So taking the recommendation of several sites, I purchased the book Going Faster! and quickly realized there was much more to driving than I realized. (I now have a greater appreciation for any race car driver: F1, rally, NASCAR, karting, etc.) But then I began to question how to translate the technique of driving lower powered cars into the realm of F1. The techniques helped, but there was something missing (or perceived to be missing). So I tried the driving techniques in NFS3, (the only other driving game I had) thinking it was not a simulation but the physics were pretty good, and I was able to get the car to "drift" which was neat but not rewarding. Then I purchased a copy of SportscarGT, and that's when things started to click. I was able to see how the car was responding to my input. The influence of late braking, trail braking, what yaw looked like. In GTQ class the cars are quick, but not blindingly fast. They aren't as twitchy as F1. They are tweakable, allowing you to play with suspension settings, aerodynamics, etc. The perfect place to start learning how to drive a race car, and see the influence setup has on the car, in addition to adjusting your technique. So, after building a clock, my conclusion is that if you thoroughly frustrated with GPL, purchase SportscarGT (I found it for $15, a great deal, IMHO) and the book Going Faster!, and start driving up through the classes. Then try GPL or F1RS. It would follow that Michael Schumacher or Jackie Stewart didn't start in F1, and neither should I. But I am curious to know, does the dynamics of the visual presentation the game makes, influence how you drive? For instance. In SportscarGT, the car bounces smothly over bumps as compared to the quick, snap and jerk in F1RS or Official F1. Does this attribute help or hinder the beginning driver? Would anyone like to share their experiences learning to drive simulators? (I would ultimately like to put a website together to share this information.) <dissertation mode: off> Greg "Enjoying car racing more now then before, much to my wife's chagrin" Fox
Phil 27 Nov 1999#505843
>After racing F1RS for a year or so (and getting my ***kicked in the GPL >demo), I became interested in how to drive a race car in the real world. So >taking the recommendation of several sites, I purchased the book Going >Faster! and quickly realized there was much more to driving than I realized. Hi, I've been looking for a good driving book for a while now with no success. Is there any chance of posting more details of "Going Faster!", particularly the ISBN? Many thanks in advance, Phil
BRH 27 Nov 1999#505844
I bought "Going Faster" online from Barnes and Noble a few months ago. Price was $23.96. Their item # (don't know if this is the number you're asking for) is: 9780837602271 Hope this helps.
Quoted text (14 lines)> >After racing F1RS for a year or so (and getting my ***kicked in the GPL > >demo), I became interested in how to drive a race car in the real world. So > >taking the recommendation of several sites, I purchased the book Going > >Faster! and quickly realized there was much more to driving than I realized. > Hi, > I've been looking for a good driving book for a while now with no > success. Is there any chance of posting more details of "Going > Faster!", particularly the ISBN? > Many thanks in advance, > Phil

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