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Rec.Autos.Simulators Archive

Rally 2000/LWFF split axis

6 posts by 5 people · 24 Nov 1999 - 26 Nov 1999

Tim O 24 Nov 1999#505227
Anyone get this combo working? All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT) support split axis. It's a minor hassle to have to switch to combined axis to play RC2000. I can't get it to work when set to 3 axis. Actually, it wouldn't be a hassle at all, but I prefer not to use the Logitech Profiler and I sometimes forget to switch the axis settings before starting the game. It's funny, out of all the types of sims, a rally sim is the one you'd MOST expect to support this, since it mimics really rally driving style. Tim
Zolli 25 Nov 1999#505441
No! We'll have to wait for a patch... Well, it is not a sim, it's pure arcade! (But even so it should support split-axis) CU Zolli
Paul Jager 25 Nov 1999#505442
I have my Microsoft Force Feedback wheel working with independent pedals, by 1) choosing '2 axis and pedals' option in the game, and 2) using the 'combine y axis to pedals' in the MS software for the wheel itself. Why this works I have no idea. PJ
Quoted text (21 lines)>> Anyone get this combo working? >No! >We'll have to wait for a patch... >> All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT) >> support split axis. It's a minor hassle to have to switch to combined >> axis to play RC2000. I can't get it to work when set to 3 axis. >> Actually, it wouldn't be a hassle at all, but I prefer not to use the >> Logitech Profiler and I sometimes forget to switch the axis settings >> before starting the game. >> It's funny, out of all the types of sims, a rally sim is the one you'd >> MOST expect to support this, since it mimics really rally driving >> style. >Well, it is not a sim, it's pure arcade! >(But even so it should support split-axis) >CU >Zolli
If split axis isn't "independant pedals" would you please explain what it is? MF actually incorporated a request I made for RC into the final code to get my pedals on Joy-1 to work with my wheel on Joy-2. Would this be what is known as split axis? If yes - I'll post the directions to get this to work. --David Cook
Quoted text (40 lines)> Because it isn't split axis anymore. > Marc. > > I have my Microsoft Force Feedback wheel working with independent pedals, > by > > 1) choosing '2 axis and pedals' option in the game, and 2) using the > > 'combine y axis to pedals' in the MS software for the wheel itself. Why > this > > works I have no idea. > > PJ > > >> Anyone get this combo working? > > >No! > > >We'll have to wait for a patch... > > >> All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT) > > >> support split axis. It's a minor hassle to have to switch to combined > > >> axis to play RC2000. I can't get it to work when set to 3 axis. > > >> Actually, it wouldn't be a hassle at all, but I prefer not to use the > > >> Logitech Profiler and I sometimes forget to switch the axis settings > > >> before starting the game. > > >> It's funny, out of all the types of sims, a rally sim is the one you'd > > >> MOST expect to support this, since it mimics really rally driving > > >> style. > > >Well, it is not a sim, it's pure arcade! > > >(But even so it should support split-axis) > > >CU > > >Zolli
Because it isn't split axis anymore. Marc. > I have my Microsoft Force Feedback wheel working with independent pedals, by > 1) choosing '2 axis and pedals' option in the game, and 2) using the > 'combine y axis to pedals' in the MS software for the wheel itself. Why this
Quoted text (28 lines)> works I have no idea. > PJ > >> Anyone get this combo working? > >No! > >We'll have to wait for a patch... > >> All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT) > >> support split axis. It's a minor hassle to have to switch to combined > >> axis to play RC2000. I can't get it to work when set to 3 axis. > >> Actually, it wouldn't be a hassle at all, but I prefer not to use the > >> Logitech Profiler and I sometimes forget to switch the axis settings > >> before starting the game. > >> It's funny, out of all the types of sims, a rally sim is the one you'd > >> MOST expect to support this, since it mimics really rally driving > >> style. > >Well, it is not a sim, it's pure arcade! > >(But even so it should support split-axis) > >CU > >Zolli
Perhaps I misunderstood, but 2 axis is not using a split axis for the pedals--3 axis is. With split axis pedals, 3 axes are used: x, y and a third (usually called r). With every other title in existence, you can't have independent operation of the pedals without using 3 axes. Some titles, like N3 apparently, support the split axis configuration, but still do not permit independent operation of the pedals. RC2000, I can only assume, does not support independent operation or they would have not screwed up such a fundamental aspect of the "released version" of the game. They may have tried to add-in split axis support at the last minute to aid those people with controllers who don't want to have to change their set-up back to 2 axis just to play RC2000 (me!!!!!!!). For the record, it was my intervention that got us analogue controls in RAC Network Q Rally Championship. What was a very decent title for its time was completely ruined by digital (on/off) acceleration and braking. I also pleaded to have it added to the Add-on pack--but only an unreleased beta version of analogue controls made it my way (it works fine though, but has a testing read-out in the corner of the screen!!!). At the time I thought how could so much thought and care be taken in recreating all the stages, but then***something like the controls up so badly. It reminded me of the "physics" discussions re: RC2000. But the granddaddy of all examples of this has to be SOS '37. What a colossal example of failed potential. Marc.
Quoted text (20 lines)> If split axis isn't "independant pedals" would you please explain what it > is? MF actually incorporated a request I made for RC into the final code > to get my pedals on Joy-1 to work with my wheel on Joy-2. Would this be > what is known as split axis? > If yes - I'll post the directions to get this to work. > --David Cook > > Because it isn't split axis anymore. > > Marc. > > > I have my Microsoft Force Feedback wheel working with independent
pedals, > > by > > > 1) choosing '2 axis and pedals' option in the game, and 2) using the > > > 'combine y axis to pedals' in the MS software for the wheel itself. Why
Quoted text (15 lines)> > this > > > works I have no idea. > > > PJ > > > >> Anyone get this combo working? > > > >No! > > > >We'll have to wait for a patch... > > > >> All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT) > > > >> support split axis. It's a minor hassle to have to switch to
combined > > > >> axis to play RC2000. I can't get it to work when set to 3 axis. > > > >> Actually, it wouldn't be a hassle at all, but I prefer not to use the > > > >> Logitech Profiler and I sometimes forget to switch the axis settings > > > >> before starting the game. > > > >> It's funny, out of all the types of sims, a rally sim is the one you'd
Quoted text (8 lines)> > > >> MOST expect to support this, since it mimics really rally driving > > > >> style. > > > >Well, it is not a sim, it's pure arcade! > > > >(But even so it should support split-axis) > > > >CU > > > >Zolli

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