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Rec.Autos.Simulators Archive

HELP rally championships _ v. slow

10 posts by 7 people · 20 Nov 1999 - 24 Nov 1999

Jacka 20 Nov 1999#504421
well I cant even evaluate this game 'cos it is deathly slow - even at 640/480 I have a 300mhz P2 and 128mb ram and a voodoo 3 all the mag reviews stated that it would run fine on this spec my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with all feautures turned on Am I missing something ? have tried different settings (double/triple buffering, mipmap on/off) driver versions for voodoo 3 are: glide2x 2.60.00.0408 glide 3x 3.10.00.0406 open gl and direct 3d drivers not present gdi driver: 4.00.1381.0381 PLEASE HELP -- Rich "The Jackal" Senior digital animator, the Moving Picture Company maya resource site: http://www.abel.net.uk/~jackal Sent via Deja.com http://www.deja.com/ Before you buy.
Goy Larsen 20 Nov 1999#504422
Quoted text (15 lines)> well I cant even evaluate this game 'cos it is deathly slow - even at > 640/480 > I have a 300mhz P2 and 128mb ram and a voodoo 3 > all the mag reviews stated that it would run fine on this spec > my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with all > feautures turned on > Am I missing something ? > have tried different settings (double/triple buffering, mipmap on/off) > driver versions for voodoo 3 are: > glide2x 2.60.00.0408 > glide 3x 3.10.00.0406 > open gl and direct 3d drivers not present > gdi driver: 4.00.1381.0381
Could it be the V3, I have a P3 and can barely run in 8x6 in this game with my V3-3500, no problems in 640x480 though, but give me a break :-) Beers and cheers (uncle) Goy
> > well I cant even evaluate this game 'cos it is deathly slow - even at > > 640/480 > Could it be the V3, I have a P3 and can barely run in 8x6 in this game > with my V3-3500, no problems in 640x480 though, but give me a break :-) I don't think it's the V3. With Cel550/TNT2/256Mb the only res that gives me high enough framerates is the 640x480 you mentioned. The 3D in-car view only makes things worse. Speedwise, the bumper camera is the way to go. Of course, now people start crawling out of the woodwork saying they've got totally smooth gameplay in 800x600+ but it's all so relative. If you've tasted something like 50-60+ fps and have become used to it in so many games, anything below 25-30 fps starts to make you sick, and that's the case with RC. And now that I'm all warmed up, anyone else annoyed by the fact that visually the cars seem to have no suspension at all? That's bad news in Polygonland - you could swear you're riding a digital signal rather than fighting your way over the rolling hills of Highlands. :( --- Antti Markus Peteri 15 miles. your dim light shines from so far away - Soul Asylum, Promises Broken
Goy Larsen 21 Nov 1999#504591
Quoted text (10 lines)> I don't think it's the V3. With Cel550/TNT2/256Mb the only res that gives > me high enough framerates is the 640x480 you mentioned. The 3D in-car > view only makes things worse. Speedwise, the bumper camera is the way > to go. > Of course, now people start crawling out of the woodwork saying they've > got totally smooth gameplay in 800x600+ but it's all so relative. If > you've tasted something like 50-60+ fps and have become used to it in so > many games, anything below 25-30 fps starts to make you sick, and that's > the case with RC.
Thx, I was starting to wonder.... Good point, it's like the car has no "weight" at all Beers and cheers (uncle) Goy
It is the V3. David G Fisher
Quoted text (21 lines)> > well I cant even evaluate this game 'cos it is deathly slow - even at > > 640/480 > > I have a 300mhz P2 and 128mb ram and a voodoo 3 > > all the mag reviews stated that it would run fine on this spec > > my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with all > > feautures turned on > > Am I missing something ? > > have tried different settings (double/triple buffering, mipmap on/off) > > driver versions for voodoo 3 are: > > glide2x 2.60.00.0408 > > glide 3x 3.10.00.0406 > > open gl and direct 3d drivers not present > > gdi driver: 4.00.1381.0381 > Could it be the V3, I have a P3 and can barely run in 8x6 in this game > with my V3-3500, no problems in 640x480 though, but give me a break :-) > Beers and cheers > (uncle) Goy
Coco 21 Nov 1999#504593
I have a P2 300 with 128megs and V3 and direct x 7 install, no problem at all, and i have also Win98 SE
Quoted text (26 lines)> well I cant even evaluate this game 'cos it is deathly slow - even at > 640/480 > I have a 300mhz P2 and 128mb ram and a voodoo 3 > all the mag reviews stated that it would run fine on this spec > my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with all > feautures turned on > Am I missing something ? > have tried different settings (double/triple buffering, mipmap on/off) > driver versions for voodoo 3 are: > glide2x 2.60.00.0408 > glide 3x 3.10.00.0406 > open gl and direct 3d drivers not present > gdi driver: 4.00.1381.0381 > PLEASE HELP > -- > Rich "The Jackal" > Senior digital animator, the Moving Picture Company > maya resource site: http://www.abel.net.uk/~jackal > Sent via Deja.com http://www.deja.com/ > Before you buy.
640x480??!?!? It's the graphics engine ... Hena > > > well I cant even evaluate this game 'cos it is deathly slow - even at > > > 640/480 > > > I have a 300mhz P2 and 128mb ram and a voodoo 3 > > > all the mag reviews stated that it would run fine on this spec > > > my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with all
Quoted text (15 lines)> > > feautures turned on > > > Am I missing something ? > > > have tried different settings (double/triple buffering, mipmap on/off) > > > driver versions for voodoo 3 are: > > > glide2x 2.60.00.0408 > > > glide 3x 3.10.00.0406 > > > open gl and direct 3d drivers not present > > > gdi driver: 4.00.1381.0381 > > Could it be the V3, I have a P3 and can barely run in 8x6 in this game > > with my V3-3500, no problems in 640x480 though, but give me a break :-) > > Beers and cheers > > (uncle) Goy
Of course a V3 is powerful enough to run the game. The developers were using a V2 most of the time. His computer is fast enough and has enough ram. What I meant is there is a problem between the drivers of the V3 and RC. A patch to fix it is on it's way. From HG: It seems a lot of people who own Voodoo3, Banshee and some other kind of 3D cards are experiencing some problems with Rally Championship. This was posted by one of the developers just seconds ago: 3, Banshee and Velocity 100 available. We will also be releasing a replay cameras and other features. An already good game getting better all the time! We have opened the following thread on the forums at http://forums.simracingnews.com/ubb/Forum3/HTML/000872.html for you to put your suggestions for the patch in. If you haven't registered for the forums yet, remember to do that at http://forums.simracingnews.com/cgi-bin/Ultimate.cgi?action=agree first and you'll be able to post right away. Enjoy! -- Kenneth Verburg Webmaster/Editor-in-chief High Gear http://www.simracingnews.com David G Fisher > > It is the V3. > > David G Fisher > 640x480??!?!? It's the graphics engine ... > Hena > > > > well I cant even evaluate this game 'cos it is deathly slow - even at > > > > 640/480 > > > > I have a 300mhz P2 and 128mb ram and a voodoo 3 > > > > all the mag reviews stated that it would run fine on this spec > > > > my toca2/gpl/CMrally/F1RS all run at lighning speed at 1024x768 with > all > > > > feautures turned on
I stand corrected. Hena (a V3 owner who was wondering RC's crappy performance)
Ma 24 Nov 1999#505262
I'm using a p2-333 overclocked to 400MHz and a V3 3500TV overclocked to 200MHz. The framerates fly at 1024x768 with the in-car driver view. The only time I've seen the slightest slowdown so far is in stage 5/6 of the Vauxhall Rally of Wales.

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