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Rec.Autos.Simulators Archive

How fast is SCGT on your machine?

4 posts by 4 people · 19 Nov 1999 - 19 Nov 1999

Rev. Tony L 19 Nov 1999#504218
The thing is that we're about to buy some new workstations at my workplace for senior staff here so I'm wondering if we could all spec the same machine (to lower TCO) and we can commonly install and play network games (and office applications as well I suppose). Probably Intel 500+Mhz some 32Mb high-speed AGP card. We wanna play network SCGT at 1,024 x 768. Quake3. Rogue Spear. etc. SCGT is allegedly quite system intensive. Sort of. I have a 464Mhz Celeron running voodoo2 sli and SCGT is fine at SCGT/GPL except if you start in 16th position and some bozos stacking it on the first corner. GPL is fine but that's Glide for you! SCGT is fine except if you get say 6-8 cars in your field of view and then the FPS falls to 24-25 fps (subjectively) Is there a frame counter in SCGT like the Alt-F in GPL? How does it run on other cards? It seems pretty good on my new Celeron 566Mhz and g400 32Mb but it's little less stable due to funky Matrox drivers. Oh well. Anything thoughts? Of course I need 1,024 and everything turned on and full field. I don't wanna miss a thing. I start in 16th and thread my way thru the pack since that requires some skill. ***qualifying! T.
Dave Henrie 19 Nov 1999#504219
I think most of those will play well over a lan net, but I've heard, even in a lan situation, that SCGT is just slow. There are some framerate fixes that private users have made. They may help. dave henrie
Quoted text (26 lines)> The thing is that we're about to buy some new workstations > at my workplace for senior staff here so I'm wondering if we > could all spec the same machine (to lower TCO) and we can commonly > install and play network games (and office applications as well > I suppose). Probably Intel 500+Mhz some 32Mb high-speed AGP card. > We wanna play network SCGT at 1,024 x 768. Quake3. Rogue Spear. etc. > SCGT is allegedly quite system intensive. Sort of. > I have a 464Mhz Celeron running voodoo2 sli and SCGT is fine > at SCGT/GPL except if you start in 16th position and some > bozos stacking it on the first corner. GPL is fine but that's > Glide for you! SCGT is fine except if you get say 6-8 cars in > your field of view and then the FPS falls to 24-25 fps (subjectively) > Is there a frame counter in SCGT like the Alt-F in GPL? > How does it run on other cards? It seems pretty good on my > new Celeron 566Mhz and g400 32Mb but it's little less stable > due to funky Matrox drivers. Oh well. > Anything thoughts? Of course I need 1,024 and everything turned > on and full field. I don't wanna miss a thing. I start in 16th > and thread my way thru the pack since that requires some skill. >***qualifying! > T.
>The thing is that we're about to buy some new workstations >at my workplace for senior staff here so I'm wondering if we [snip] >We wanna play network SCGT at 1,024 x 768. Quake3. Rogue Spear. etc. >SCGT is allegedly quite system intensive. Sort of. Sounds like a tough job! <G> Gunner
evente.. 19 Nov 1999#504221
Please share where I might find these! I'm about to check out gtinsider, but hoped you might have a direct link to something. things aren't as smooth as I'd hoped - still love the game, though! Thanks! Kendt Sent via Deja.com http://www.deja.com/ Before you buy.

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