I was wondering why Papyrus hasn't used the old add on formula ie:
Grand National add on for Nascar, Indianapolis Track Pack etc. For
Grand Prix Legends. I was thinking that classic Sports Cars like the
E-type Jag's and Le Mans Cars of the era would be a fairly simple
add-on to the GPL product.
Any Thoughts? Papy?
Probably becuase GPL was a total Bomb in the Stores so a Add on wouldn't
be the greatest of all buisness moves. I think Sierra has a BIG Black
mark on anything dealing with gpl.
If gpl sold 500,000 copies I'm sure we would have seen a couple addon
packs by now.
Quoted text (7 lines)
> I was wondering why Papyrus hasn't used the old add on formula ie: > Grand National add on for Nascar, Indianapolis Track Pack etc. For > Grand Prix Legends. I was thinking that classic Sports Cars like the > E-type Jag's and Le Mans Cars of the era would be a fairly simple > add-on to the GPL product. > Any Thoughts? Papy?>Probably becuase GPL was a total Bomb in the Stores so a Add on wouldn't
>be the greatest of all buisness moves. I think Sierra has a BIG Black
>mark on anything dealing with gpl.
>If gpl sold 500,000 copies I'm sure we would have seen a couple addon
>packs by now.
You're looking at it wrong: add-on's not only lengthen the shelflife of
a product, but get others who would not normally have bought the original to
buy it. I'm a prime example: GPL itself doesn't interest me, BUUUT, I might
be interested in a stock car add-on or if there was a large "track pack" or
something like that. I think a LOT of other people feel the same way.
Gunner
You mean it sold badly???
Quoted text (11 lines)
>>Probably becuase GPL was a total Bomb in the Stores so a Add on wouldn't >>be the greatest of all buisness moves. I think Sierra has a BIG Black >>mark on anything dealing with gpl. >>If gpl sold 500,000 copies I'm sure we would have seen a couple addon >>packs by now. > You're looking at it wrong: add-on's not only lengthen the shelflife of >a product, but get others who would not normally have bought the original to >buy it. I'm a prime example: GPL itself doesn't interest me, BUUUT, I might >be interested in a stock car add-on or if there was a large "track pack" or >something like that. I think a LOT of other people feel the same way.It's like movies. You don't release a sequel if the first one bombs.
GPL was a bomb as far as sales go.
That's business.
Quake 2 was a huge success right of the bat. There was a large community that
then made mods for it, keeping it alive.
We've seen this to a small extent with GPL. We've got the Brands Hatch and
Dubai add-ons and others have made new skins for the cars. But the community
is much smaller so there arent the number of people working on it to give us
mods.
If GPL had been as big a hit initially as Quake 2 then I think You'd have your
CanAm and Drag racing and probably dirt track mods and lots of other stuff.
There just aren't the same number of people interested in it.
Doom wasn't very open, but it was popular and it got hacked to death, giving us
all kinds of new maps and total conversions like "Aliens". Id software decided
to keep that going when they made Quake more open.
If someone can come up with a brands hatch, then obviously it's possible. It's
just not being done, that's all.
glen
Any time this subject comes up, I have to put in my $0.02. A LeMans/GT
Legends add-on...heck, even a full price game using the GPL engine would
turn my crankshaft -BIG TIME-! Gimme, gimme, gimme...Chaparall, Ford GT,
Ferrari, Lola, Lotus...mmmmm....we can dream...
J. P.
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Quoted text (7 lines)
> I was wondering why Papyrus hasn't used the old add on formula ie: > Grand National add on for Nascar, Indianapolis Track Pack etc. For > Grand Prix Legends. I was thinking that classic Sports Cars like the > E-type Jag's and Le Mans Cars of the era would be a fairly simple > add-on to the GPL product. > Any Thoughts? Papy?{...}
Ditto. They could make more of a success of that Engine... hate to see
it go to waste (not really waste, because it's awesome, but lack of use
and evolutionary improvements).
They could really do a lot with it, and make cash (maybe?)! Even an
old (or modern) CART sim on that engine would be BRILLIANT.
Hammer
Sent via Deja.com http://www.deja.com/
Before you buy.
I disagree here. Admittedly there is a much smaller GPL community, but due
to the open nature of Quake/Quake 2 creating a mod for the game was
relatively easy for anyone with programming knowledge. This led to a
reasonable number of good editing tools, which meant that practically anyone
could have a go at changing the game by using custom skins and models at the
very lease, or making new maps.
There are so few people who know HOW to edit GPL out there, that there are
very few tools to do editing with. I for one would definitely have a go if
there was a visual track editor available for GPL that was anywhere near as
good as Worldcraft was for Quake...
That to me seems to be the reason that only Dave Noonan has made any new GPL
tracks. He's the only one that knows how to.
Here's hoping that will change some day. GPL has the potential to last for
many years as a classic game, but may have trouble doing so if no-one is
able to add to it.
Mike West.
> >The only reason Quake II is still on the
> >shelves is the huge number of mods and add ons available for it. And the
> >only reasons those exist is because the developers opened the game up. If
> >this had been done with GPL, I'd bet anything that I'd be able to go
> >home tonight to drive a McLaren M8D in an online CanAm league.
> Quake 2 was a huge success right of the bat. There was a large community that
> then made mods for it, keeping it alive.
> We've seen this to a small extent with GPL. We've got the Brands Hatch and
> Dubai add-ons and others have made new skins for the cars. But the community
> is much smaller so there arent the number of people working on it to give us
> mods.
> If GPL had been as big a hit initially as Quake 2 then I think You'd have your
> CanAm and Drag racing and probably dirt track mods and lots of other stuff.
> There just aren't the same number of people interested in it.
> Doom wasn't very open, but it was popular and it got hacked to death, giving us
> all kinds of new maps and total conversions like "Aliens". Id software decided
> to keep that going when they made Quake more open.
> If someone can come up with a brands hatch, then obviously it's possible. It's
> just not being done, that's all.
> glen
I agree with your sentiments, however there's something better that
could be done. RELEASE an SDK! The only reason Quake II is still on the
shelves is the huge number of mods and add ons available for it. And the
only reasons those exist is because the developers opened the game up. If
this had been done with GPL, I'd bet anything that I'd be able to go
home tonight to drive a McLaren M8D in an online CanAm league.
Could you imagine, say, a Monza patch that opens up the high banked
oval..................? oh my that would rock!
Rik Anthrax
-
-
"trust the government?? what are you, some kind of moron?"
Quoted text (7 lines)
>> Probably becuase GPL was a total Bomb in the Stores so a Add on wouldn't >> be the greatest of all buisness moves. I think Sierra has a BIG Black >> mark on anything dealing with gpl. >> If gpl sold 500,000 copies I'm sure we would have seen a couple addon >> packs by now. >You mean it sold badly???Amen to that!!! I heard somewhere that Dubai was Red Rock flattened
out...if there was a nifty, easy little track editor/convertor, let's just
say trying to get the cars stopped going into turn 2 would be a challenge :P
That, and maybe a track to test the jumping capabilities of cars... :)
--
Kirk Lane
ICQ: 28171652
BRT #187
"It goes down the same as a thousand before
No one's gettin' smarter, no one's learnin the score
The never ending spree of death and *** and hate
Is gonna tie your own rope"
-'Come Out And Play', The Offspring
I'd buy the NFS concept with the GPL engine. Call it
Need For Real, or Muscle Car Legends. Model the tracks
listed in the "Best driving roads" type of articles. Model the
XKE, Spider, Cobra. The reason given for no GPL engine
in N3 was too many cars for the CPU, but NFS has what, 8?
Even 250, 000 would have been a good number (thats how many were shipped,
and a lot came back ;o( oh well)
Quoted text (16 lines)
>Probably becuase GPL was a total Bomb in the Stores so a Add on wouldn't >be the greatest of all buisness moves. I think Sierra has a BIG Black >mark on anything dealing with gpl. >If gpl sold 500,000 copies I'm sure we would have seen a couple addon >packs by now. >> I was wondering why Papyrus hasn't used the old add on formula ie: >> Grand National add on for Nascar, Indianapolis Track Pack etc. For >> Grand Prix Legends. I was thinking that classic Sports Cars like the >> E-type Jag's and Le Mans Cars of the era would be a fairly simple >> add-on to the GPL product. >> Any Thoughts? Papy?I think the BEST games have no need for an add on.
I played Half Life and Unreal to the end , and then what? Do it again? Are
you crazy??
These games are fantastic to play, but when u reach the end, u ALWAYS feel
disappointed because the game is over.
I never buy a sequel because by the time the sequel is out, a better 1st
person adventure has hit the shelves.
GPL will stay exciting for a very very long time, and you don't really NEED
any add ons. You can try to go faster around these tracks all your life :)
Of course add ons are FUN, but I wouldn't spend a dollar on them. I love the
freeware add ons still, when they make the game-playing more realistic.
>I think the BEST games have no need for an add on.
>I played Half Life and Unreal to the end , and then what? Do it again? Are
>you crazy??
I haven't played either yet (no time), BUT both are continuing to sell
well - and so are their addons. The addons for BOTH of these games enhance
them enough to basically make them all NEW.
Unfortunately it's been Sierra's policy to release what COULD be an
addon as a whole new product. Too bad - while I desperately want trucks for
N3, I'm a little reserved to install BOTH "N3 Trucks" and N3.
No doubt they'll maintain that stance with GPL. Heck, they haven't even
done anything with Viper Racing and it's not by Papy!
I disagree entirely. Except for a VERY select few (even HERE), without
new cars, tracks, etc. it's going to get too routine. We all (I would
think) would like more diversity.
Reasonably priced addons (<US$20) would not only sell well, I STILL
argue that others who have held out will buy GPL!
BTW, GPL _IS_ still available in Portland area stores - I saw it
everywhere I went looking for Dirt Track Racing. But it's $39.95. I have
the same sentiment toward NL, too. I have N3 (and N1, N2, N99 and Nas50th),
and as much as I want it, it's hard to pay ANOTHER $40 to drive Superbirds
(given my driving "skills"). I'm hoping the trucks will be under $30.
Gunner
Unfortunately it's the NASCAR syndrome again at Le Mans. With a real
simulation of the Sarthe race, we would be talking in excess of 40 cars on
track again and hence run into the same CPU occupancy trouble.
Mark


































