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Will GPL works with TNT video cards?

7 posts by 6 people · 12 Nov 1999 - 18 Nov 1999

Phili 12 Nov 1999#502945
I can't seems to make it using 3d Hardware acceleration. I'm only allowed to use software mode. Anyone out there able to make GPL works with a TNT cards? If possible can you reply by E-mail coz I'm only able to come in to this newsgroup at home. But I can access my E-mail at works. I'll appreciated if you guys can help me out with this problem. Anyway, I've just bought this game and if it's still not going to work, than I've got no choice but to return this game. But somehow I really like the game play. Thanks in advance for helps.
Jazzbo 12 Nov 1999#502946
Philip, First download the beta openGL driver from http://www.papy.com. While you are at it, you should download the new 1.2 patch as well. Follow the directions to install both. Then fire up GPL. I run mine with Creative TNT2 at 800x600 with everything turned on, the only "bad" things are the mirror images, they are pretty much useless due to bad openGL coding (per papy). Other than that, it works great. -- Jerry San Francisco, CA Sent via Deja.com http://www.deja.com/ Before you buy.
Diki Din 13 Nov 1999#503113
Hi Jazz, thanks for your info. I've D/L the openGL files and the 1.2 patch. It indeeds works. Somehow i find that the rear mirror is pretty ok for me. Maybe its just that i couldn't concertrate on the rear mirror ( Mostly looking at the front coz since i couldn't handle the front properly, how can i manage to handle the back.. hehe ) Anyway, it's a very nice game. Work greats with my Logitech FF wheel. But 1 things that is too complicated for me is the car setup. :( Anyway usefull information on car setup for me? Best Regards. Philip.
Jazzbo 13 Nov 1999#503114
Philip, Try this site for some setup ideas. GPL is my favorite game now, it does consume massive amount time though... http://nunnini.homepage.com/ Jerry > Hi Jazz, thanks for your info. I've D/L the openGL files and the 1.2 patch. > It indeeds works. Somehow i find that the rear mirror is pretty ok for me. > Maybe its just that i couldn't concertrate on the rear mirror ( Mostly > looking at the front coz since i couldn't handle the front properly, how can > i manage to handle the back.. hehe ) > Anyway, it's a very nice game. Work greats with my Logitech FF wheel. But 1
Quoted text (13 lines)> things that is too complicated for me is the car setup. :( > Anyway usefull information on car setup for me? > Best Regards. > Philip. > > Philip, > > First download the beta openGL driver from http://www.papy.com.
While > > you are at it, you should download the new 1.2 patch as well. Follow > > the directions to install both. Then fire up GPL. I run mine with > > Creative TNT2 at 800x600 with everything turned on, the only "bad" > > things are the mirror images, they are pretty much useless due to bad
Quoted text (8 lines)> > openGL coding (per papy). Other than that, it works great. > > -- > > Jerry > > San Francisco, CA > > Sent via Deja.com http://www.deja.com/ > > Before you buy.
-- Jerry San Francisco, CA Sent via Deja.com http://www.deja.com/ Before you buy.
Yes, ignore it. The default setups are pretty good and are all you'll need for a while till you learn the tracks and get the feel of the cars. When you do want to experiment with setups but don't want to develope them yourself there are tons of GPL sights that have setups you can download. For starters you should go here: http://simracing.com/alison/gpl/ for some really good info on how to best setup your FF wheel in GPL. -- Don Scurlock Vancouver,B.C.
>Hi Jazz, thanks for your info. I've D/L the openGL files and the 1.2 patch. >It indeeds works. Somehow i find that the rear mirror is pretty ok for me. >Maybe its just that i couldn't concertrate on the rear mirror ( Mostly >looking at the front coz since i couldn't handle the front properly, how can >i manage to handle the back.. hehe ) The mirror refresh rate is fine by default, but the frame rate (alt-F) sucks, because the OpenGL function used to copy to the mirrors is slow. It's hard to drive GPL without a solid, fast frame rate. As stated in the README included in the OpenGL patch, you can use the MirrorsEvery entry in your core.ini file to reduce the mirror refresh rate. This will make the mirrors look worse, but increase your frame rate, which is more important. When using my TNT, I set it to 8, which makes the mirrors look horrible, but which gives me a solid 36 fps at 1024x768 except at the start of the race. -- spamgard(tm): To email me, put "geek" in your Subject line.

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