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DTR YEEEEHAW!!

8 posts by 8 people · 05 Nov 1999 - 06 Nov 1999

Bob Curtin 05 Nov 1999#501400
YEEEEEEHAW!!! I ain't had this much fun since the hogs ate Little Willy!! Crank up Flatt & Scruggs in the backround and hike up them bib jeans. I did some dirt track racing on motorcycles back in the 60's and that feeling of constantly being on the edge of disaster is plugged into this game bigtime. Throttle control is the key This is definitely a keeper. What a gas! Anybody know when the full version is due out? -- Bob Curtin Worcester Area Strategy & Tactics Exchange http://www.tiac.net/users/ten10ths/ "If God had intended men to join the Army he would have given us green, baggy skin"
Pete 05 Nov 1999#501401
>YEEEEEEHAW!!! I ain't had this much fun since the hogs ate Little >Willy!! have to agree this game really does kick butt.....esp multiplayer across our whole office!!!! initially i thought it was Spirit of Speed 2 until I found the realism slider.....
glen 05 Nov 1999#501402
>Throttle control is the key as in, keep it all the way down? That's what I've been doing. I need more practice. glen
Kenny L. 05 Nov 1999#501404
Lester Flatt & Earl Scruggs, old hillbilly guitar n banjo duo.
Quoted text (7 lines)> >YEEEEEEHAW!!! > >Crank up Flatt & Scruggs in the backround > ?! > -- > Matthias Flatt
Bendito 06 Nov 1999#501628
> >Throttle control is the key > as in, keep it all the way down? That's what I've been doing. > I need more practice. It depends on the track. Some tracks you can keep the throttle all the way down and get away with it, but on other tracks that's very difficult. Raceway 34 for example with the Late Models. Marko;
jbo.. 06 Nov 1999#501629
Raceway 34 is definitely a "rhythm" track -- you have to fall into a good rhythm to run consistent, quick laps, and if you lose your rhythm, you can go right to the back of the pack very quickly. A good lap there goes something like this: Accelerate down the straight; snap the wheel left to get your car set up for the turn-in; stay on the throttle long enough to get yourself rotated into the turn; lift of the throttle momentarily to let the car get stable as the tail swings around; get back on the throttle and power-slide on thru, then accelerate out toward the late apex; repeat down the back straight. Throttle is very important on these "rhythm" tracks. At Raceway 34, if you stay on the throttle too long going into the turn and you'll find yourself heading into the infield; if you don't get back into the throttle soon enough and you either won't get your powerslide/drift set up properly, or you'll go into terminal understeer and slowly drift up into the wall. Either way, you're probably going to lose a couple of positions along the way. Great fun, all in all. The 1/4-mile tracks in particular all require a lot of off-throttle, on-throttle coordination, along with a LOT of steering corrections. I find that the Mexico track in GPL also requires similar "rhythm" to successfully get through all the esses and such -- challenging yet rewarding when you get it right (especially for more than one consecutive lap!). And to think that some of the testers bowed out during the DTR alpha testing stage because they felt it wasn't going to be enough of a "sim." Oh, ye of little faith! <G> ;-) -- JB
Quoted text (11 lines)> > >Throttle control is the key > > as in, keep it all the way down? That's what I've been doing. > > I need more practice. > It depends on the track. Some tracks you can keep the throttle all > the way down and get away with it, but on other tracks that's very > difficult. Raceway 34 for example with the Late Models. > Marko;
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