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Racing Riverside in NL

6 posts by 5 people · 01 Nov 1999 - 02 Nov 1999

Is Riverside one *** to go fast on or WHAT??? I'm forever in the sand!!! This track will be my equivalent of Monaco from GPL. James
ymenard 02 Nov 1999#500890
Here is a couple of tricks : - Let go the gas and brake a little tidbit when the stands get out of the ***pit view on the left for T1 - Slide really soon into Turn2, don't fear putting your righties into the dirt, then the lefties exiting the apex into the dirt. - For the Esses, go full flat, and at the end just remember that the shortest braking point between A and B is in a straight line ;) - The rest is pretty basic. The turn before the long stretch is still deadly if you brake late. Brake sooner than you think, it's a tricky. - Go full flat now, you should reach 160mph+ , brake into the last corner just a tidbit after the darker groove. With ACE-no modification I was easily able after an hour to hit a high 113 there. -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Quoted text (9 lines)>>Is Riverside one *** to go fast on or WHAT??? I'm forever >>in the sand!!! >>This track will be my equivalent of Monaco from GPL. >Here is a couple of tricks : >- Let go the gas and brake a little tidbit when the stands get >out of the***pit view on the left for T1
If you braked too late into that turn, downshift and brake harder. Believe me when I say you don't want to hit the end of pit wall the wrong way. I brake and sometimes downshift here. And here lies the rub. A number of folks racing online are completely abandoning the intended racing surface in favor of the "straight-line" approach. With an unmodified Ace setup, you're not likely to get much better than 110 if you keep it pretty much on the asphalt. While the sim doesn't black-flag you for significantly cutting the course (and I certainly wouldn't go so far as to call it cheating), I think it shows a certain lack of integrity to use this technique (similar to the GPL trick of riding the guardrail at Monza to maintain speed through the turns). I can understand two wheels off (or even the occasional error correction in that section of track, but repeatedly having four wheels off as you travel in an intentionally straight line is bad form, and forces everryone else to do so just to keep up with you. That would be an enviable speed if you actually kept it on the asphalt... -- ========================================================= Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html Barbarian Diecast Collector (370+ cars and counting) http://members.home.net/jsimm/diecast_index.html North American Stockcar Racing Online Competition http://www.paddedwall.org/nasroc1/nasroc1.html Super X Philes http://members.home.net/kap/superx/superx.html If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
ymenard 02 Nov 1999#500892
LOL true.. I did that experience a couple of times trying to find the best way. I seriously say it's the most difficult corner (maybe not the most important, but if you brush the wall your lap won't ever be fast). I fully understand your point. The thing is the AI does it, the humans does it. Your not using an exterior help that makes the physics impossible (no way in real-life you could use a guard rail), but your using a method that I say has been done in real life also. Im like what half a second into the dirt ? The track turns left right after the little Esse so I am still there most of the time. It's like at Sears Point in N3. Most of the fast people on the NROS cut into the grass all the way into the first turn after the Chute (the first Esse). Or at the Glen, they cut down heavily in the grass in the chicane. It's just the way Road Course tracks have to be handled. To figure the difference between going on a straight line/how much speed you loose in the grass (or dirt). I could cut the course much more in a straight line but I loose way too much speed (like going over the little hill eh). Like I said in a post earlier, I've done a high 112 keeping it on the asphalt all the time. -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Yup, you're right. Everyone does it (cutting the track) so you have to do it or be left behind. But if you did that in real life you would be spending more time in the pits than you would on the track after being black flagged!
Quoted text (23 lines)>> If you braked too late into that turn, downshift and brake harder. >> Believe me when I say you don't want to hit the end of pit wall the wrong >> way. >LOL true.. I did that experience a couple of times trying to find the best >way. I seriously say it's the most difficult corner (maybe not the most >important, but if you brush the wall your lap won't ever be fast). >> And here lies the rub. A number of folks racing online are completely >> abandoning the intended racing surface in favor of the "straight-line" >> approach. With an unmodified Ace setup, you're not likely to get much >> better than 110 if you keep it pretty much on the asphalt. >> While the sim doesn't black-flag you for significantly cutting the >> course (and I certainly wouldn't go so far as to call it cheating), I >> think it shows a certain lack of integrity to use this technique (similar >> to the GPL trick of riding the guardrail at Monza to maintain speed >> through the turns). I can understand two wheels off (or even the >> occasional error correction in that section of track, but repeatedly >> having four wheels off as you travel in an intentionally straight line is >> bad form, and forces everryone else to do so just to keep up with you. >I fully understand your point. The thing is the AI does it, the humans
does >it. Your not using an exterior help that makes the physics impossible (no >way in real-life you could use a guard rail), but your using a method that I
Quoted text (25 lines)>say has been done in real life also. Im like what half a second into the >dirt ? The track turns left right after the little Esse so I am still there >most of the time. >It's like at Sears Point in N3. Most of the fast people on the NROS cut >into the grass all the way into the first turn after the Chute (the first >Esse). Or at the Glen, they cut down heavily in the grass in the chicane. >It's just the way Road Course tracks have to be handled. To figure the >difference between going on a straight line/how much speed you loose in the >grass (or dirt). I could cut the course much more in a straight line but I >loose way too much speed (like going over the little hill eh). >> >With ACE-no modification I was easily able after an hour to hit >> >a high 113 there. >> That would be an enviable speed if you actually kept it on the asphalt... >Like I said in a post earlier, I've done a high 112 keeping it on the >asphalt all the time. >-- >-- Fran?ois Mnard <ymenard> >-- May the Downforce be with you... >"People think it must be fun to be a super genius, but they don't realise >how hard it is to put up with all the idiots in the world."

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