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Rec.Autos.Simulators Archive

a way for PAPY to make money on GPL!!!!!

8 posts by 6 people · 30 Oct 1999 - 31 Oct 1999

Youp 30 Oct 1999#500301
There is an easy way for PAPY to make money om GPL. Include the roster of 1999. change the car handling to F1 Do not buylicenses; just rename Ferrari to Pizzari :)) etc. Rename Shumacher to Dr.Adams etc ( someone...... will release a "repair" pack) include some stupid driving-aids; from arcade moron to sim. To make a review possible for those mentally and physically handicapped journalists who gave GPL 85% and NFS4 98%. Papy can transform GPL into an awesome f1 sim in 2 or 3 months. If they can make money of N3 (boring, running aroud in circles like a stupid dog following its own tail........) with an outdated physics an graphics engine (except for Nascar legends which is a lot better), then they can make a lot off money from a real f1 sim and its add-ons. If it catches on they can buy the licenses, if Ubisoft can do it............... I would buy it in an instant. I never buy racing games, because the demo or the warez version or the disappoints usually to much. I only bought GP2 when it came out and GPL. And I am thinkin about buying TOCA2 because it is quite OK. But I really want a great F1 sim which is up to date. If you know one please let me know. (Monaco 2 (demo) is not even comming close to GPL). -- --o0 Ik ben Youp Meloen.....0o--
ymenard 30 Oct 1999#500302
You still need to get a license for the tracks. So it's full FIA-license or a MonacoGP license for the track. What about a FOCA license ???? woya here ;) . 2 or 3months is a normal development time for a patch of a released product. Something like you just say would take at least a full year. Obviously you don't have a really true opinion of what is Stock-car racing. Not a flame.. just facts ;) -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Darek 30 Oct 1999#500303
I agree, Papy could and should tuse the engine for some great games like F1 or even rally. Maybe they could sell the engine? The fact is that the GPL engine is right on the mark, it really immersed you in the action and makes you believe you are realluy on the track in a GP car. I didnt get that feeing from N3 and thats why I didnt like it, not because it is based on ovals. But think of the possibilities of papy would sell the engine. Rally, F1, and maybe even truck racing. That would just rule. Let's get some of that first person shooter engine selling going on.
Jeff Eiland 30 Oct 1999#500304
Dangit, is the sky falling ,must be cause i agree with Frank -- http://www.csranet.com/~pipeline/boots.html#non http://fairchildpub.com/fn/directory/281.htm Jeff Eiland #28 Georgia Boot Chevy aka veiland on ten aka viman on GSB http://jrfan.home.mindspring.com > > Include the roster of 1999. > > change the car handling to F1 > > Do not buylicenses; just rename Ferrari to Pizzari :)) etc > You still need to get a license for the tracks. So it's full FIA-license or > a MonacoGP license for the track. What about a FOCA license ???? > > Papy can transform GPL into an awesome f1 sim in 2 or 3 months. > woya here ;) . 2 or 3months is a normal development time for a patch of > a released product. Something like you just say would take at least a full > year. > > If they can make money of N3 (boring, running aroud in circles like a > stupid > > dog following its own tail........) > Obviously you don't have a really true opinion of what is Stock-car racing. > Not a flame.. just facts ;) > -- > -- Fran?ois Mnard <ymenard> > -- May the Downforce be with you... > "People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world."
Youp 31 Oct 1999#500487
> > Include the roster of 1999. > > change the car handling to F1 > > Do not buylicenses; just rename Ferrari to Pizzari :)) etc > You still need to get a license for the tracks. So it's full FIA-license or > a MonacoGP license for the track. What about a FOCA license ???? ok i agree FOCA license is OK DTM License, F2 or F3000 fine to give me some real and challenging tracks and it's fine better idea is start F1 Racing on the 1967 tracks only change the car outlook, sound handling, pits/paddock etc to1999 then 3 ( to 6 :)) months must be within their grasp. Sorry, I just expected Nascar Legends to be a great game because of it's name and producer. And I got burned, thank god I stopped buying every racing sim long ago...... In anoher thread i got flamed for asking for a warez version of MGPRS2. I'll restate my position: download the warez version; download the patches; test it. Buy it if you continue to play it; delete it when you don't like it. Yes, in the case of Nascar Legends this strategy cost papy some money because based on the review i would have bought it. But the game disappoints to much. ( If you're used to GPL). IF a company is able to create such a great sim, then as a customer you're entitled to expect the same quality in newer releases of sims. It's cheating your customer if they don't!
Youp 31 Oct 1999#500488
a copy from my other posting I'll restate my position: download the warez version; download the patches; test it. Buy it if you continue to play it; delete it when you don't like it. Yes, in the case of Nascar Legends this strategy cost papy some money because based on the review i would have bought it. But the game disappoints to much. ( If you're used to GPL). IF a company is able to create such a great sim, then as a customer you're entitled to expect the same quality in newer releases of sims. It's cheating your customer if they don't! > > > Include the roster of 1999. > > > change the car handling to F1 > > > Do not buylicenses; just rename Ferrari to Pizzari :)) etc > > You still need to get a license for the tracks. So it's full FIA-license
Quoted text (30 lines)> or > > a MonacoGP license for the track. What about a FOCA license ???? > ok i agree FOCA license is OK DTM License, F2 or F3000 fine to > give me some real and challenging tracks and it's fine > > > Papy can transform GPL into an awesome f1 sim in 2 or 3 months. > > woya here ;) . 2 or 3months is a normal development time for a patch > of > > a released product. Something like you just say would take at least a > full > > year. > better idea is start F1 Racing on the 1967 tracks only change the car > outlook, sound handling, pits/paddock etc to1999 > then 3 ( to 6 :)) months must be within their grasp. > > > If they can make money of N3 (boring, running aroud in circles like a > > stupid > > > dog following its own tail........) > > Obviously you don't have a really true opinion of what is Stock-car > racing. > > Not a flame.. just facts ;) > Sorry, I just expected Nascar Legends to be a great game because of it's > name and producer. > And I got burned, thank god I stopped buying every racing sim long
ago...... > In anoher thread i got flamed for asking for a warez version of MGPRS2. I'll > restate my position: > download the warez version; download the patches; test it. Buy it if you > continue to play it; delete it when you don't like it. > Yes, in the case of Nascar Legends this strategy cost papy some money > because based on the review i would have bought it. > But the game disappoints to much. ( If you're used to GPL). IF a company is
Quoted text (10 lines)> able to create such a great sim, then as a customer you're entitled to > expect > the same quality in newer releases of sims. It's cheating your customer if > they don't! > > -- > > -- Fran?ois Mnard <ymenard> > > -- May the Downforce be with you... > > "People think it must be fun to be a super genius, but they don't
realise > > how hard it is to put up with all the idiots in the world."
Dan, Sierra/papyrus has so far elected not to make,produce,or in any way get involved with a current Cart sim. They still have the current license for such a product through the year 2000,but don't count on anything from them that doesn't say nascar. The sad state of affairs is that open wheel car sims don't sell well enough to make financially worth while in the USA. Joel Willstein

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