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Rec.Autos.Simulators Archive

Driver: pursuit mission editing help needed

3 posts by 3 people · 28 Oct 1999 - 01 Nov 1999

Jeroe 28 Oct 1999#499795
The Pursuit game in Driver is by far my most popular sub-game (it's the ONLY thing I like about the game! That's the real Driver movie stuff: trying to hang on to another car. And everytime the car drives another route: real great. It's much better that 'Lose the tail, because you'll be riding the same circles before you know it and the borders of the maps become very apparent. With Pursuit you never know where you'll end up!) Anyway, I'd like to change some settings. I tried to do it with the Mission Editor, but I can't figure it out. Maybe someone can help? 1. I'd like to be able to keep on following the car, even if it's completely out of sight (even if he's on the other side of the map: I'd like to hunt him down again after losing him, just as could happen in real life. Well... in real movies :-). 2. Instead of keeping up with him for a certain time I want the mission only to end after I really rammed him completely. So for point 2 I have to get rid of the timer (that shouldn't be a problem, I think) AND for point 1 I have to get rid of trigger that shows me the 'You've lost him' message and ends the mission. That last one is a problem. What setting should I change to let the other car get away without ending the mission? Or isn't this a setting in the .dms files but in another file? Does the .dms file only trigger another file/script? That would be too bad, because to me a Pursuit like described above, would be awesome... Jeroen
A.K.C 29 Oct 1999#500067
I agree, it's the only missions I like also. I haven't been able to figure out the editor either - every time I change anything the car I'm supposed to chase disappears. Let's hope some clever soul can help out. Cheers, Andrew. >The Pursuit game in Driver is by far my most popular sub-game (it's the ONLY >thing I like about the game! That's the real Driver movie stuff: trying to >hang on to another car. And everytime the car drives another route: real >great. It's much better that 'Lose the tail, because you'll be riding the >same circles before you know it and the borders of the maps become very >apparent. With Pursuit you never know where you'll end up!) Anyway, I'd like >to change some settings. I tried to do it with the Mission Editor, but I >can't figure it out. Maybe someone can help? >1. I'd like to be able to keep on following the car, even if it's completely >out of sight (even if he's on the other side of the map: I'd like to hunt >him down again after losing him, just as could happen in real life. Well... >in real movies :-). >2. Instead of keeping up with him for a certain time I want the mission only
Quoted text (11 lines)>to end after I really rammed him completely. >So for point 2 I have to get rid of the timer (that shouldn't be a problem, >I think) AND for point 1 I have to get rid of trigger that shows me the >'You've lost him' message and ends the mission. That last one is a problem. >What setting should I change to let the other car get away without ending >the mission? Or isn't this a setting in the .dms files but in another file? >Does the .dms file only trigger another file/script? That would be too bad, >because to me a Pursuit like described above, would be awesome... >Jeroen
Zolli 01 Nov 1999#500651
Did you already try to disable the OutOfRangeMessageId and/or CarGotAwayMessageId entries? CU Zolli

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