I read Midway got the cart license.
Does this mean that PAPYRUS will not be making a cart sim ?
I thought they had the Cart license.
--
Remco Denessen
i certainly don't hope so, i also did read this news it also said that
midway was gonna use the lisence for their line of arcade style racers.
Man i'm waiting for so long for a good cart sim. I played indycar II many
many hours but i can't wait until someone brings out an up to date version
with good physics and accelerated 3d graphics. I love the circuits in the
cart serie esp. the street circuits.
Andre Hanegraaf
Amsterdam
>I read Midway got the cart license.
>Does this mean that PAPYRUS will not be making a cart sim ?
>I thought they had the Cart license.
>--
>Remco Denessen
I agree. I love Long Beach.
Racer X
Veteran Sim Racer
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/
If you want to get directly to it, *any* computer simulation of real world
racing is "fantasy-style", regardless of how well--or poorly-it is modeled.
They may very well make an arcade game, but I don't think you can
necessarily read the fact into the term "fantasy-style".
Jerry Morelock
> > Where did it say 'arcade'? Did I miss something?
> > All I saw was 'exclusive rights'.
> Ok to be more precise they : "have the exclusive publishing rights to
> produce a series of fantasy-style CART racing games for all major video game
Quoted text (11 lines)
> platforms as well as for the PC and coin-op systems." > It's a license for "fantasy-style" CART racing game they wrote. > Fantasy-style is not something Papyrus would do, no ? ;) > -- > -- Fran?ois Mnard <ymenard> > -- May the Downforce be with you... > "People think it must be fun to be a super genius, but they don't realise > how hard it is to put up with all the idiots in the world."The Midway Press Release really shows that the license is for an
arcade-style racing game, not a simulation. IIRC Papyrus still has a CART
license for the next two years.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Ok to be more precise they : "have the exclusive publishing rights to
produce a series of fantasy-style CART racing games for all major video game
platforms as well as for the PC and coin-op systems."
It's a license for "fantasy-style" CART racing game they wrote.
Fantasy-style is not something Papyrus would do, no ? ;)
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
> If you want to get directly to it, *any* computer simulation of real world
> racing is "fantasy-style", regardless of how well--or poorly-it is modeled.
> They may very well make an arcade game, but I don't think you can
> necessarily read the fact into the term "fantasy-style".
Heh, unfortunately, it gets worse:
http://www.gamefan.com/hotinfo.asp?s=3302&rs=0
Quoting Mike Ribero executive vice president of Midway:
"But we'll go beyond that, bending the laws of physics, defying the
laws of gravity and adding dream race venues that should provide
some incredibly entertaining gameplay."
I hope that we get SOME kind of gpl engine/downforce game...
--
Gregg Lukomski
http://www.matchmove.com
Quoted text (16 lines)
> > If you want to get directly to it, *any* computer simulation of real world > > racing is "fantasy-style", regardless of how well--or poorly-it is modeled. > > They may very well make an arcade game, but I don't think you can > > necessarily read the fact into the term "fantasy-style". > Heh, unfortunately, it gets worse: > http://www.gamefan.com/hotinfo.asp?s=3302&rs=0 > Quoting Mike Ribero executive vice president of Midway: > "But we'll go beyond that, bending the laws of physics, defying the > laws of gravity and adding dream race venues that should provide > some incredibly entertaining gameplay." > I hope that we get SOME kind of gpl engine/downforce game...An exclusive license to make the NFLBlitz version of a CART racing game.
Its not an out and out exclusive license for games with the CART name. :)
Although I could completely deal with a realistic sim that didn't have a
CART license at all, as long as it realistically modeled the cars and the
racing physics of the champ cars. :)


































