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Well stated , Joel Willstein...(regarding GPL)....

10 posts by 7 people · 24 Oct 1999 - 26 Oct 1999

I couldn't agree with you more. GPL has its fans (I being one) when it is in the ONLINE racing format. A race against competition that is favorable and truly at the same level is important. The AI in GPL was and is not. I found the downloadable adjustments for the AI were not conducive to smooth running of my sim and was not able to use it, so I merely felt that this was a sim that allowed me to PRACTICE on my own, and then race others on the internet. Then came the horrible problems as last spring approached. I belonged to a league and for a while we were OK, but then things got worse with the warps, and ghosts, and myriad of other problems that existed. When the first patch came out, suddenly I was unable to do ANYTHING with the sim, as it became unable to run properly. I was forced to uninstall it from my computer and it remains uninstalled to this very day. The general public (for the most part) does not have the patience that the dedicated sim racers have, and I saw on several occasions at the local (and well known national chain of computer and software) store whereas the sales persons were actually talking people FROM purchasing GPL because of the difficulty and the fact that the AI was ( I feel as well) unreasonable quick, and had no adjustment as with the NASCAR sims. I NEVER was able to figure that one out. Sure this was a WORLD CHAMPIONSHIP level sim, but not everyone want to run at World Championship level. They merely want to be entertained. The fact that Papy left out the AI adjustment, and I saw the lame excuses for the reasoning, falls on their shoulders, and the fact that it didn't do well is that they did not attempt to allow EVERYONE to enjoy the sim. There are a lot of people who want to enjoy the race wheel to wheel with the various drivers. So what if they are running at 90% . It is up to the purchaser at that point. Papy made a poor business decision and wasted a perfectly good sim that could be utilized in many respects for years, but I see now that the NASCAR3 is getting much of the attention now, and deservedly so. Sure , it has its little bugs, but you can race it like you want to, online or within with the AI and have a good time with it rather than being frustrated as the field flies away from you in the first turn as if they are on warmed tires and with turbochargers, while you are sitting still. The word got out, the wrong people made a business decision that cost a TON of money for them. I hate it as well, but I blame PAPY and PAPY alone. They buck stops there.
Chris 24 Oct 1999#499026
Too bad, terrific sim going to waste Thats a sad state of affairs because as we all know sales people, especially at the national computer and software chains, are for the most part clueless as to anything dealing with computers or software. No way in the world should they be disauding customers for not buying things, after all they are in the business of making money, rather they should say how good a game [or particular software] is; strengths and weaknesses. Then, yes, perhaps GPL is not the right game for those that want to be mearly entertained. This was supposed to be a recreation of the 1967 F1 WORLD CHAMPIONSHIP, not necessarily a title that was aimed at those who want to be merely entertained. Alison made some comment about this in that it was considered and/or the beta testers said they needed a more easily adjustable AI. And while, maybe, this contributed to GPL not selling well, it nor the high level of skill necessary to compete in the sim was not the end all be all of the reasons it didn't do well. And in the case of GPL, that group of people is fairly small and isn't in the main stream of average gamers. However, more adjustable parameters in the sim might have helped it sell a few more copies. Nascar3 is getting the attention because its a "NASCAR sim". If it wasn't, I highly doubt it would get all that much attention at all. I like a challenge. Something to shoot for. I guess a large portion of the population no longer does. Nah, GPL will have NEVER made a TON of money, period. Its the wrong genre of racing. The majority of the *** public doesn't connect with 1967 GP cars or the tracks or the atmosphere of those times. Even if it had been based on an N3 engine [ugh], I bet that it still would have done lukewarm. Since I enjoy the game, recognize its strengths and weaknesses [strengths outweight weaknesses], I don't blame Papyrus or any of the guys connected with the project at all. They designed the game they way they wanted to craft it; and thats a huge portion of developing games because its still an "art", not a science.
Most sales people are given sales instruction from their managers. After a period of time most stores like Comp Usa took down their end caps and displays of GPL,since most of the product either remained or was returned. Why sell a product knowing that in all likely hood it would be returned. Rather, try and sell a sim that the fits the customer needs and abilities. Aferall most people who take the time to ask a clerk for their opinion of a racing game,most likely aren't the end users of the product. Hense,the real problem. GPL wasn't designed for the general public,yet it was required by Sierra to sell like it was. It was doomed right from the start. Nascar 3 will most likely sell several million copies,while GPl still wallows in the 40,000 range. The design group at Papyrus wanted to do a lot more with the sim as far as adjustments and levels of difficulty. But it was Sierras decision to finalize the product and get it to the retail stores in time for the 4th quarter sales. Again,it wasn't Papyrus,it was Sierras decision. Yes,but everything in Nascar 3 is designed to make the racing experience a positive one for all levels of drivers. Great setups and the usual % of difficulty of the AIs. To this day I can't understand why it wasn't mandated for GPL. Afterall,I'm currently running Nascar3 at only 97%. Since I enjoy the game, recognize its strengths and weaknesses [strengths We should consider ourselves lucky to have GPL,as we will likely never see another sim quite like it again. On the other hand,due to the lack of sales,Sierra has shelved the new Cart sim based on the GPL physics engine or any engine for that matter. As far as they are concerned if it doesn't say Nascar,it won't make enough money to make it worth while. I really don't think that Sierra wants to do battle in the current F1 field,especially with GP3 due out soon. Joel Willstein
Chris 24 Oct 1999#499028
One thing to take a product down because they weren't selling well. And another for some high schooler who has questionable knowledge and/or the managers who have questionable knowledge of either computers or even more specifically racing games to try and "fit the need of the customer". Correct. 97%. Ask Sierra that. Actually the default setups that came with the GPL update are actually quite good. Personally I'm running N3 at 0% because its way too much like N2 for my tastes. Well, yes we should consider ourselves lucky to have GPL for awhile. Will we see another sim like it? Probably not. However, we should see one better than it. They appear every now and then...definetly not on a yearly cycle. And the chances of it coming from someone like Sierra/Papyrus are slimmer than from an upstart. Who knows, GP3 could be a complete flop.
David Erb 25 Oct 1999#499156
(large amount of snippage) > We should consider ourselves lucky to have GPL,as we will likely never > see another sim quite like it again. On the other hand,due to the lack of > sales,Sierra has shelved the new Cart sim based on the GPL physics engine or > any engine for that matter. As far as they are concerned if it doesn't say > Nascar,it won't make enough money to make it worth while. > I really don't think that Sierra wants to do battle in the current F1 > field,especially with GP3 due out soon. > Joel Willstein Just out of idle curiousity; Was there a CART sim in the works that was based on the GPL engine? Is this known for a fact or is it a logical deduction? And if so can we be sure its cancelled? Any news,at all? David (who has LOTS of questions :) )
David, No,from what I've heard,Cart2 was supposed to be started after the release of Nascar3. But with the poor sales record of GPl,Sierra just shelved the whole project. You must also remember that Sierra bought the exculsive license for a Cart sim through the year 2000,so they lost money on this deal. Joel Willstein
Jalo 25 Oct 1999#499158
Yeah, but with the contract ending, maybe there will be some other company that will produce a CART sim.
True, but I have to wonder if the general public thinks much of Papyrus's N3 either. If I wanted a "fun" racing game, I would probably go for something from EA. I thought N3 looked really dated, and not much of an improvement over N2. My non-*** *** friends prefer the EA racing games (especially the NASCAR ones) over anything from Papyrus. My biggest beef about GPL is the 3D hardware support, or lack thereof. For a game that really _requires_ a 3D card, just supporting Glide and the Rendition was a really bad move. Glide had some justification, perhaps, but the Rendition cards were already DOA when the game was being produced. Either D3D or GL should have been _fully_ supported, perhaps with dropping the software rasterizer, which is unplayable with about all the hardware out there. Yes, I realize the GL patch is out, but the mirrors really suck. Since I haven't heard of any card's GL driver accelerating the mirrors, I have to wonder if the programmers didn't use some really weird way of drawing them. It would have been much nicer if the game shipped with GL support that worked correctly. Of course, mandatory 3-D hardware support and the heavy CPU requirements of GPL would make it for "hard-core" players only, but maybe that's not so bad. I believe this is what Papyrus's main audience is, anyway. The arcade players will go elsewhere. The lock on the NASCAR license is long gone. My biggest beef with GPL is that it ruined me for all other racing sims! :) I don't play it much, but I don't feel the need to buy anything else, either. I WOULD buy a GPL2, even if it was just a polished version of GPL. -- Douglas Bollinger Mt. Holly Springs, PA 17065 My other computer runs Linux.
There still is a full year to go on that contract with Cart. And the only way that most of us would accept a new Cart sim is with a physics engine the equal of GPL. Just who do you have in mind for such a project? Joel Willstein
Mtb7001 26 Oct 1999#499344
stop talking like that, I'm getting a boner NLNLNL

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