Race Sim Central
Rec.Autos.Simulators Archive

Tree shadows, of all things

9 posts by 6 people · 06 Oct 1999 - 12 Oct 1999 08:24 UTC

(unknown) 06 Oct 1999#497786
There are 3 Rally titles coming out over the next several months, and since I have a budding CMR2 website I've been tracking the differences between them. The latest Ubisoft AVI of its Rally game has something interesting from the art department point of view, and I wonder if *any* racing game uses this effect as much or as well as Ubisoft is going to. Its purely a graphical gimmic, but its very effective! If you want to see some screens of Ubisofts impressive tree shadow effect go here http://blitzsports.com/racing/CMR2/ the Rally School button. I always thought there was something ominous feeling about racing on a road where tree shadows fall.. theres a 'strobe light' thing that happens, and its cool and trecherous at the same time :) MR Sent via Deja.com http://www.deja.com/ Before you buy.
I know what you're saying. That kind of texture saturation is missing in current sims. I really like bombing up Hyde Park in the early morning. Especially after a good ten inch dump. (Not that kind!) -- Mark Jeangerard www.soundchaserweb.com New Mexico USA
Terry Welch 07 Oct 1999#497964
The inclusion of dynamic tree shadows is awesome. Probably, the only downsides will be the resource hit on the PC (high-end needed for sure) and the greater time & expense in development to get it right. Now, for the next realism jump in sim racing we need bird and aircraft shadows, dynamic spectators that move around and stand on the outside of really tough fast corners (jumping out of the way at the last second), tree leaves that stick to you windscreen in the rain, and the occasional roadkill (skunk, possum, duck, squirrel, whistle pig, or rat, depending on the racing environment). I am not trying to be funny here - bet on these features in the next year or three. > I know what you're saying. That kind of texture saturation is missing in
Quoted text (10 lines)> current sims. I really like bombing up Hyde Park in the early morning. > Especially after a good ten inch dump. (Not that kind!) > -- > Mark Jeangerard > www.soundchaserweb.com > New Mexico USA > > There are 3 Rally titles coming out over the next several months,
and > > since I have a budding CMR2 website I've been tracking the differences
Quoted text (8 lines)> > between them. The latest Ubisoft AVI of its Rally game has something > > interesting from the art department point of view, and I wonder if > > *any* racing game uses this effect as much or as well as Ubisoft is > > going to. Its purely a graphical gimmic, but its very effective! > > If you want to see some screens of Ubisofts impressive tree shadow > > effect go here http://blitzsports.com/racing/CMR2/ and then click on > > the Rally School button. I always thought there was something
ominous > > feeling about racing on a road where tree shadows fall.. theres > > a 'strobe light' thing that happens, and its cool and trecherous at the > > same time :) > > MR > > Sent via Deja.com http://www.deja.com/ > > Before you buy. Sent via Deja.com http://www.deja.com/ Before you buy.
(unknown) 07 Oct 1999#497965
Hi Mark, I like bombing up Hyde Park Road too! In fact you get a little of that same strobe-light effect if the sun is between you and all the aspen. Hey, by the way, are you familiar with binaural recording? I have a binaural mic and was wondering if you ever heard a binaural recording. MR Santa Fe Sent via Deja.com http://www.deja.com/ Before you buy.
aws6000 07 Oct 1999#497966
> There are 3 Rally titles coming out over the next several months, and > since I have a budding CMR2 website I've been tracking the differences > between them. The latest Ubisoft AVI of its Rally game has something > interesting from the art department point of view, and I wonder if > *any* racing game uses this effect as much or as well as Ubisoft is > going to. Its purely a graphical gimmic, but its very effective! GPL doesn't use shadows per se, but it does use some nice lighting effects on certain tracks. Mosport and Monza in particular seem to have sections that are lit more brightly by the sun. What I can do without in racing games is lens flare. Anyone notice that in certain games, the only part of the track that seems to be lit up by the sun is your windshield? -Andrew Sent via Deja.com http://www.deja.com/ Before you buy.
Matthew V. Jessick 08 Oct 1999 02:36 UTC#293389
Terry Welch wrote:
Quoted text (7 lines)> Now, for the next realism jump in sim racing we need bird and > aircraft shadows, dynamic spectators that move around and stand on the > outside of really tough fast corners (jumping out of the way at the > last second), tree leaves that stick to you windscreen in the rain, and > the occasional roadkill (skunk, possum, duck, squirrel, whistle pig, or > rat, depending on the racing environment). I am not trying to be funny > here - bet on these features in the next year or three.
The only thing I personally will refuse to model is a flying hotdog wrapper. I have standards. ;) -- Matthew V. Jessick Motorsims [email hidden] http://www.motorsims.com Vehicle Dynamics Engineer (972)910-8866 Ext.125, Fax: (972)910-8216
[email hidden] wrote: > >I always thought there was something ominousfeeling about racing on a road where tree shadows fall.. theres a 'strobe light' thing that happens, and its cool and trecherous at the same time :) Treacherous is right: two years ago I got momentarily blinded in those "strobe" conditions, and plowed into the back of a stopped UPS truck! BB
mark jeangerard 12 Oct 1999 08:21 UTC#292903
Mark Do you partake of the winter sports? I'll be bombing up Hyde Park all season. And down through the Big Tesuque! As they say on the Big T, "There are no heroes in the Aspen." <EG> Binaural - We got us some talkin' to do.... :-) -- Mark Jeangerard www.soundchaserweb.com New Mexico USA <[email hidden]> wrote in message news:7ti6vl$ldt$[email hidden]... > In article <7thi75$pjh$[email hidden]>, > "mark jeangerard" <[email hidden]> wrote: > > I know what you're saying. That kind of texture saturation is missing > in > > current sims. I really like bombing up Hyde Park in the early morning. > > Especially after a good ten inch dump. (Not that kind!) > > Mark Jeangerard > > www.soundchaserweb.com > > New Mexico USA > > > > Hi Mark, I like bombing up Hyde Park Road too! In fact you get a > little of that same strobe-light effect if the sun is between you and > all the aspen. Hey, by the way, are you familiar with binaural > recording? I have a binaural mic and was wondering if you ever heard a > binaural recording. > > MR > Santa Fe > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
mark jeangerard 12 Oct 1999 08:24 UTC#292905
OW! That's hard-core, brother. I know just how you feel. In the early eighties I plowed a tow truck that was stopped half way down a freeway onramp in a dead San Francisco fog. -- Mark Jeangerard www.soundchaserweb.com New Mexico USA Barton Spencer Brown <[email hidden]> wrote in message news:[email hidden]... > [email hidden] wrote: > > > >I always thought there was something ominous > feeling about racing on a road where tree shadows fall.. theres > a 'strobe light' thing that happens, and its cool and trecherous at the > same time :) > > Treacherous is right: two years ago I got momentarily blinded in those > "strobe" conditions, and plowed into the back of a stopped UPS truck! > > BB >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy