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Official Driver PC patches available

15 posts by 12 people · 05 Oct 1999 - 08 Oct 1999

Joel 05 Oct 1999#497654
I've always wondered: Do the console versions have problems? If so, how do they fix them?
Jeff Jones 06 Oct 1999#497881
>I've always wondered: >Do the console versions have problems? If so, how do they fix them? The console problems are usually worked out before release. There is only *one* hardware configuration for the game developers to deal with. With PC's, they have thousands of combinations of hardware setups to deal with (just consider the number of different video cards, each with it's own set of drivers). This is why almost every PC game has bugs, but not everyone will see the bug(s).
Tempor 06 Oct 1999#497882
Quoted text (10 lines)> >I've always wondered: > >Do the console versions have problems? If so, how do they fix them? > The console problems are usually worked out before release. There is only > *one* hardware configuration for the game developers to deal with. With > PC's, they have thousands of combinations of hardware setups to deal with > (just consider the number of different video cards, each with it's own set > of drivers). This is why almost every PC game has bugs, but not everyone > will see the bug(s).
Yeah, but the patch also addresses game bugs inherint with the logic of the game rules/programming. This and the hardware bugs/incompatibilities that you are implying (which the this patch also fixes) are totally unrelated to each other, with possible exceptions if there is any.
Johan Lis 06 Oct 1999#497883
Quoted text (10 lines)> >I've always wondered: > >Do the console versions have problems? If so, how do they fix them? > The console problems are usually worked out before release. There is only > *one* hardware configuration for the game developers to deal with. With > PC's, they have thousands of combinations of hardware setups to deal with > (just consider the number of different video cards, each with it's own set > of drivers). This is why almost every PC game has bugs, but not everyone > will see the bug(s).
You can't tell me a PSX game has no bugs. And I regard a small, non showstopping bug still a bug. Cheers, Johan
On Wed, 06 Oct 1999 10:44:00 +0200, Johan List >You can't tell me a PSX game has no bugs. >And I regard a small, non showstopping bug still a bug. They certainly do have bugs, and a lot of them. Jeff was right though, in that a game on a single console is much easier to develop than it is for the PC. However, I doubt there has ever been a single console game, on any system, without at least some bugs. Unfortunately, bugs in games on consoles such as the Playstation just have to be left alone, in the hopes that they're not too serious. Best regards, Brian Whitaker - ICQ, 51274367
Joe McGinn 06 Oct 1999#497886
Thanks. I have the patches, but the movies still aren't working right. They are running VERY slow (about 5 FPS) and are way too dark, I can't see anything. If I run the mpgs staright from the CD in the Windows media player they work fine. Is this because it's trying to run the movies on my Voodoo2 card? Is there a solution to this problem, or will I have to exit the game and try and figure out which FMV to run every time there's a movie? >[link lost in import] >Two patches that addresses the various problems people have with the game. Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
Quoted text (8 lines)> Thanks. I have the patches, but the movies still aren't working right. > They are running VERY slow (about 5 FPS) and are way too dark, I can't > see anything. If I run the mpgs staright from the CD in the Windows > media player they work fine. > Is this because it's trying to run the movies on my Voodoo2 card? Is > there a solution to this problem, or will I have to exit the game and > try and figure out which FMV to run every time there's a movie?
If Driver has a software mode you can try running in that to see if the Voodoo2 is the problem.
Joe McGinn 06 Oct 1999#497888
>If Driver has a software mode you can try running in that to see if the >Voodoo2 is the problem. Good idea, but it made no difference. But I do think it's related to the 3D card. I went to the GT Interactive forum, and there's a whole bunch of people with the exact same problem, and all of them have Voodoo2s. Hard to believe they missed testing such a popular card. Hopefully there will be another patch soon, as the game loses a lot of atmosphere without the movies. Joe
On Wed, 06 Oct 1999 21:36:17 GMT, [email hidden] (Joe) wrote:
Quoted text (11 lines)>Worker Working <[email hidden]> wrote: > >>If Driver has a software mode you can try running in that to see if the >>Voodoo2 is the problem. > >Good idea, but it made no difference. But I do think it's related to >the 3D card. I went to the GT Interactive forum, and there's a whole >bunch of people with the exact same problem, and all of them have >Voodoo2s. Hard to believe they missed testing such a popular card. >Hopefully there will be another patch soon, as the game loses a lot of >atmosphere without the movies.
I have 2 voodoo2s SLI'd (12M creative). Movies work fine for me. So it's maybe not fair to say that they didn't test the game on a voodoo2 system just because it doesn't work for you and a few other ("whole bunch of") people. --mK
Worker Working 07 Oct 1999 15:46 UTC#293562
Mountain Kodiak wrote: > > > I have 2 voodoo2s SLI'd (12M creative). Movies work fine for me. So > it's maybe not fair to say that they didn't test the game on a voodoo2 > system just because it doesn't work for you and a few other ("whole > bunch of") people. I had problems when I tried that VoodooMovie program (it may be far better now, but back then it was very crashable). But re-installing Microsoft Media player solved my problems.
Joe62 07 Oct 1999 18:49 UTC#293452
Mountain Kodiak <[email hidden]> wrote: >I have 2 voodoo2s SLI'd (12M creative). Movies work fine for me. So >it's maybe not fair to say that they didn't test the game on a voodoo2 >system just because it doesn't work for you and a few other ("whole >bunch of") people. A fair point. But there is obviously a problem with some V2 configurations. Joe
Zolli 08 Oct 1999#293532
>I have 2 voodoo2s SLI'd (12M creative). Movies work fine for me. So >it's maybe not fair to say that they didn't test the game on a voodoo2 >system just because it doesn't work for you and a few other ("whole >bunch of") people. > I run it with Voodoo2 without SLI and have no troubles with the movies... Am I missing something??? CU Zolli

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