Race Sim Central
Rec.Autos.Simulators Archive

Disappointed

9 posts by 8 people · 02 Oct 1999 - 05 Oct 1999

Dave Booth 02 Oct 1999#496928
I have to say I am disappointed by the lack of response to "*** server needs your help". I've only gotten a handful of emails. To those of you who have sent them, they are very much appreciated and exactly what we're looking for in terms of driver input. I would like to believe "If I build it they will come", however, I'm looking at a huge investment for 10 or 12 interested drivers. I can't believe that only twelve or thir*** people are interested in a stable, competitive racing enviroment that would cater to the wants and needs of the drivers. I need to know! Do you want it? If so, how would you like it? Your responses, whether positive or negative would be appreciated. Thank You, Dave Boothe
don hodgdon 02 Oct 1999#496929
Dave, I missed your original post...could you repost? don [|]-(_)-[|] >I have to say I am disappointed by the lack of response to "*** server >needs your help". I've only gotten a handful of emails. To those of you who >have sent them, they are very much appreciated and exactly what we're >looking for in terms of driver input. I would like to believe "If I build it
Quoted text (10 lines)>they will come", however, I'm looking at a huge investment for 10 or 12 >interested drivers. I can't believe that only twelve or thir*** people are >interested in a stable, competitive racing enviroment that would cater to >the wants and needs of the drivers. >I need to know! Do you want it? If so, how would you like it? Your >responses, whether positive or negative would be appreciated. >Thank You, >Dave Boothe
Dave Booth 02 Oct 1999#496930
Hello fellow racers, Our world is feeling a little rattled right now isn't it? I need the input of yourselves and every online racer you know. I'm currently in the process of putting together a stand alone *** server dedicated for Nascar. I've got the hardware in place, T3 connections, the works. The largest and most complicated issue right now is the software platform to run the site. N3 has some issues that are making it a bit challenging but with time we should prevail. Hopefully Papy will release a patch to make our job easier and get us going faster :) but if not, we'll figure it out for ourselves. Here's where you come in. I need your help in developing the platform. Questions: *What did you like most about TEN? *What did you like least about TEN? *What would you change? *What would you add to make it better? *What's your idea of the "ultimate league"? (a separate but very exciting issue) *How do you feel about an umbrella organization that would be a shelter for all of the existing leagues and future leagues. (One big voice so to speak, a forum for sharing ideas, getting endor***ts, gaining some clout with the offline world ie:software companies etc.) To put it simply, our goal is to create a stand alone racing server built strictly for the online racing community by the online racing community. And of course it will grow, modify and change with the online racing community. We're hooked on the fastest growing sport in the world and enjoying it on the fastest growing medium in the world. I personally feel the biggest downfall of TEN was the stagnation and complacency with the platform they were providing. Let's take our sport into our own hands. I've raced real cars and I've raced the sim, the feel, the sounds and the smells are a little different but the adrenaline rush and the pure thrill of door to door competition is identical. Your help is greatly needed and appreciated. Thanx, Dave Boothe
Quoted text (10 lines)> Dave, I missed your original post...could you repost? > don > [|]-(_)-[|] > >I have to say I am disappointed by the lack of response to "*** server > >needs your help". I've only gotten a handful of emails. To those of you
who > >have sent them, they are very much appreciated and exactly what we're > >looking for in terms of driver input. I would like to believe "If I build > it > >they will come", however, I'm looking at a huge investment for 10 or 12 > >interested drivers. I can't believe that only twelve or thir*** people are
Quoted text (8 lines)> >interested in a stable, competitive racing enviroment that would cater to > >the wants and needs of the drivers. > >I need to know! Do you want it? If so, how would you like it? Your > >responses, whether positive or negative would be appreciated. > >Thank You, > >Dave Boothe
Kerry Grant 02 Oct 1999#496931
I liked the fact that I rarely got booted from TEN. I like the chat arenas at Ten I like that you can locate other drivers. I like the fact than you can page other drivers. I do not like the scoring system If you can offer a server with Ten like quality, I would definetely be interested in signing up. Thanks for your efforts. Kerry Grant racerx88
Quoted text (66 lines)> Hello fellow racers, Our world is feeling a little rattled right now isn't > it? I need the input of yourselves and every online racer you know. I'm > currently in the process of putting together a stand alone *** server > dedicated for Nascar. I've got the hardware in place, T3 connections, the > works. The largest and most complicated issue right now is the software > platform to run the site. N3 has some issues that are making it a bit > challenging but with time we should prevail. Hopefully Papy will release a > patch to make our job easier and get us going faster :) but if not, we'll > figure it out for ourselves. > Here's where you come in. I need your help in developing the platform. > Questions: > *What did you like most about TEN? > *What did you like least about TEN? > *What would you change? > *What would you add to make it better? > *What's your idea of the "ultimate league"? (a separate but very exciting > issue) > *How do you feel about an umbrella organization that would be a shelter for > all of the existing leagues and future leagues. (One big voice so to speak, > a forum for sharing ideas, getting endor***ts, gaining some clout with the > offline world ie:software companies etc.) > To put it simply, our goal is to create a stand alone racing server built > strictly for the online racing community by the online racing community. And > of course it will grow, modify and change with the online racing community. > We're hooked on the fastest growing sport in the world and enjoying it on > the fastest growing medium in the world. I personally feel the biggest > downfall of TEN was the stagnation and complacency with the platform they > were providing. Let's take our sport into our own hands. I've raced real > cars and I've raced the sim, the feel, the sounds and the smells are a > little different but the adrenaline rush and the pure thrill of door to door > competition is identical. > Your help is greatly needed and appreciated. > Thanx, Dave Boothe > > Dave, I missed your original post...could you repost? > > don > > [|]-(_)-[|] > > >I have to say I am disappointed by the lack of response to "*** server > > >needs your help". I've only gotten a handful of emails. To those of you > who > > >have sent them, they are very much appreciated and exactly what we're > > >looking for in terms of driver input. I would like to believe "If I build > > it > > >they will come", however, I'm looking at a huge investment for 10 or 12 > > >interested drivers. I can't believe that only twelve or thir*** people > are > > >interested in a stable, competitive racing enviroment that would cater to > > >the wants and needs of the drivers. > > >I need to know! Do you want it? If so, how would you like it? Your > > >responses, whether positive or negative would be appreciated. > > >Thank You, > > >Dave Boothe
-- MZ
Well I hope you have a good attorney to deal with Nascar & Sierra on all the legal issues your gonna face..you better get full permission from both before you spend a dime..then think twice about what your trying to do..TEN tried and failed...don't you think if it was such a great idea..Papy and Sierra would be jumpin out windows to get a "Pay To Race" business setup since they own the code and know the code....I sure hope you have lots of money to burn...your gonna need it.
Philster 02 Oct 1999#496933
Is it free? What I didn't like about TEN was the fact I had to pay for a connection that didn't allow me to race often. I was racing on TEN since day one. Usisg my 56k modem, I would get "green flag" connections all the time. Then it got bad, bad to the point that I would always get the dreaded "red flag" connection. I wrote to TEN. They told me my ISP was to blame. I then got a cable modem. Again, for a couple of months, I would always get "green flags", then it got worse, to the point I couldn't race anymore. I wrote to TEN again. Nobody ever responded to me. I decided to cancel my account. They sent me back an e-mail confirming my cancellation plus something saying: "From TEN, the best NASCAR server on the net (something along these lines)". What a crock. If you intend to have such a server, you better be ready to answer requests such as this. No replies as: your ISP is to blame... come on. If pay I pay, I expect service. If not, I rather race without paying and take my chances. Philster
Hitch-Hiker 03 Oct 1999#497142
Quoted text (8 lines)> Is it free? > <snip> > If you intend to have such a server, you better be ready to answer > requests such as this. No replies as: your ISP is to blame... come on. > If pay I pay, I expect service. If not, I rather race without paying and > take my chances.
Dave, We have had some what of a little discussion on this subject over the past week. Now, that there are some responses to your post to look over, this one caught my attention the most. "I expect service. If not, I rather race without paying and take my chances." This sums it up for me to. The legality issue is another point of interest... The biggest problem that I see is that this would have to be based totally on the internet and that in my opinion will never be totally stable. ( I am really amazed in the fact that the entire internet works at all sometimes! ) I believe that this is what 99% of the won.net's problem now. Its not won.net, its all the links it has to deal with to make a hosts race work.. One persons connection may take 10 hops +/- to get to the host, add 30 drivers..... 300 hops..(internet routers that gets your ip address to the hosts ip address) (Think of the internet like a road map, where there are many highways and many intersections. some roads are faster than others, and some intersections hold you up longer than others) That's what happens with the internet, except, you can only go as fast as your slowest point! so, 300 hops and 1 gets hindered, you have a WARP. It doesn't matter if the host is on a T1, T3, Cable, etc... (must be enough to handle the numbers of cars hosting) if the person joining has a link that is slowed someplace along the way, they will have a bad connection.... I have web sites hosted on T3 servers running at 40% capacity and I have had problems with connection speeds. They were traced to routers in the middle of my connection. A possible way to avoid this would be to have many servers in many different areas so the person joining could go to the location that is best for his connection. Like what won.net is doing! Giving people the ability to connect to a host that they have a good connection line to. Did you know, that once you connect to a host, you are no longer going through won.net at all?? (Tucows, is a good example of many servers... offering people a choice to get there connection from.) Sorry, this got long, I kind of got going into it and couldn't stop.... Hitch-Hiker
How about a Hawaii based type system with a 800# and a monthly fee to pay for it. I can honestly say that the online experiences I had with the old Nascar on the Hawaii system have yet to be matched by Ten or Nascar3. I had lots of 20+ car online races with no lag noticed at all. I just don't know if the internet will ever be stable enough to compete with the setup that was used with Hawaii. Of course my girlfriend wasn't to impressed with the quality of the connection when she seen the phone bill :)
Quoted text (20 lines)> > Is it free? > > <snip> > > If you intend to have such a server, you better be ready to answer > > requests such as this. No replies as: your ISP is to blame... come on. > > If pay I pay, I expect service. If not, I rather race without paying and > > take my chances. > Dave, > We have had some what of a little discussion on this subject over the past > week. Now, that there are some responses to your post to look over, this > one caught my attention the most. "I expect service. If not, I rather > race without paying and > take my chances." This sums it up for me to. The legality issue is > another point of interest... > The biggest problem that I see is that this would have to be based totally > on the internet and that in my opinion will never be totally stable. ( I
am
Quoted text (7 lines)> really amazed in the fact that the entire internet works at all sometimes! > ) I believe that this is what 99% of the won.net's problem now. Its not > won.net, its all the links it has to deal with to make a hosts race work.. > One persons connection may take 10 hops +/- to get to the host, add 30 > drivers..... 300 hops..(internet routers that gets your ip address to the > hosts ip address) (Think of the internet like a road map, where there are > many highways and many intersections. some roads are faster than others,
and > some intersections hold you up longer than others) That's what happens with > the internet, except, you can only go as fast as your slowest point! so, > 300 hops and 1 gets hindered, you have a WARP. It doesn't matter if the > host is on a T1, T3, Cable, etc... (must be enough to handle the numbers of > cars hosting) if the person joining has a link that is slowed someplace > along the way, they will have a bad connection.... > I have web sites hosted on T3 servers running at 40% capacity and I have had > problems with connection speeds. They were traced to routers in the middle > of my connection. > A possible way to avoid this would be to have many servers in many different > areas so the person joining could go to the location that is best for his > connection. Like what won.net is doing! Giving people the ability to > connect to a host that they have a good connection line to. Did you know, > that once you connect to a host, you are no longer going through won.net at > all?? (Tucows, is a good example of many servers... offering people a choice > to get there connection from.) > Sorry, this got long, I kind of got going into it and couldn't stop.... > Hitch-Hiker
Mike..just give it time. Eventually you'll know what hosts are stable and what ones aren't. I just hosted a couple of races that had about 20 cars and there were no complaints. If we're lucky Larry Holbert and the rest of the folks that developed GSB will do something for N3 that they did for GPL. Being able to chat before the race will help everyone get to know each other and through that get to know what drivers you want to race against. It sure would weed out the bad drivers very quickly -- Thanks Michael Horton Webmaster of http://www.bus.nait.ab.ca/staff/mikeh/gpl/ Home of the F2/F3 Hotlaps and http://www.bus.nait.ab.ca/staff/mikeh/html/ HTML for Begineers > How about a Hawaii based type system with a 800# and a monthly fee to pay > for it. I can honestly say that the online experiences I had with the old > Nascar on the Hawaii system have yet to be matched by Ten or Nascar3. I had > lots of 20+ car online races with no lag noticed at all. I just don't know > if the internet will ever be stable enough to compete with the setup that > was used with Hawaii. Of course my girlfriend wasn't to impressed with the > quality of the connection when she seen the phone bill :) > > > Is it free? > > > <snip> > > > If you intend to have such a server, you better be ready to answer > > > requests such as this. No replies as: your ISP is to blame... come on. > > > If pay I pay, I expect service. If not, I rather race without paying and > > > take my chances. > > Dave, > > We have had some what of a little discussion on this subject over the past > > week. Now, that there are some responses to your post to look over, this > > one caught my attention the most. "I expect service. If not, I rather > > race without paying and > > take my chances." This sums it up for me to. The legality issue is > > another point of interest... > > The biggest problem that I see is that this would have to be based totally > > on the internet and that in my opinion will never be totally stable. I > am > > really amazed in the fact that the entire internet works at all sometimes! > > ) I believe that this is what 99% of the won.net's problem now. Its not > > won.net, its all the links it has to deal with to make a hosts race work.. > > One persons connection may take 10 hops +/- to get to the host, add 30 > > drivers..... 300 hops..(internet routers that gets your ip address to the > > hosts ip address) (Think of the internet like a road map, where there are > > many highways and many intersections. some roads are faster than others, > and > > some intersections hold you up longer than others) That's what happens > with > > the internet, except, you can only go as fast as your slowest point! so, > > 300 hops and 1 gets hindered, you have a WARP. It doesn't matter if the > > host is on a T1, T3, Cable, etc... (must be enough to handle the numbers > of > > cars hosting) if the person joining has a link that is slowed someplace > > along the way, they will have a bad connection.... > > I have web sites hosted on T3 servers running at 40% capacity and I have > had > > problems with connection speeds. They were traced to routers in the > middle > > of my connection. > > A possible way to avoid this would be to have many servers in many > different > > areas so the person joining could go to the location that is best for his > > connection. Like what won.net is doing! Giving people the ability to > > connect to a host that they have a good connection line to. Did you know, > > that once you connect to a host, you are no longer going through won.net > at > > all?? (Tucows, is a good example of many servers... offering people a > choice > > to get there connection from.) > > Sorry, this got long, I kind of got going into it and couldn't stop.... > > Hitch-Hiker

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