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Rec.Autos.Simulators Archive

The PDPI L4 games card and CPU performance increase?????

3 posts by 3 people · 29 Sep 1999 - 29 Sep 1999

I read a tech paper regarding the power hog that the 18 year old technology of the standard games port has on the CPU. Theory says that a 300 mhz CPU wastes 24% of it time running the std games port. Apparently the PDPI L4 card with it's own processor and memory buffer, eliminates the drag on the host CPU, leaving it to work on other things like graphics and sound etc. My question is, has anybody noticed a resonable overall performance increase using the PDPI card? If so what CPU are you using? Many Thanks Nigel -- Redline Race Controls http://www.wave.co.nz/pages/lakewood/Redline2.htm Nigel of Lakewood Motorsports Hamilton New Zealand
I have a Pentium MMX 200 MHz processor-equipped PC (overclocked to 225 MHz) running a Voodoo3 PCI graphics card. I've got 64 Mb of RAM and Win95 operating system. PDPI has given me two great benefits: 1) I run Grand Prix Legends off-line (I have a lousy ISP phone connection) at 1024x768 resolution with fields of 13 cars. All display options are ON except the mirrors which I run with Cars only, no details. Typically during a race my frame rates stay in the mid-to-high 20's. Very satisfactory in my view for such an outdated system running such a compute intensive sim. Without the PDPI, I had to run with lower frame rates (high ***s) and at the lowest supported resolution. 2) PDPI provides four game port connections, and a utility which allows me to map to any of them to any of my games. Now I'm able to leave both my controllers permanently connected instead of having to get behind the PC and rewire everything before I play. It's really nice being able to use my joystick for a flight combat sim, then effortlessly switch to GPL without leaving my chair. Richard Worden Sterling Heights, MI, USA

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