After reading a few people were OK with the Wingman Force and DX7, I
went ahead and installed it.
I have the same problem someone else reported about the wheel not
being recognized by games (as if it's not hooked up).
Both LED's are lit, it works in the joystick applet (including the
force effects corresponding to each button), but when I go into a game
it isn't recognized until I open the joystick applet and click the
Refresh button.
I also have the same symptom someone else mentioned of the joystick
applet showing UNKNOWN after the controller listing for a second or so
before saying OK. It does this every time I open the controllers
folder.
It's not a big enough deal that I'm going to go through re-installing
DX6, but there are also no tangible gains from DX7.
If you have 6.1, my suggestion is to stick with it. Hopefully, a quick
workaround will come up for the wheel problems some of us are having.
Tim
I have a Thrustmaster Pro connected through my SB Live! card with
Win98 and I have just installed DX7 and I too get the momemtary
"Unkown" when I go to Game Controlers in Control Panel, but I have no
problems using the wheel or any other problems for that matter. Then
again I have seen no gains with DX7 either.
On Sun, 26 Sep 1999 03:04:31 GMT, "PT"
>Oh, good. I was wondering what the hell was going on. Well, that makes at
>least three of us. I have a strange feeling it'll be more like three
>thousand soon enough, though.
>PT
To email me remove the "u"s
same here with the Wingman Force, Wingman Formula Force & Sidewinder
Pro - all USB
B2
Quoted text (16 lines)
>I have a Thrustmaster Pro connected through my SB Live! card with >Win98 and I have just installed DX7 and I too get the momemtary >"Unkown" when I go to Game Controlers in Control Panel, but I have no >problems using the wheel or any other problems for that matter. Then >again I have seen no gains with DX7 either. >On Sun, 26 Sep 1999 03:04:31 GMT, "PT" >>Oh, good. I was wondering what the hell was going on. Well, that makes at >>least three of us. I have a strange feeling it'll be more like three >>thousand soon enough, though. >>PT >To email me remove the "u"sWell, we're getting closer to the previously mentioned 3000 ;-) Add me too.
LWFF usb as well.
--
the friendly pysco
I know it's spelled wrong
but I'm not a psycho ;-)
On Sun, 26 Sep 1999 16:32:18 -0700, "friendly pysco"
>Well, we're getting closer to the previously mentioned 3000 ;-) Add me too.
>LWFF usb as well.
I urge everyone experiencing problems with Logitech's game controllers
to e-mail Logitech about the issue, as it certainly seems to be some
kind of conflict between their drivers and the new dinput.dll file
from MS. I would drop MS a line as well, but since they don't provide
e-mail support all I could do was fill out one of their "bug reports."
If the companies don't know about the problem, nothing will be
corrected:)
Cheers,
Chris
"What is real? Are you certain you know what reality
is? How do you know at this second you aren't asleep
in your bed, dreaming that you are here..."
-The Wizard of***
Mortado's Page of Filth- http://www.shadows.com/mortado/
I also have this problem with my WF....see above post....connected to SB
live gameport. I enabled my old Ensoniq audio sound card, installed the
drivers and It works fine even upon reboot:)
Could DX 7.0 have changed or corrupted the jstick drivers?
Here are the drivers/versions for my two gameports-
Creative Gameport Joystick
VJOYD.VXD
MMDEVLDR.VXD
MSJSTICK.DRV
File version 4.05.01 1998
Gameport Joystick "Ensoniq"
VJOYD.VXD
MMDEVLDR.VXD
MSANALOG.VXD
MSJSTICK.DRV
File version 4.05.01 1998
The only difference between the two gameport drivers is the addition of
MSANALOG.VXD to the Ensoniq driver, which works.
DN
> On Sun, 26 Sep 1999 16:32:18 -0700, "friendly pysco"
> >Well, we're getting closer to the previously mentioned 3000 ;-) Add me too.
Quoted text (17 lines)
> >LWFF usb as well. > I urge everyone experiencing problems with Logitech's game controllers > to e-mail Logitech about the issue, as it certainly seems to be some > kind of conflict between their drivers and the new dinput.dll file > from MS. I would drop MS a line as well, but since they don't provide > e-mail support all I could do was fill out one of their "bug reports." > If the companies don't know about the problem, nothing will be > corrected:) > Cheers, > Chris > "What is real? Are you certain you know what reality > is? How do you know at this second you aren't asleep > in your bed, dreaming that you are here..." > -The Wizard of*** > Mortado's Page of Filth- http://www.shadows.com/mortado/>I also have this problem with my WF....see above post....connected to SB
>live gameport. I enabled my old Ensoniq audio sound card, installed the
>drivers and It works fine even upon reboot:)
>Could DX 7.0 have changed or corrupted the jstick drivers?
I don't think this can be completely the case for wheel users, since
the Wingman FF wheels are on either the serial, or more commonly,
USB port.
I haven't found a workaround yet, I simply open the joystick applet
and click REFRESH before playing. It's mildly annoying, and hopefully
someone will figure it out soon.
Tim


































