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Rec.Autos.Simulators Archive

OT: What is the difference with DX7?

5 posts by 4 people · 25 Sep 1999 - 04 Oct 1999

I installed DX7 in the hope that I would be able to select different input devices now instead of continuously swapping between my wheel (for racing) and joystick (for others). Although both devices are recognised as being connected software e.g. GPL still only recognises whatever has ID1. Is this a feature that will have to be written into games etc to allow for a choice of input device? What are the other benefits of DX7 supposed to be? Iain
Larry 25 Sep 1999#495314
You know, after being basically the same architecture for, what, 19 years, you would think the Wintel Wizzards would have fixed this annoying problem... -Larry
Dave Henrie 25 Sep 1999#495315
That kinda sounds more like a Papyrus problem. I'd be willing to bet that 99.9% of all games out as of now only recognize the first input device. Even if Dx7 allows multiple input options, the games themselves may not...just a hunch tho.. dave henrie
Quoted text (18 lines)> You know, after being basically the same architecture for, what, 19 years, > you would think the Wintel Wizzards would have fixed this annoying > problem... > -Larry > > I installed DX7 in the hope that I would be able to select different input > > devices now instead of continuously swapping between my wheel (for racing) > > and joystick (for others). Although both devices are recognised as being > > connected software e.g. GPL still only recognises whatever has ID1. > > Is this a feature that will have to be written into games etc to allow for > a > > choice of input device? > > What are the other benefits of DX7 supposed to be? > > Iain
That was my question! Is it the software that has to 'catch up' or are multiple input devices still a problem for DX7? I was under the impression that DirectInput7 was going to fix this problem as there never was a DirectInput6. Iain
Quoted text (10 lines)> That kinda sounds more like a Papyrus problem. I'd be willing to bet > that 99.9% of all games out as of now only recognize the first input > device. Even if Dx7 allows multiple input options, the games themselves > may not...just a hunch tho.. > dave henrie > > You know, after being basically the same architecture for, what, 19
years,
Quoted text (9 lines)> > you would think the Wintel Wizzards would have fixed this annoying > > problem... > > -Larry > > > I installed DX7 in the hope that I would be able to select different
input > > > devices now instead of continuously swapping between my wheel (for racing) > > > and joystick (for others). Although both devices are recognised as being > > > connected software e.g. GPL still only recognises whatever has ID1. > > > Is this a feature that will have to be written into games etc to allow for > > a > > > choice of input device? > > > What are the other benefits of DX7 supposed to be? > > > Iain
J 04 Oct 1999#497284
Funnily enough my GPL now recognizes all axes of my Logi and TWO sticks. I'm wondering why. Jens
Quoted text (14 lines)| |> I installed DX7 in the hope that I would be able to select different input |> devices now instead of continuously swapping between my wheel (for racing) |> and joystick (for others). Although both devices are recognised as being |> connected software e.g. GPL still only recognises whatever has ID1. |> Is this a feature that will have to be written into games etc to allow for |a |> choice of input device? |> What are the other benefits of DX7 supposed to be? |> Iain |> |> |
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