Race Sim Central
Rec.Autos.Simulators Archive

NASCAR3: Yellow Flags.

10 posts by 7 people · 24 Sep 1999 - 28 Sep 1999

Greg Cisko 24 Sep 1999#495268
Is this porked or what??? The audio cues are totally cool. However the whole thing just seems screwy. The computer cars keep coming to a complete stop just as they take the green flag. Also, I momentarily passed the car just in front of me. Then about a second later I backed off and took my proper position. Is this really a black flag? This is hard not to do when the AI comes to a complete stop on the finial yellow lap. The track lights are cool though :-) -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Has this happened to others? I was highly disappointed in N99 because of this problem. In N2 this happened much less frequently. I want some input cause Im sittin' on the fence about spending my hard earned money on a game with the same problem. Regards Greg >Is this porked or what??? The audio cues are totally cool. However the whole >thing just seems screwy. The computer cars keep coming to a complete stop >just as they take the green flag. Also, I momentarily passed the car just in
Quoted text (11 lines)>front >of me. Then about a second later I backed off and took my proper position. >Is this really a black flag? This is hard not to do when the AI comes to a >complete >stop on the finial yellow lap. The track lights are cool though :-) >-- >Header address intentionally scrambled to ward off the spamming hordes. >cisko [AT] ix [DOT] netcom [DOT] com
mark8.. 25 Sep 1999#495466
I would say do it (spend your hard earned cash). yes, the problems are still there, but they happen less frequently than they did in n99. it is rather frustrating,but i think in the end, the game is worth the money. Mark Coglan www.pcsportsdaily.com > Has this happened to others? > I was highly disappointed in N99 because of this problem. In N2 this > happened much less frequently. I want some input cause Im sittin' on the > fence about spending my hard earned money on a game with the same problem. > Regards > Greg > >Is this porked or what??? The audio cues are totally cool. However the > whole > >thing just seems screwy. The computer cars keep coming to a complete stop > >just as they take the green flag. Also, I momentarily passed the car just > in > >front > >of me. Then about a second later I backed off and took my proper position. > >Is this really a black flag? This is hard not to do when the AI comes to a > >complete > >stop on the finial yellow lap. The track lights are cool though :-) > >-- > >Header address intentionally scrambled to ward off the spamming hordes. > >cisko [AT] ix [DOT] netcom [DOT] com Sent via Deja.com http://www.deja.com/ Before you buy.
The ai slowing during a caution is a result of the double file restarts introduced with N99. Unfortunately, it's a tradeoff. You will learn where and how much they slow, and begin to compensate for it. It is a pain though early on. Or, if it really annoys you, you can turn off double file restarts and it would be better in that respect. Because N3 was built upon the N99 engine, that trait carried over into it. -- Don Burnette Dburn on Ten http://members.home.net/d.burnette/Sportsman%204.htm > Has this happened to others? > I was highly disappointed in N99 because of this problem. In N2 this > happened much less frequently. I want some input cause Im sittin' on the > fence about spending my hard earned money on a game with the same problem. > Regards > Greg > >Is this porked or what??? The audio cues are totally cool. However the > whole > >thing just seems screwy. The computer cars keep coming to a complete stop > >just as they take the green flag. Also, I momentarily passed the car just > in > >front > >of me. Then about a second later I backed off and took my proper position. > >Is this really a black flag? This is hard not to do when the AI comes to a > >complete > >stop on the finial yellow lap. The track lights are cool though :-) > >-- > >Header address intentionally scrambled to ward off the spamming hordes. > >cisko [AT] ix [DOT] netcom [DOT] com
Greg Cisko 25 Sep 1999#495468
OK but is accidentally passing (and ten going back to your proper position before the green) under the yellow really a black flag? -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com >I would say do it (spend your hard earned cash). yes, the problems are >still there, but they happen less frequently than they did in n99. it >is rather frustrating,but i think in the end, the game is worth the >money. >Mark Coglan >www.pcsportsdaily.com >> Has this happened to others? >> I was highly disappointed in N99 because of this problem. In N2 this >> happened much less frequently. I want some input cause Im sittin' on >the >> fence about spending my hard earned money on a game with the same >problem. >> Regards >> Greg >> >Is this porked or what??? The audio cues are totally cool. However >the >> whole >> >thing just seems screwy. The computer cars keep coming to a complete >stop >> >just as they take the green flag. Also, I momentarily passed the car >just >> in >> >front >> >of me. Then about a second later I backed off and took my proper >position. >> >Is this really a black flag? This is hard not to do when the AI >comes to a >> >complete >> >stop on the finial yellow lap. The track lights are cool though :-) >> >-- >> >Header address intentionally scrambled to ward off the spamming >hordes. >> >cisko [AT] ix [DOT] netcom [DOT] com >Sent via Deja.com http://www.deja.com/ >Before you buy.
SJames 26 Sep 1999#495593
Depends. If you get back into position before the green flag drops, then you're OK. But if the race goes green, and you are not completely behind the car you are supposed to be, you get the black flag. I save the game during the one lap to green portion. I consider the running into the back of someone because of the AI slowdown/stop not a fair deal, and if it occurs I exit and restart the saved game. The best defense is to offset to the inside while*** slightly back until the AI settles down. Sometimes they slow on the back stretch, and this will often catch you unaware...
rick.jo.. 27 Sep 1999#495774
Quoted text (17 lines)>>>OK but is accidentally passing (and ten going back to your proper >>>position before the green) under the yellow really a black flag? >>Depends. If you get back into position before the green flag drops, then >>you're OK. But if the race goes green, and you are not completely behind the >>car you are supposed to be, you get the black flag. > Apart from that my other big gripe is last night I was running 75 >laps a Tally, when a caution came out (not my fault) at lap 20, >I decided not to pit while the leaders (15) pitted moving me to 3rd! > Good strategy right?... Wrong! when they were done they all neatly >filed in right where they left off, shoving me back to 18th. > (I hope this aint a normal thing since I was in arcade mode at the >time but sheese!) > Oh yeah I slowed down to 40 for the rest of the lap and boosted up to >5th when the green dropped, I guess Ii cant complain to much altough >the AI seems to get 3-4 more laps of fuel than I can
At Dover, I was lining up on the inside line (5 laps down) when a car from the outside line punted me out of the way and sped up. I didn't see where he went as I was doing 360's. I keep getting told to line up on the right line even though I'm not on the lead lap.
Greg Cisko 27 Sep 1999#495775
>At Dover, I was lining up on the inside line (5 laps down) when a car from the outside line >punted me out of the way and sped up. I didn't see where he went as I was doing 360's. >I keep getting told to line up on the right line even though I'm not on the lead lap. Yep it is just screwy. I was in a race and a yellow came out. Then we went green and I wrecked into the 25th place car because the whole field came to a stop on turn 4. So the yellow came out again. The whole time the spotter kept telling me to let the car behind me go infront. He was no where near me as that part of the field was *WAY* off the pace during the yellow (about 1/3rd of a lap). I never did let that guy past, and still got a black flag. Then as I said earlier, another time I passed another car under the yellow (we had not taken the green yet) but I let him back in his proper place. Then 3 laps later we took the green and I got black flagged. The obvious question is, didn't the beta testers find this stuff? If they did then why wasn't it fixed? This is why I hate beta testing for the most part. My solution is to drive with the yellows and damage OFF. Kind of takes allot away from the game IMHO. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Don Hancock 27 Sep 1999#495776
On Mon, 27 Sep 1999 07:43:23 -0500, "Greg Cisko" >My solution is to drive with the yellows and damage OFF. >Kind of takes allot away from the game IMHO. Greg, I, too, always race with Damage (well, Arcade, but, hey - I suck!) and yellows. I've been thinking about dropping Yellows, too, cause I keep plowing into the car in front of me if I'm at the back of the pack when they go green... There's a reason I haven't dropped 'em yet, just as you said: takes too much away from the game! Gunner
SJames 28 Sep 1999#496029
car in front of me if I'm at the back of the pack when they go green... I wouldn't. Racing without cautions becomes a wild, uncontrolled demolition derby type melee. I agree the slowdown of the field sucks, but there are a couple of options: Single file restarts supposedly minimizes the problem; or just don't go balls to the wall when the green flag drops at certain tracks. Some tracks you can, some you can't, but if you are indeed faster than the cars around you, having 5 or 6 pass you in the first lap/turn because you didn't want to bend your front end is a small price to pay-- you can get by them eventually. Or simply do not drive in the groove until turn one. That's what I do, and it seems to work out OK.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy