Evidently DX7 doesn't work with the Creative gameport, my LWF is detected in
Win but is NOT in GPL, N3 (unable to calibrate with generic driver also) and
SCGT.
WTF,
DN
No problems here. I haven't tried SCGT yet, only TOCA since upgrading to
DX7.
Dale.
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>My SBLive! Value and MSFF work fine with DX7 and N3
>MB
Same here ... no problems
My SBLive! Value and MSFF work fine with DX7 and N3
MB
Dino, always the adventuresome one!
Kevin
Works with a SoundBlaster 128PCI, and I don't think the game port is any
different.
-Larry
Hehe! I don't know about that Kevin, I just upgraded to 98 last month but
yeah!! sometimes I'll get a wild hair.
It's working now, I updated the gameport driver which I think was left over
from 95b.
I probably jumped the gun with this one but I hadn't seen any disaster
stories and most reported a noticable fps increase. My poor little P2 350
needs all the help It can get.
DN
> > Evidently DX7 doesn't work with the Creative gameport, my LWF is detected
> in
> > Win but is NOT in GPL, N3 (unable to calibrate with generic driver also)
> and
> > SCGT.
> > WTF,
> > DN
Also works with a Live Value XGamer. I just put one in.
-Larry
detected
> in
> > Win but is NOT in GPL, N3 (unable to calibrate with generic driver also)
> and
> > SCGT.
> > WTF,
> > DN
Quoted text (9 lines)
> Works with a SoundBlaster 128PCI, and I don't think the game port is any > different. > -Larry > > Evidently DX7 doesn't work with the Creative gameport, my LWF isDino schrieb in Nachricht ...
Do you use the Live!Ware drivers?
DX7 and GPL do work on my machine (didn't try SCGT, don't own N3).
Maybe that's the difference?
Zolli


































