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N3 Tracks/Calanders/Cars

13 posts by 10 people · 23 Sep 1999 - 01 Oct 1999

Frank 23 Sep 1999#494797
I know that I have read somewhere that you can use your (old) N99 tracks with N3.That makes my question, How do you change the calander file? Is this done the same way as before, in N99,N2? I think that you need to convert all of the .pcx's to .tga's, but upon doing this I was then told that this needed to be in 16.7million colors and that's where I ran amuck. I did not remember what to do next and if I even had to change all of those .pcx files. So a little help and guidance is asked of you here by a fellow Racer. Great sim so far...IMHO...this is the best of the lot... Has anyone heard about any "additional cars(drivers not included) sites working on those drivers/cars yet? A great big thanks to all of you talented people for taking up where Papy leaves off with the car designs. If it wasn't for the work you All do in adding these additional files, the game would just be another OK racing sim.....So THANKS To you as well. Frank Jr Nascar, ICR, ICRII, Nascar2, Nascar99, GPL and now Nascar3
Ricky Lee 24 Sep 1999#495138
Yup. I can't quite remember the calender format N2 uses, but N3 calender format is the same as NR99's. You can go to either www.nascar-3.com or www.theuspits.com Both sites have an update of those .tga files that you need, although the two sites offer different track graphic for those .tga files. You can check it out so you don't have to bother converting files. Ricky
dnr 25 Sep 1999#495382
Well, I dunno about easy. I tried it with Cleveland and Mid Ohio, and both tracks now give me "Could not load complete track description". Both work perfectly with N2. All I did was copy the folders over to N3, and run the patch from The Pits for those tracks. Any clue as to what could the problem be?
Be sure you add the extra lines in the track.txt (cleveland.txt etc) that resides in your track directory. Open up a N3 track.txt and compare...by the way, N99 already had most of these modifications Here's a list of some lines that's necessary: BLAPT (BLAP already exist, this one is for trucks RELST (RELS is for cars, this is for trucks) TIRET (TIRES is for cars...) RAIN SUN If your not sure what values you're gonna enter, copy from another track.txt...or copy the "car" values to "truck" values (copy TIRES to a new line and rename it to TIRET) There's an AIDMG entry in N3 which you might want to add (not sure what it stands for, some damage parameter for AI cars) Also change CARS to 44 to race with full field. I'm not sure if you need a rectruk.txt in the track directory as well, just copy your records.txt (I have this from N99). The logos are in TGA-format in N3, if you want to include logos in your calendar file you have to convert the old PCX files to TGA (there are logos for download at http://www.nascar-3.com/) I've managed to add all the tracks from my N99, including the "Daytona" (a Nascar 1 converted Talladega with new graphics) /Lars
dnr 25 Sep 1999#495384
Yea, I did that too, from PitsPatch N3. Still didn't work...:(
Quoted text (38 lines)>Be sure you add the extra lines in the track.txt (cleveland.txt etc) that >resides in your track directory. Open >up a N3 track.txt and compare...by the way, N99 already had most of these >modifications >Here's a list of some lines that's necessary: >BLAPT (BLAP already exist, this one is for trucks >RELST (RELS is for cars, this is for trucks) >TIRET (TIRES is for cars...) >RAIN >SUN >If your not sure what values you're gonna enter, copy from another >track.txt...or copy the "car" values to "truck" values (copy TIRES >to a new line and rename it to TIRET) >There's an AIDMG entry in N3 which you might want to add (not sure what it >stands for, some damage parameter for AI cars) >Also change CARS to 44 to race with full field. >I'm not sure if you need a rectruk.txt in the track directory as well, just >copy your records.txt (I have this from N99). >The logos are in TGA-format in N3, if you want to include logos in your >calendar file you have to convert the old PCX files >to TGA (there are logos for download at http://www.nascar-3.com/) >I've managed to add all the tracks from my N99, including the "Daytona" (a >Nascar 1 converted Talladega with new graphics) >/Lars >> Well, I dunno about easy. I tried it with Cleveland and Mid Ohio, and >both >> tracks now give me "Could not load complete track description". Both
work >> perfectly with N2. All I did was copy the folders over to N3, and run the >> patch from The Pits for those tracks. >> Any clue as to what could the problem b >> >Im attaching the beta FAQ I did for that, since you can easily import any >> >old track from previous Papyrus sims in Nascar Racing 3. Btw I still >don't >> >have N3 yet for all of you people waiting for a real version of this FAQ, >> so >> >I might not be able to have it fully done by tomorrow, sorry I feel like >> >Jack Rambo heheh ;-)
Hmm...I remember having problems moving some tracks from N2 to N99....the things that differ between N2 and N99 is that Craftsman Trucks and BGN cars are added....but since Cleveland and MidOhio are converted from Indy2 (with the Indy-N2 Converter) I guess the problem resides inside the track.dat file. The track.3do, track.3dr, track.cam, track.scr and track.trk (or other files) might be missing or erraneous. I had those tracks in N2 but they are not in my N99 so I guess I failed to convert them to N99 when N99 came and simply erased them. /Lars
Quoted text (20 lines)> Yea, I did that too, from PitsPatch N3. Still didn't work...:( > >Be sure you add the extra lines in the track.txt (cleveland.txt etc) that > >resides in your track directory. Open > >up a N3 track.txt and compare...by the way, N99 already had most of these > >modifications > >Here's a list of some lines that's necessary: > >BLAPT (BLAP already exist, this one is for trucks > >RELST (RELS is for cars, this is for trucks) > >TIRET (TIRES is for cars...) > >RAIN > >SUN > >If your not sure what values you're gonna enter, copy from another > >track.txt...or copy the "car" values to "truck" values (copy TIRES > >to a new line and rename it to TIRET) > >There's an AIDMG entry in N3 which you might want to add (not sure what
it > >stands for, some damage parameter for AI cars) > >Also change CARS to 44 to race with full field. > >I'm not sure if you need a rectruk.txt in the track directory as well, just
Quoted text (7 lines)> >copy your records.txt (I have this from N99). > >The logos are in TGA-format in N3, if you want to include logos in your > >calendar file you have to convert the old PCX files > >to TGA (there are logos for download at http://www.nascar-3.com/) > >I've managed to add all the tracks from my N99, including the "Daytona"
(a
Quoted text (25 lines)> >Nascar 1 converted Talladega with new graphics) > >/Lars > >> Well, I dunno about easy. I tried it with Cleveland and Mid Ohio, and > >both > >> tracks now give me "Could not load complete track description". Both > work > >> perfectly with N2. All I did was copy the folders over to N3, and run > the > >> patch from The Pits for those tracks. > >> Any clue as to what could the problem b > >> >Im attaching the beta FAQ I did for that, since you can easily import > any > >> >old track from previous Papyrus sims in Nascar Racing 3. Btw I still > >don't > >> >have N3 yet for all of you people waiting for a real version of this > FAQ, > >> so > >> >I might not be able to have it fully done by tomorrow, sorry I feel
like > >> >Jack Rambo heheh ;-)
I believe your problem is that N3 only allows 40 entries in the calendar file and a maximum of 44 tracks in the tracks directory. Any more than the above and you'll get the "cannot load" error.
Quoted text (21 lines)> Hmm...I remember having problems moving some tracks from N2 to N99....the > things that differ between N2 > and N99 is that Craftsman Trucks and BGN cars are added....but since > Cleveland and MidOhio are converted > from Indy2 (with the Indy-N2 Converter) I guess the problem resides inside > the track.dat file. The > track.3do, track.3dr, track.cam, track.scr and track.trk (or other files) > might be missing or erraneous. I had those tracks in N2 > but they are not in my N99 so I guess I failed to convert them to N99 when > N99 came and simply erased them. > /Lars > > Yea, I did that too, from PitsPatch N3. Still didn't work...:( > > >Be sure you add the extra lines in the track.txt (cleveland.txt etc)
that > > >resides in your track directory. Open > > >up a N3 track.txt and compare...by the way, N99 already had most of these
Quoted text (36 lines)> > >modifications > > >Here's a list of some lines that's necessary: > > >BLAPT (BLAP already exist, this one is for trucks > > >RELST (RELS is for cars, this is for trucks) > > >TIRET (TIRES is for cars...) > > >RAIN > > >SUN > > >If your not sure what values you're gonna enter, copy from another > > >track.txt...or copy the "car" values to "truck" values (copy TIRES > > >to a new line and rename it to TIRET) > > >There's an AIDMG entry in N3 which you might want to add (not sure what > it > > >stands for, some damage parameter for AI cars) > > >Also change CARS to 44 to race with full field. > > >I'm not sure if you need a rectruk.txt in the track directory as well, > just > > >copy your records.txt (I have this from N99). > > >The logos are in TGA-format in N3, if you want to include logos in your > > >calendar file you have to convert the old PCX files > > >to TGA (there are logos for download at http://www.nascar-3.com/) > > >I've managed to add all the tracks from my N99, including the "Daytona" > (a > > >Nascar 1 converted Talladega with new graphics) > > >/Lars > > >> Well, I dunno about easy. I tried it with Cleveland and Mid Ohio,
and > > >both > > >> tracks now give me "Could not load complete track description". Both > > work > > >> perfectly with N2. All I did was copy the folders over to N3, and run > > the > > >> patch from The Pits for those tracks. > > >> Any clue as to what could the problem b > > >> >Im attaching the beta FAQ I did for that, since you can easily import > > any > > >> >old track from previous Papyrus sims in Nascar Racing 3. Btw I still
Quoted text (7 lines)> > >don't > > >> >have N3 yet for all of you people waiting for a real version of this > > FAQ, > > >> so > > >> >I might not be able to have it fully done by tomorrow, sorry I feel > like > > >> >Jack Rambo heheh ;-)
dnr 26 Sep 1999#495554
Dave: That's not it. I'm at 38 tracks and calendar entries. Lars: Even though they worked perfectly in N2 just prior to conversion, they might still be corrupted? I thought of that, but after the third install of these tracks, I'd have to rule that one out. I even re-converted them without trees. No luck there either. :( I guess the question is, has ANYONE gotten ICR2 tracks to work in N3?
Quoted text (12 lines)>I believe your problem is that N3 only allows 40 entries in the calendar >file and a maximum of 44 tracks in the tracks directory. Any more than the >above and you'll get the "cannot load" error. >> Hmm...I remember having problems moving some tracks from N2 to N99....the >> things that differ between N2 >> and N99 is that Craftsman Trucks and BGN cars are added....but since >> Cleveland and MidOhio are converted >> from Indy2 (with the Indy-N2 Converter) I guess the problem resides
inside >> the track.dat file. The >> track.3do, track.3dr, track.cam, track.scr and track.trk (or other files) >> might be missing or erraneous. I had those tracks in N2 >> but they are not in my N99 so I guess I failed to convert them to N99 when >> N99 came and simply erased them. >> /Lars
Don Hancock 27 Sep 1999#495696
IIRC, you can actually have 62 track directories in Nas50th and above. ...but then, I've been known to be wrong... Gunner
Brian 28 Sep 1999#495940
I've also found that when I add the tracks that are in N2/N1999 (and missing in N3, including the ICR2-converted tracks) using The Pit's N3 Patch, N3 will exit to the desktop if there are more than 40 races in the calendar file (all.cal). I have no problems running N3 with 50 track directories. Unfortunately, unlike N1999, I haven't seen a way to select different calendars for Single Race selection. Brian > >I believe your problem is that N3 only allows 40 entries in the calendar > >file and a maximum of 44 tracks in the tracks directory. Any more than the
Quoted text (8 lines)> >above and you'll get the "cannot load" error. > IIRC, you can actually have 62 track directories in Nas50th > and above. > ...but then, I've been known to be wrong... > Gunner
My findings also showed that if there are more than 40 races in the all.cal file, it will exit to desktop. Also, in Championship setup, if you select a *.cal file with more than 40 races, it will kick you to desktop. I tried the Pits' N3 patch, it didn't work for me. This did, however... - I copied the tracks from the N99 CD (truck tracks, Pocono, N.Wilkesboro) to the ../tracks folder (well, of course). - I unzipped the Pits Patch zip file to a temp directory. - I extracted the files.exe folder to a temp directory, giving me an exe file for each track. - For each track's exe file, I opened it with WinZip, displaying a (trackname).txt file and 3 tga files. - I extracted these to the proper track's folder, replacing the existing txt file. - I deleted any pcx files in the track's folder, as I hear they are no longer used - I edited the txt file for each track, bumping the field to 44 cars - I backed up and edited all.cal, copying lines from the all.cal provided with the Pits' patch, and tweaking the race dates - very carefully. I can now race at the N99 tracks. Yes, this was a long and laborious way to do this, but it did the trick. I spent way too much time configuring this game and not enough time racin'!

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